/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2016-2019 - Brad Parker * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include "video_display_server.h" #include "video_driver.h" #include "../verbosity.h" static const video_display_server_t *current_display_server = &dispserv_null; static void *current_display_server_data = NULL; static enum rotation initial_screen_orientation = ORIENTATION_NORMAL; static enum rotation current_screen_orientation = ORIENTATION_NORMAL; const char *video_display_server_get_ident(void) { if (!current_display_server) return "null"; return current_display_server->ident; } void* video_display_server_init(void) { enum rarch_display_type type = video_driver_display_type_get(); video_display_server_destroy(); switch (type) { case RARCH_DISPLAY_WIN32: #if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) current_display_server = &dispserv_win32; #endif break; case RARCH_DISPLAY_X11: #if defined(HAVE_X11) current_display_server = &dispserv_x11; #endif break; default: #if defined(ANDROID) current_display_server = &dispserv_android; #else current_display_server = &dispserv_null; #endif break; } current_display_server_data = current_display_server->init(); RARCH_LOG("[Video]: Found display server: %s\n", current_display_server->ident); initial_screen_orientation = video_display_server_get_screen_orientation(); return current_display_server_data; } void video_display_server_destroy(void) { if (initial_screen_orientation != current_screen_orientation) video_display_server_set_screen_orientation(initial_screen_orientation); if (current_display_server && current_display_server->destroy) if (current_display_server_data) current_display_server->destroy(current_display_server_data); } bool video_display_server_set_window_opacity(unsigned opacity) { if (current_display_server && current_display_server->set_window_opacity) return current_display_server->set_window_opacity(current_display_server_data, opacity); return false; } bool video_display_server_set_window_progress(int progress, bool finished) { if (current_display_server && current_display_server->set_window_progress) return current_display_server->set_window_progress(current_display_server_data, progress, finished); return false; } bool video_display_server_set_window_decorations(bool on) { if (current_display_server && current_display_server->set_window_decorations) return current_display_server->set_window_decorations(current_display_server_data, on); return false; } bool video_display_server_set_resolution(unsigned width, unsigned height, int int_hz, float hz, int center, int monitor_index, int xoffset) { if (current_display_server && current_display_server->set_resolution) return current_display_server->set_resolution(current_display_server_data, width, height, int_hz, hz, center, monitor_index, xoffset); return false; } void *video_display_server_get_resolution_list(unsigned *size) { if (current_display_server && current_display_server->get_resolution_list) return current_display_server->get_resolution_list(current_display_server_data, size); return NULL; } const char *video_display_server_get_output_options(void) { if (current_display_server && current_display_server->get_output_options) return current_display_server->get_output_options(current_display_server_data); return NULL; } void video_display_server_set_screen_orientation(enum rotation rotation) { if (current_display_server && current_display_server->set_screen_orientation) { RARCH_LOG("[Video]: Setting screen orientation to %d.\n", rotation); current_screen_orientation = rotation; current_display_server->set_screen_orientation(rotation); } } bool video_display_server_can_set_screen_orientation(void) { if (current_display_server && current_display_server->set_screen_orientation) return true; return false; } enum rotation video_display_server_get_screen_orientation(void) { if (current_display_server && current_display_server->get_screen_orientation) return current_display_server->get_screen_orientation(); return ORIENTATION_NORMAL; }