/* RetroArch - A frontend for libretro. * Copyright (C) 2013-2014 - Jason Fetters * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include "../boolean.h" #include "apple_input.h" struct hidpad_ps4_data { struct apple_pad_connection* connection; uint8_t data[512]; uint32_t slot; bool have_led; uint16_t motors[2]; }; static void hidpad_ps4_send_control(struct hidpad_ps4_data* device) { /* TODO: Can this be modified to turn off motion tracking? */ static uint8_t report_buffer[79] = { 0x52, 0x11, 0xB0, 0x00, 0x0F }; #if 0 uint8_t rgb[4][3] = { { 0xFF, 0, 0 }, { 0, 0xFF, 0 }, { 0, 0, 0xFF }, { 0xFF, 0xFF, 0xFF } }; report_buffer[ 9] = rgb[(device->slot % 4)][0]; report_buffer[10] = rgb[(device->slot % 4)][1]; report_buffer[11] = rgb[(device->slot % 4)][2]; #endif apple_pad_send_control( device->connection, report_buffer, sizeof(report_buffer)); } static void* hidpad_ps4_connect(void *connect_data, uint32_t slot) { struct apple_pad_connection* connection = (struct apple_pad_connection*)connect_data; struct hidpad_ps4_data* device = (struct hidpad_ps4_data*) calloc(1, sizeof(struct hidpad_ps4_data)); if (!device || !connection) return NULL; device->connection = connection; device->slot = slot; /* TODO - unsure of this */ /* This is needed to get full input packet over bluetooth. */ uint8_t data[0x25]; apple_pad_send_control(device->connection, data, 0x2); /* Without this, the digital buttons won't be reported. */ hidpad_ps4_send_control(device); return device; } static void hidpad_ps4_disconnect(void *data) { struct hidpad_ps4_data *device = (struct hidpad_ps4_data*)data; if (device) free(device); } static uint32_t hidpad_ps4_get_buttons(void *data) { uint32_t result = 0; struct hidpad_ps4_data *device = (struct hidpad_ps4_data*)data; struct Report { uint8_t leftX; uint8_t leftY; uint8_t rightX; uint8_t rightY; uint8_t buttons[3]; uint8_t leftTrigger; uint8_t rightTrigger; }; struct Report* rpt = (struct Report*)&device->data[4]; const uint8_t dpad_state = rpt->buttons[0] & 0xF; result |= ((rpt->buttons[0] & 0x20) ? (1 << RETRO_DEVICE_ID_JOYPAD_B) : 0); result |= ((rpt->buttons[0] & 0x40) ? (1 << RETRO_DEVICE_ID_JOYPAD_A) : 0); result |= ((rpt->buttons[0] & 0x10) ? (1 << RETRO_DEVICE_ID_JOYPAD_Y) : 0); result |= ((rpt->buttons[0] & 0x80) ? (1 << RETRO_DEVICE_ID_JOYPAD_X) : 0); result |= ((rpt->buttons[1] & 0x01) ? (1 << RETRO_DEVICE_ID_JOYPAD_L) : 0); result |= ((rpt->buttons[1] & 0x02) ? (1 << RETRO_DEVICE_ID_JOYPAD_R) : 0); result |= ((rpt->buttons[1] & 0x04) ? (1 << RETRO_DEVICE_ID_JOYPAD_L2) : 0); result |= ((rpt->buttons[1] & 0x08) ? (1 << RETRO_DEVICE_ID_JOYPAD_R2) : 0); result |= ((rpt->buttons[1] & 0x10) ? (1 << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0); result |= ((rpt->buttons[1] & 0x20) ? (1 << RETRO_DEVICE_ID_JOYPAD_START) : 0); result |= ((rpt->buttons[1] & 0x40) ? (1 << RETRO_DEVICE_ID_JOYPAD_L3) : 0); result |= ((rpt->buttons[1] & 0x80) ? (1 << RETRO_DEVICE_ID_JOYPAD_R3) : 0); result |= ((dpad_state & 0x00) ? (1 << RETRO_DEVICE_ID_JOYPAD_UP) : 0); result |= ((dpad_state & 0x02) ? (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0); result |= ((dpad_state & 0x04) ? (1 << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0); result |= ((dpad_state & 0x06) ? (1 << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0); result |= ((rpt->buttons[2] & 0x01) ? (1 << 16) : 0); return result; } #if 0 static int16_t hidpad_ps4_get_axis(void *data, unsigned axis) { struct hidpad_ps4_data *device = (struct hidpad_ps4_data*)data; if (device && (axis < 4)) { int val = device->data[7 + axis]; val = (val << 8) - 0x8000; return (abs(val) > 0x1000) ? val : 0; } return 0; } #endif static void hidpad_ps4_packet_handler(void *data, uint8_t *packet, uint16_t size) { int i; apple_input_data_t *apple = (apple_input_data_t*)driver.input_data; struct hidpad_ps4_data *device = (struct hidpad_ps4_data*)data; if (!device || !apple) return; (void)i; #if 0 if (!device->have_led) { hidpad_ps4_send_control(device); device->have_led = true; } #endif memcpy(device->data, packet, size); apple->buttons[device->slot] = hidpad_ps4_get_buttons(device); #if 0 for (i = 0; i < 4; i ++) g_current_input_data.axes[device->slot][i] = hidpad_ps4_get_axis(device, i); #endif } static void hidpad_ps4_set_rumble(void *data, enum retro_rumble_effect effect, uint16_t strength) { /* TODO */ #if 0 struct hidpad_ps4_data *device = (struct hidpad_ps4_data*)data; unsigned index = (effect == RETRO_RUMBLE_STRONG) ? 0 : 1; if (device && (device->motors[index] != strength)) { device->motors[index] = strength; hidpad_ps4_send_control(device); } #endif } struct apple_pad_interface apple_pad_ps4 = { &hidpad_ps4_connect, &hidpad_ps4_disconnect, &hidpad_ps4_packet_handler, &hidpad_ps4_set_rumble };