/* RetroArch - A frontend for libretro. * Copyright (C) 2020 Google * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #ifdef HAVE_MENU #include "../../menu/menu_driver.h" #endif #include "../font_driver.h" #include "../../configuration.h" #include "../../command.h" #include "../../driver.h" #include "../../retroarch.h" #include "../../verbosity.h" #ifndef HAVE_THREADS #include "../../tasks/tasks_internal.h" #endif #include #include #include #include #define CB_SIZE 0x100000 #define HOST_SIZE (32*1024*1024) #include #include #include #include #include #include #include #include #include #include #include #define MAX_BUFFERS 2 #define rsx_context_bind_hw_render(rsx, enable) \ if (rsx->shared_context_use) \ rsx->ctx_driver->bind_hw_render(rsx->ctx_data, enable) typedef struct { int height; int width; int id; uint32_t *ptr; /* Internal stuff */ uint32_t offset; } rsxBuffer; typedef struct { float v; float u; float y; float x; } rsx_scale_vector_t; typedef struct { s16 x0, y0, x1, y1; s16 u0, v0, u1, v1; } rsx_vertex_t; typedef struct { video_viewport_t vp; rsxBuffer buffers[MAX_BUFFERS]; rsxBuffer menuBuffers[MAX_BUFFERS]; int currentBuffer, menuBuffer; gcmContextData* context; u16 width; u16 height; bool menu_frame_enable; bool rgb32; bool vsync; u32 depth_pitch; u32 depth_offset; u32* depth_buffer; bool smooth; unsigned rotation; bool keep_aspect; bool should_resize; bool msg_rendering_enabled; const shader_backend_t* shader; void* shader_data; void* renderchain_data; void* ctx_data; const gfx_ctx_driver_t* ctx_driver; bool shared_context_use; video_info_t video_info; struct video_tex_info tex_info; /* unsigned int alignment */ struct video_tex_info prev_info[GFX_MAX_TEXTURES]; /* unsigned alignment */ struct video_fbo_rect fbo_rect[GFX_MAX_SHADERS]; /* unsigned alignment */ } rsx_t; static const gfx_ctx_driver_t* rsx_get_context(rsx_t* rsx) { const gfx_ctx_driver_t* gfx_ctx = NULL; void* ctx_data = NULL; settings_t* settings = config_get_ptr(); struct retro_hw_render_callback* hwr = video_driver_get_hw_context(); bool video_shared_context = settings->bools.video_shared_context; enum gfx_ctx_api api = GFX_CTX_RSX_API; rsx->shared_context_use = video_shared_context && hwr->context_type != RETRO_HW_CONTEXT_NONE; if ((libretro_get_shared_context()) && (hwr->context_type != RETRO_HW_CONTEXT_NONE)) rsx->shared_context_use = true; gfx_ctx = video_context_driver_init_first(rsx, settings->arrays.video_context_driver, api, 1, 0, rsx->shared_context_use, &ctx_data); if (ctx_data) rsx->ctx_data = ctx_data; return gfx_ctx; } #ifndef HAVE_THREADS static bool rsx_tasks_finder(retro_task_t *task,void *userdata) { return task; } task_finder_data_t rsx_tasks_finder_data = {rsx_tasks_finder, NULL}; #endif static int rsx_make_buffer(rsxBuffer * buffer, u16 width, u16 height, int id) { int depth = sizeof(u32); int pitch = depth * width; int size = depth * width * height; buffer->ptr = (uint32_t*)rsxMemalign (64, size); if (!buffer->ptr) goto error; if (rsxAddressToOffset (buffer->ptr, &buffer->offset) != 0) goto error; /* Register the display buffer with the RSX */ if (gcmSetDisplayBuffer (id, buffer->offset, pitch, width, height) != 0) goto error; buffer->width = width; buffer->height = height; buffer->id = id; return TRUE; error: if (buffer->ptr) rsxFree (buffer->ptr); return FALSE; } static int rsx_flip(gcmContextData *context, s32 buffer) { if (gcmSetFlip(context, buffer) == 0) { rsxFlushBuffer (context); /* Prevent the RSX from continuing until the flip has finished. */ gcmSetWaitFlip (context); return TRUE; } return FALSE; } #define GCM_LABEL_INDEX 255 static void rsx_wait_rsx_idle(gcmContextData *context); static void rsx_wait_flip(void) { while (gcmGetFlipStatus() != 0) usleep (200); /* Sleep, to not stress the cpu. */ gcmResetFlipStatus(); } static gcmContextData *rsx_init_screen(rsx_t* gcm) { /* Context to keep track of the RSX buffer. */ gcmContextData *context = NULL; static gcmContextData *saved_context = NULL; videoState state; videoConfiguration vconfig; videoResolution res; /* Screen Resolution */ if (!saved_context) { /* Allocate a 1Mb buffer, alligned to a 1Mb boundary * to be our shared IO memory with the RSX. */ void *host_addr = memalign (1024*1024, HOST_SIZE); if (!host_addr) goto error; /* Initialise Reality, which sets up the * command buffer and shared I/O memory */ #ifdef NV40TCL_RENDER_ENABLE /* There was an api breakage on 2020-07-10, let's * workaround this by using one of the new defines */ rsxInit (&context, CB_SIZE, HOST_SIZE, host_addr); #else context = rsxInit (CB_SIZE, HOST_SIZE, host_addr); #endif if (!context) goto error; saved_context = context; } else context = saved_context; /* Get the state of the display */ if (videoGetState (0, 0, &state) != 0) goto error; /* Make sure display is enabled */ if (state.state != 0) goto error; /* Get the current resolution */ if (videoGetResolution (state.displayMode.resolution, &res) != 0) goto error; /* Configure the buffer format to xRGB */ memset (&vconfig, 0, sizeof(videoConfiguration)); vconfig.resolution = state.displayMode.resolution; vconfig.format = VIDEO_BUFFER_FORMAT_XRGB; vconfig.pitch = res.width * sizeof(u32); vconfig.aspect = state.displayMode.aspect; gcm->width = res.width; gcm->height = res.height; rsx_wait_rsx_idle(context); if (videoConfigure (0, &vconfig, NULL, 0) != 0) goto error; if (videoGetState (0, 0, &state) != 0) goto error; gcmSetFlipMode (GCM_FLIP_VSYNC); /* Wait for VSYNC to flip */ gcm->depth_pitch = res.width * sizeof(u32); gcm->depth_buffer = (u32 *) rsxMemalign (64, (res.height * gcm->depth_pitch)); //Beware, if was (res.height * gcm->depth_pitch)*2 rsxAddressToOffset (gcm->depth_buffer, &gcm->depth_offset); gcmResetFlipStatus(); return context; error: #if 0 if (context) rsxFinish (context, 0); if (gcm->host_addr) free (gcm->host_addr); #endif return NULL; } static void waitFinish(gcmContextData *context, u32 sLabelVal) { rsxSetWriteBackendLabel (context, GCM_LABEL_INDEX, sLabelVal); rsxFlushBuffer (context); while (*(vu32 *) gcmGetLabelAddress (GCM_LABEL_INDEX) != sLabelVal) usleep(30); sLabelVal++; } static void rsx_wait_rsx_idle(gcmContextData *context) { u32 sLabelVal = 1; rsxSetWriteBackendLabel (context, GCM_LABEL_INDEX, sLabelVal); rsxSetWaitLabel (context, GCM_LABEL_INDEX, sLabelVal); sLabelVal++; waitFinish(context, sLabelVal); } static void* rsx_init(const video_info_t* video, input_driver_t** input, void** input_data) { int i; rsx_t* rsx = malloc(sizeof(rsx_t)); if (!rsx) return NULL; memset(rsx, 0, sizeof(rsx_t)); rsx->context = rsx_init_screen(rsx); const gfx_ctx_driver_t* ctx_driver = rsx_get_context(rsx); if (!ctx_driver) return NULL; video_context_driver_set((const gfx_ctx_driver_t*)ctx_driver); rsx->ctx_driver = ctx_driver; rsx->video_info = *video; for (i = 0; i < MAX_BUFFERS; i++) rsx_make_buffer(&rsx->buffers[i], rsx->width, rsx->height, i); for (i = 0; i < MAX_BUFFERS; i++) rsx_make_buffer(&rsx->menuBuffers[i], rsx->width, rsx->height, i + MAX_BUFFERS); rsx_flip(rsx->context, MAX_BUFFERS - 1); rsx->vp.x = 0; rsx->vp.y = 0; rsx->vp.width = rsx->width; rsx->vp.height = rsx->height; rsx->vp.full_width = rsx->width; rsx->vp.full_height = rsx->height; rsx->rgb32 = video->rgb32; video_driver_set_size(rsx->vp.width, rsx->vp.height); if (input && input_data) { void *ps3input = input_driver_init_wrap(&input_ps3, ps3_joypad.ident); *input = ps3input ? &input_ps3 : NULL; *input_data = ps3input; } rsx_context_bind_hw_render(rsx, true); return rsx; } static void rsx_fill_black(uint32_t *dst, uint32_t *dst_end, size_t sz) { if (sz > dst_end - dst) sz = dst_end - dst; memset (dst, 0, sz * 4); } static void rsx_blit_buffer( rsxBuffer *buffer, const void *frame, unsigned width, unsigned height, unsigned pitch, int rgb32, bool do_scaling) { int i; uint32_t *dst; uint32_t *dst_end; int pre_clean; int scale = 1, xofs = 0, yofs = 0; if (width > buffer->width) width = buffer->width; if (height > buffer->height) height = buffer->height; if (do_scaling) { scale = buffer->width / width; if (scale > buffer->height / height) scale = buffer->height / height; if (scale >= 10) scale = 10; if (scale >= 1) { xofs = (buffer->width - width * scale) / 2; yofs = (buffer->height - height * scale) / 2; } else scale = 1; } /* TODO/FIXME: let RSX do the copy */ pre_clean = xofs + buffer->width * yofs; dst = buffer->ptr; dst_end = buffer->ptr + buffer->width * buffer->height; memset(dst, 0, pre_clean * 4); dst += pre_clean; if (scale == 1) { if (rgb32) { const uint8_t *src = frame; for (i = 0; i < height; i++) { memcpy(dst, src, width * 4); rsx_fill_black(dst + width, dst_end, buffer->width - width); dst += buffer->width; src += pitch; } } else { const uint16_t *src = frame; for (i = 0; i < height; i++) { for (int j = 0; j < width; j++, src++, dst++) { u16 rgb565 = *src; u8 r = ((rgb565 >> 8) & 0xf8); u8 g = ((rgb565 >> 3) & 0xfc); u8 b = ((rgb565 << 3) & 0xfc); *dst = (r<<16) | (g<<8) | b; } rsx_fill_black(dst, dst_end, buffer->width - width); dst += buffer->width - width; src += pitch / 2 - width; } } } else { if (rgb32) { const uint32_t *src = frame; for (i = 0; i < height; i++) { for (int j = 0; j < width; j++, src++) { u32 c = *src; for (int k = 0; k < scale; k++, dst++) for (int l = 0; l < scale; l++) dst[l * buffer->width] = c; } for (int l = 0; l < scale; l++) rsx_fill_black(dst + l * buffer->width, dst_end, buffer->width - width * scale); dst += buffer->width * scale - width * scale; src += pitch / 4 - width; } } else { const uint16_t *src = frame; for (i = 0; i < height; i++) { for (int j = 0; j < width; j++, src++) { u16 rgb565 = *src; u8 r = ((rgb565 >> 8) & 0xf8); u8 g = ((rgb565 >> 3) & 0xfc); u8 b = ((rgb565 << 3) & 0xfc); u32 c = (r<<16) | (g<<8) | b; for (int k = 0; k < scale; k++, dst++) for (int l = 0; l < scale; l++) dst[l * buffer->width] = c; } for (int l = 0; l < scale; l++) rsx_fill_black(dst + l * buffer->width, dst_end, buffer->width - width * scale); dst += buffer->width * scale - width * scale; src += pitch / 2 - width; } } } if (dst < dst_end) memset(dst, 0, 4 * (dst_end - dst)); } static void rsx_update_screen(rsx_t* gcm) { rsxBuffer *buffer = gcm->menu_frame_enable ? &gcm->menuBuffers[gcm->menuBuffer] : &gcm->buffers[gcm->currentBuffer]; rsx_flip(gcm->context, buffer->id); if (gcm->vsync) rsx_wait_flip(); #ifdef HAVE_SYSUTILS cellSysutilCheckCallback(); #endif } static bool rsx_frame(void* data, const void* frame, unsigned width, unsigned height, uint64_t frame_count, unsigned pitch, const char* msg, video_frame_info_t *video_info) { rsx_t* gcm = (rsx_t*)data; #ifdef HAVE_MENU bool statistics_show = video_info->statistics_show; struct font_params *osd_params = (struct font_params*) &video_info->osd_stat_params; #endif if(frame && width && height) { gcm->currentBuffer++; if (gcm->currentBuffer >= MAX_BUFFERS) gcm->currentBuffer = 0; rsx_blit_buffer( &gcm->buffers[gcm->currentBuffer], frame, width, height, pitch, gcm->rgb32, true); } /* TODO: translucid menu */ rsx_update_screen(gcm); return true; #ifdef HAVE_MENU if (statistics_show) if (osd_params) font_driver_render_msg(gcm, video_info->stat_text, osd_params, NULL); #endif if (msg) font_driver_render_msg(gcm, msg, NULL, NULL); return true; } static void rsx_set_nonblock_state(void* data, bool toggle, bool a, unsigned b) { rsx_t* gcm = (rsx_t*)data; if (gcm) gcm->vsync = !toggle; } static bool rsx_alive(void* data) { (void)data; return true; } static bool rsx_focus(void* data) { (void)data; return true; } static bool rsx_suppress_screensaver(void* data, bool enable) { (void)data; (void)enable; return false; } static void rsx_free(void* data) { int i; rsx_t* gcm = (rsx_t*)data; if (!gcm) return; gcmSetWaitFlip(gcm->context); for (i = 0; i < MAX_BUFFERS; i++) rsxFree(gcm->buffers[i].ptr); for (i = 0; i < MAX_BUFFERS; i++) rsxFree(gcm->menuBuffers[i].ptr); #if 0 rsxFinish(gcm->context, 1); free(gcm->host_addr); #endif free (gcm); } static void rsx_set_texture_frame(void* data, const void* frame, bool rgb32, unsigned width, unsigned height, float alpha) { rsx_t* gcm = (rsx_t*)data; int newBuffer = gcm->menuBuffer + 1; if (newBuffer >= MAX_BUFFERS) newBuffer = 0; /* TODO: respect alpha */ rsx_blit_buffer(&gcm->menuBuffers[newBuffer], frame, width, height, width * (rgb32 ? 4 : 2), rgb32, true); gcm->menuBuffer = newBuffer; rsx_update_screen(gcm); } static void rsx_set_texture_enable(void* data, bool state, bool full_screen) { rsx_t* gcm = (rsx_t*)data; if (!gcm) return; gcm->menu_frame_enable = state; rsx_update_screen(gcm); } static void rsx_set_rotation(void* data, unsigned rotation) { rsx_t* gcm = (rsx_t*)data; if (!gcm) return; gcm->rotation = rotation; gcm->should_resize = true; } static void rsx_set_filtering(void* data, unsigned index, bool smooth) { rsx_t* gcm = (rsx_t*)data; if (gcm) gcm->smooth = smooth; } static void rsx_set_aspect_ratio(void* data, unsigned aspect_ratio_idx) { rsx_t* gcm = (rsx_t*)data; if(!gcm) return; gcm->keep_aspect = true; gcm->should_resize = true; } static void rsx_apply_state_changes(void* data) { rsx_t* gcm = (rsx_t*)data; if (gcm) gcm->should_resize = true; } static void rsx_viewport_info(void* data, struct video_viewport* vp) { rsx_t* gcm = (rsx_t*)data; if (gcm) *vp = gcm->vp; } static void rsx_set_osd_msg(void *data, video_frame_info_t *video_info, const char *msg, const void *params, void *font) { rsx_t* gcm = (rsx_t*)data; if (gcm && gcm->msg_rendering_enabled) font_driver_render_msg(data, msg, params, font); } static uint32_t rsx_get_flags(void *data) { uint32_t flags = 0; return flags; } static const video_poke_interface_t rsx_poke_interface = { rsx_get_flags, NULL, /* load_texture */ NULL, /* unload_texture */ NULL, NULL, rsx_set_filtering, NULL, /* get_video_output_size */ NULL, /* get_video_output_prev */ NULL, /* get_video_output_next */ NULL, /* get_current_framebuffer */ NULL, rsx_set_aspect_ratio, rsx_apply_state_changes, rsx_set_texture_frame, rsx_set_texture_enable, rsx_set_osd_msg, NULL, /* show_mouse */ NULL, /* grab_mouse_toggle */ NULL, /* get_current_shader */ NULL, /* get_current_software_framebuffer */ NULL, /* get_hw_render_interface */ NULL, /* set_hdr_max_nits */ NULL, /* set_hdr_paper_white_nits */ NULL, /* set_hdr_contrast */ NULL /* set_hdr_expand_gamut */ }; static void rsx_get_poke_interface(void* data, const video_poke_interface_t** iface) { (void)data; *iface = &rsx_poke_interface; } static bool rsx_set_shader(void* data, enum rarch_shader_type type, const char* path) { (void)data; (void)type; (void)path; return false; } video_driver_t video_gcm = { rsx_init, rsx_frame, rsx_set_nonblock_state, rsx_alive, rsx_focus, rsx_suppress_screensaver, NULL, /* has_windowed */ rsx_set_shader, rsx_free, "rsx", NULL, /* set_viewport */ rsx_set_rotation, rsx_viewport_info, NULL, /* read_viewport */ NULL, /* read_frame_raw */ #ifdef HAVE_OVERLAY NULL, #endif #ifdef HAVE_VIDEO_LAYOUT NULL, #endif rsx_get_poke_interface };