#include "../translation_driver.h" static void* translation_null_init(const struct translation_driver_info *params) { return NULL; } static void translation_null_free(void* data) { } static char* translation_null_translate_text(const char* game_text) { return ""; } const translation_driver_t translation_null = { translation_null_init, translation_null_free, translation_null_translate_text, NULL, "null" };