/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include "../../defines/ps3_defines.h" #include "../input_driver.h" #ifdef HAVE_MOUSE #ifndef __PSL1GHT__ #define MAX_MICE 7 #endif #endif /* TODO/FIXME - * fix game focus toggle */ typedef struct { float x; float y; float z; } sensor_t; typedef struct ps3_input { #ifdef HAVE_MOUSE unsigned mice_connected; #endif const input_device_driver_t *joypad; } ps3_input_t; static void ps3_input_poll(void *data) { ps3_input_t *ps3 = (ps3_input_t*)data; if (ps3 && ps3->joypad) ps3->joypad->poll(); #ifdef HAVE_MOUSE CellMouseInfo mouse_info; cellMouseGetInfo(&mouse_info); ps3->mice_connected = mouse_info.now_connect; #endif } #ifdef HAVE_MOUSE static int16_t ps3_mouse_device_state(ps3_input_t *ps3, unsigned user, unsigned id) { CellMouseData mouse_state; cellMouseGetData(id, &mouse_state); if (!ps3->mice_connected) return 0; switch (id) { /* TODO: mouse wheel up/down */ case RETRO_DEVICE_ID_MOUSE_LEFT: return (mouse_state.buttons & CELL_MOUSE_BUTTON_1); case RETRO_DEVICE_ID_MOUSE_RIGHT: return (mouse_state.buttons & CELL_MOUSE_BUTTON_2); case RETRO_DEVICE_ID_MOUSE_X: return (mouse_state.x_axis); case RETRO_DEVICE_ID_MOUSE_Y: return (mouse_state.y_axis); } return 0; } #endif static int16_t ps3_input_state(void *data, rarch_joypad_info_t joypad_info, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned idx, unsigned id) { ps3_input_t *ps3 = (ps3_input_t*)data; if (!ps3) return 0; switch (device) { case RETRO_DEVICE_JOYPAD: if (id == RETRO_DEVICE_ID_JOYPAD_MASK) { unsigned i; int16_t ret = 0; for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++) { /* Auto-binds are per joypad, not per user. */ const uint64_t joykey = (binds[port][i].joykey != NO_BTN) ? binds[port][i].joykey : joypad_info.auto_binds[i].joykey; const uint32_t joyaxis = (binds[port][i].joyaxis != AXIS_NONE) ? binds[port][i].joyaxis : joypad_info.auto_binds[i].joyaxis; if ((uint16_t)joykey != NO_BTN && ps3->joypad->button(joypad_info.joy_idx, (uint16_t)joykey)) { ret |= (1 << i); continue; } else if (((float)abs(ps3->joypad->axis(joypad_info.joy_idx, joyaxis)) / 0x8000) > joypad_info.axis_threshold) { ret |= (1 << i); continue; } } return ret; } else { /* Auto-binds are per joypad, not per user. */ const uint64_t joykey = (binds[port][id].joykey != NO_BTN) ? binds[port][id].joykey : joypad_info.auto_binds[id].joykey; const uint32_t joyaxis = (binds[port][id].joyaxis != AXIS_NONE) ? binds[port][id].joyaxis : joypad_info.auto_binds[id].joyaxis; if ((uint16_t)joykey != NO_BTN && ps3->joypad->button(joypad_info.joy_idx, (uint16_t)joykey)) return true; if (((float)abs(ps3->joypad->axis(joypad_info.joy_idx, joyaxis)) / 0x8000) > joypad_info.axis_threshold) return true; } break; case RETRO_DEVICE_ANALOG: if (binds[port]) return input_joypad_analog(ps3->joypad, joypad_info, port, idx, id, binds[port]); break; #if 0 case RETRO_DEVICE_SENSOR_ACCELEROMETER: switch (id) { /* Fixed range of 0x000 - 0x3ff */ case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_X: retval = ps3->accelerometer_state[port].x; break; case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Y: retval = ps3->accelerometer_state[port].y; break; case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Z: retval = ps3->accelerometer_state[port].z; break; default: retval = 0; } break; #endif #ifdef HAVE_MOUSE case RETRO_DEVICE_MOUSE: return ps3_mouse_device_state(data, port, id); #endif } return 0; } static void ps3_input_free_input(void *data) { ps3_input_t *ps3 = (ps3_input_t*)data; if (!ps3) return; if (ps3->joypad) ps3->joypad->destroy(); #ifdef HAVE_MOUSE cellMouseEnd(); #endif free(data); } static void* ps3_input_init(const char *joypad_driver) { ps3_input_t *ps3 = (ps3_input_t*)calloc(1, sizeof(*ps3)); if (!ps3) return NULL; ps3->joypad = input_joypad_init_driver(joypad_driver, ps3); if (ps3->joypad) ps3->joypad->init(ps3); #ifdef HAVE_MOUSE cellMouseInit(MAX_MICE); #endif return ps3; } static uint64_t ps3_input_get_capabilities(void *data) { (void)data; return #ifdef HAVE_MOUSE (1 << RETRO_DEVICE_MOUSE) | #endif (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG); } static bool ps3_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate) { CellPadInfo2 pad_info; (void)event_rate; switch (action) { case RETRO_SENSOR_ACCELEROMETER_ENABLE: cellPadGetInfo2(&pad_info); if ((pad_info.device_capability[port] & CELL_PAD_CAPABILITY_SENSOR_MODE) != CELL_PAD_CAPABILITY_SENSOR_MODE) return false; cellPadSetPortSetting(port, CELL_PAD_SETTING_SENSOR_ON); return true; case RETRO_SENSOR_ACCELEROMETER_DISABLE: cellPadSetPortSetting(port, 0); return true; default: return false; } } static bool ps3_input_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength) { ps3_input_t *ps3 = (ps3_input_t*)data; if (ps3 && ps3->joypad) return input_joypad_set_rumble(ps3->joypad, port, effect, strength); return false; } static const input_device_driver_t *ps3_input_get_joypad_driver(void *data) { ps3_input_t *ps3 = (ps3_input_t*)data; if (ps3) return ps3->joypad; return NULL; } static void ps3_input_grab_mouse(void *data, bool state) { (void)data; (void)state; } input_driver_t input_ps3 = { ps3_input_init, ps3_input_poll, ps3_input_state, ps3_input_free_input, ps3_input_set_sensor_state, NULL, ps3_input_get_capabilities, "ps3", ps3_input_grab_mouse, NULL, ps3_input_set_rumble, ps3_input_get_joypad_driver, NULL, false };