/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "../driver.h" #include "SDL.h" #include "../gfx/gfx_context.h" #include "../boolean.h" #include "../general.h" #include #include #include "../libretro.h" #include "input_common.h" typedef struct sdl_input { const rarch_joypad_driver_t *joypad; int mouse_x, mouse_y; int mouse_abs_x, mouse_abs_y; int mouse_l, mouse_r, mouse_m; } sdl_input_t; struct key_bind { unsigned sdl; enum retro_key sk; }; static unsigned keysym_lut[RETROK_LAST]; static const struct key_bind lut_binds[] = { { SDLK_LEFT, RETROK_LEFT }, { SDLK_RIGHT, RETROK_RIGHT }, { SDLK_UP, RETROK_UP }, { SDLK_DOWN, RETROK_DOWN }, { SDLK_RETURN, RETROK_RETURN }, { SDLK_TAB, RETROK_TAB }, { SDLK_INSERT, RETROK_INSERT }, { SDLK_DELETE, RETROK_DELETE }, { SDLK_RSHIFT, RETROK_RSHIFT }, { SDLK_LSHIFT, RETROK_LSHIFT }, { SDLK_LCTRL, RETROK_LCTRL }, { SDLK_END, RETROK_END }, { SDLK_HOME, RETROK_HOME }, { SDLK_PAGEDOWN, RETROK_PAGEDOWN }, { SDLK_PAGEUP, RETROK_PAGEUP }, { SDLK_LALT, RETROK_LALT }, { SDLK_SPACE, RETROK_SPACE }, { SDLK_ESCAPE, RETROK_ESCAPE }, { SDLK_BACKSPACE, RETROK_BACKSPACE }, { SDLK_KP_ENTER, RETROK_KP_ENTER }, { SDLK_KP_PLUS, RETROK_KP_PLUS }, { SDLK_KP_MINUS, RETROK_KP_MINUS }, { SDLK_KP_MULTIPLY, RETROK_KP_MULTIPLY }, { SDLK_KP_DIVIDE, RETROK_KP_DIVIDE }, { SDLK_BACKQUOTE, RETROK_BACKQUOTE }, { SDLK_PAUSE, RETROK_PAUSE }, { SDLK_KP0, RETROK_KP0 }, { SDLK_KP1, RETROK_KP1 }, { SDLK_KP2, RETROK_KP2 }, { SDLK_KP3, RETROK_KP3 }, { SDLK_KP4, RETROK_KP4 }, { SDLK_KP5, RETROK_KP5 }, { SDLK_KP6, RETROK_KP6 }, { SDLK_KP7, RETROK_KP7 }, { SDLK_KP8, RETROK_KP8 }, { SDLK_KP9, RETROK_KP9 }, { SDLK_0, RETROK_0 }, { SDLK_1, RETROK_1 }, { SDLK_2, RETROK_2 }, { SDLK_3, RETROK_3 }, { SDLK_4, RETROK_4 }, { SDLK_5, RETROK_5 }, { SDLK_6, RETROK_6 }, { SDLK_7, RETROK_7 }, { SDLK_8, RETROK_8 }, { SDLK_9, RETROK_9 }, { SDLK_F1, RETROK_F1 }, { SDLK_F2, RETROK_F2 }, { SDLK_F3, RETROK_F3 }, { SDLK_F4, RETROK_F4 }, { SDLK_F5, RETROK_F5 }, { SDLK_F6, RETROK_F6 }, { SDLK_F7, RETROK_F7 }, { SDLK_F8, RETROK_F8 }, { SDLK_F9, RETROK_F9 }, { SDLK_F10, RETROK_F10 }, { SDLK_F11, RETROK_F11 }, { SDLK_F12, RETROK_F12 }, { SDLK_a, RETROK_a }, { SDLK_b, RETROK_b }, { SDLK_c, RETROK_c }, { SDLK_d, RETROK_d }, { SDLK_e, RETROK_e }, { SDLK_f, RETROK_f }, { SDLK_g, RETROK_g }, { SDLK_h, RETROK_h }, { SDLK_i, RETROK_i }, { SDLK_j, RETROK_j }, { SDLK_k, RETROK_k }, { SDLK_l, RETROK_l }, { SDLK_m, RETROK_m }, { SDLK_n, RETROK_n }, { SDLK_o, RETROK_o }, { SDLK_p, RETROK_p }, { SDLK_q, RETROK_q }, { SDLK_r, RETROK_r }, { SDLK_s, RETROK_s }, { SDLK_t, RETROK_t }, { SDLK_u, RETROK_u }, { SDLK_v, RETROK_v }, { SDLK_w, RETROK_w }, { SDLK_x, RETROK_x }, { SDLK_y, RETROK_y }, { SDLK_z, RETROK_z }, }; static void init_lut(void) { memset(keysym_lut, 0, sizeof(keysym_lut)); for (unsigned i = 0; i < sizeof(lut_binds) / sizeof(lut_binds[0]); i++) keysym_lut[lut_binds[i].sk] = lut_binds[i].sdl; } static void *sdl_input_init(void) { init_lut(); sdl_input_t *sdl = (sdl_input_t*)calloc(1, sizeof(*sdl)); if (!sdl) return NULL; sdl->joypad = input_joypad_init_first(); return sdl; } static bool sdl_key_pressed(int key) { if (key >= RETROK_LAST) return false; int num_keys; Uint8 *keymap = SDL_GetKeyState(&num_keys); if (key >= num_keys) return false; return keymap[key]; } static bool sdl_is_pressed(sdl_input_t *sdl, unsigned port_num, const struct retro_keybind *key) { if (sdl_key_pressed(key->key)) return true; return input_joypad_pressed(sdl->joypad, port_num, key); } static bool sdl_bind_button_pressed(void *data, int key) { const struct retro_keybind *binds = g_settings.input.binds[0]; if (key >= 0 && key < RARCH_BIND_LIST_END) { const struct retro_keybind *bind = &binds[key]; return sdl_is_pressed((sdl_input_t*)data, 0, bind); } else return false; } static int16_t sdl_joypad_device_state(sdl_input_t *sdl, const struct retro_keybind **binds_, unsigned port_num, unsigned id) { const struct retro_keybind *binds = binds_[port_num]; if (id < RARCH_BIND_LIST_END) { const struct retro_keybind *bind = &binds[id]; return bind->valid && sdl_is_pressed(sdl, port_num, bind); } else return 0; } static int16_t sdl_analog_device_state(sdl_input_t *sdl, const struct retro_keybind **binds, unsigned port_num, unsigned index, unsigned id) { return input_joypad_analog(sdl->joypad, port_num, index, id, binds[port_num]); } static int16_t sdl_keyboard_device_state(sdl_input_t *sdl, unsigned id) { return sdl_key_pressed(id); } static int16_t sdl_mouse_device_state(sdl_input_t *sdl, unsigned id) { switch (id) { case RETRO_DEVICE_ID_MOUSE_LEFT: return sdl->mouse_l; case RETRO_DEVICE_ID_MOUSE_RIGHT: return sdl->mouse_r; case RETRO_DEVICE_ID_MOUSE_X: return sdl->mouse_x; case RETRO_DEVICE_ID_MOUSE_Y: return sdl->mouse_y; default: return 0; } } static int16_t sdl_pointer_device_state(sdl_input_t *sdl, unsigned id) { int16_t res_x = 0, res_y = 0; bool valid = input_translate_coord_viewport(sdl->mouse_abs_x, sdl->mouse_abs_y, &res_x, &res_y); if (!valid) return 0; bool inside = (res_x >= -0x7fff) && (res_x <= 0x7fff) && (res_y >= -0x7fff) && (res_y <= 0x7fff); if (!inside) return 0; switch (id) { case RETRO_DEVICE_ID_POINTER_X: return res_x; case RETRO_DEVICE_ID_POINTER_Y: return res_y; case RETRO_DEVICE_ID_POINTER_PRESSED: return sdl->mouse_l; default: return 0; } } static int16_t sdl_lightgun_device_state(sdl_input_t *sdl, unsigned id) { switch (id) { case RETRO_DEVICE_ID_LIGHTGUN_X: return sdl->mouse_x; case RETRO_DEVICE_ID_LIGHTGUN_Y: return sdl->mouse_y; case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER: return sdl->mouse_l; case RETRO_DEVICE_ID_LIGHTGUN_CURSOR: return sdl->mouse_m; case RETRO_DEVICE_ID_LIGHTGUN_TURBO: return sdl->mouse_r; case RETRO_DEVICE_ID_LIGHTGUN_START: return sdl->mouse_m && sdl->mouse_r; case RETRO_DEVICE_ID_LIGHTGUN_PAUSE: return sdl->mouse_m && sdl->mouse_l; default: return 0; } } static int16_t sdl_input_state(void *data_, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) { sdl_input_t *data = (sdl_input_t*)data_; switch (device) { case RETRO_DEVICE_JOYPAD: return sdl_joypad_device_state(data, binds, port, id); case RETRO_DEVICE_ANALOG: return sdl_analog_device_state(data, binds, port, index, id); case RETRO_DEVICE_MOUSE: return sdl_mouse_device_state(data, id); case RETRO_DEVICE_POINTER: return sdl_pointer_device_state(data, id); case RETRO_DEVICE_KEYBOARD: return sdl_keyboard_device_state(data, id); case RETRO_DEVICE_LIGHTGUN: return sdl_lightgun_device_state(data, id); default: return 0; } } static void sdl_input_free(void *data) { if (!data) return; // Flush out all pending events. SDL_Event event; while (SDL_PollEvent(&event)); sdl_input_t *sdl = (sdl_input_t*)data; if (sdl->joypad) sdl->joypad->destroy(); free(data); } static void sdl_poll_mouse(sdl_input_t *sdl) { Uint8 btn = SDL_GetRelativeMouseState(&sdl->mouse_x, &sdl->mouse_y); SDL_GetMouseState(&sdl->mouse_abs_x, &sdl->mouse_abs_y); sdl->mouse_l = SDL_BUTTON(SDL_BUTTON_LEFT) & btn ? 1 : 0; sdl->mouse_r = SDL_BUTTON(SDL_BUTTON_RIGHT) & btn ? 1 : 0; sdl->mouse_m = SDL_BUTTON(SDL_BUTTON_MIDDLE) & btn ? 1 : 0; } static void sdl_input_poll(void *data) { SDL_PumpEvents(); sdl_input_t *sdl = (sdl_input_t*)data; input_joypad_poll(sdl->joypad); sdl_poll_mouse(sdl); } const input_driver_t input_sdl = { sdl_input_init, sdl_input_poll, sdl_input_state, sdl_bind_button_pressed, sdl_input_free, "sdl", };