/* RetroArch - A frontend for libretro. * Copyright (C) 2013-2014 - Jason Fetters * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "input_common.h" #include "../general.h" #ifdef IOS #include "../apple/iOS/bluetooth/btdynamic.c" #include "../apple/iOS/bluetooth/btpad.c" #include "../apple/iOS/bluetooth/btpad_queue.c" #elif defined(OSX) #include "apple_hid_pad.c" #endif #include "../apple/common/hidpad/wiimote.c" #include "../apple/common/hidpad/apple_ps3_pad.c" #include "../apple/common/hidpad/apple_wii_pad.c" typedef struct { bool used; struct apple_pad_interface* iface; void* data; bool is_gcapi; } joypad_slot_t; static joypad_slot_t slots[MAX_PLAYERS]; static int32_t find_empty_slot(void) { unsigned i; for (i = 0; i < MAX_PLAYERS; i++) { if (!slots[i].used) { memset(&slots[i], 0, sizeof(slots[0])); return i; } } return -1; } int32_t apple_joypad_connect(const char* name, struct apple_pad_connection* connection) { int32_t slot; slot = find_empty_slot(); if (slot >= 0 && slot < MAX_PLAYERS) { unsigned i; joypad_slot_t* s = (joypad_slot_t*)&slots[slot]; s->used = true; static const struct { const char* name; struct apple_pad_interface* iface; } pad_map[] = { { "Nintendo RVL-CNT-01", &apple_pad_wii }, { "PLAYSTATION(R)3 Controller", &apple_pad_ps3 }, { 0, 0} }; for (i = 0; name && pad_map[i].name; i++) if (strstr(name, pad_map[i].name)) { s->iface = pad_map[i].iface; s->data = s->iface->connect(connection, slot); } } return slot; } int32_t apple_joypad_connect_gcapi(void) { int32_t slot; slot = find_empty_slot(); if (slot >= 0 && slot < MAX_PLAYERS) { joypad_slot_t *s = (joypad_slot_t*)&slots[slot]; s->used = true; s->is_gcapi = true; } return slot; } void apple_joypad_disconnect(uint32_t slot) { if (slot < MAX_PLAYERS && slots[slot].used) { joypad_slot_t* s = (joypad_slot_t*)&slots[slot]; if (s->iface && s->data && s->iface->disconnect) s->iface->disconnect(s->data); memset(s, 0, sizeof(joypad_slot_t)); } } void apple_joypad_packet(uint32_t slot, uint8_t* data, uint32_t length) { if (slot < MAX_PLAYERS && slots[slot].used) { joypad_slot_t *s = (joypad_slot_t*)&slots[slot]; if (s->iface && s->data && s->iface->packet_handler) s->iface->packet_handler(s->data, data, length); } } bool apple_joypad_has_interface(uint32_t slot) { if (slot < MAX_PLAYERS && slots[slot].used) return slots[slot].iface ? true : false; return false; } // RetroArch joypad driver: static bool apple_joypad_init(void) { return true; } static bool apple_joypad_query_pad(unsigned pad) { return pad < MAX_PLAYERS; } static void apple_joypad_destroy(void) { unsigned i; for (i = 0; i < MAX_PLAYERS; i ++) { if (slots[i].used && slots[i].iface && slots[i].iface->set_rumble) { slots[i].iface->set_rumble(slots[i].data, RETRO_RUMBLE_STRONG, 0); slots[i].iface->set_rumble(slots[i].data, RETRO_RUMBLE_WEAK, 0); } } } static bool apple_joypad_button(unsigned port, uint16_t joykey) { if (joykey == NO_BTN) return false; // Check hat. if (GET_HAT_DIR(joykey)) return false; else // Check the button return (port < MAX_PLAYERS && joykey < 32) ? (g_current_input_data.pad_buttons[port] & (1 << joykey)) != 0 : false; } static int16_t apple_joypad_axis(unsigned port, uint32_t joyaxis) { int16_t val; if (joyaxis == AXIS_NONE) return 0; val = 0; if (AXIS_NEG_GET(joyaxis) < 4) { val = g_current_input_data.pad_axis[port][AXIS_NEG_GET(joyaxis)]; val = (val < 0) ? val : 0; } else if(AXIS_POS_GET(joyaxis) < 4) { val = g_current_input_data.pad_axis[port][AXIS_POS_GET(joyaxis)]; val = (val > 0) ? val : 0; } return val; } static void apple_joypad_poll(void) { } static bool apple_joypad_rumble(unsigned pad, enum retro_rumble_effect effect, uint16_t strength) { if (pad < MAX_PLAYERS && slots[pad].used && slots[pad].iface && slots[pad].iface->set_rumble) { slots[pad].iface->set_rumble(slots[pad].data, effect, strength); return true; } return false; } static const char *apple_joypad_name(unsigned joypad) { (void)joypad; return NULL; } const rarch_joypad_driver_t apple_joypad = { apple_joypad_init, apple_joypad_query_pad, apple_joypad_destroy, apple_joypad_button, apple_joypad_axis, apple_joypad_poll, apple_joypad_rumble, apple_joypad_name, "apple" };