/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include #ifdef HAVE_RPNG #include #endif #include #ifdef _XBOX1 #include "../d3d/d3d_wrapper.h" #endif #include "../../file_ops.h" #include #include #include #include #include #include "../../general.h" #if defined(__CELLOS_LV2__) || defined(__PSLIGHT__) #include "../../ps3/sdk_defines.h" #ifdef __PSL1GHT__ #include #include #include #else #include #endif #endif bool texture_image_set_color_shifts(unsigned *r_shift, unsigned *g_shift, unsigned *b_shift, unsigned *a_shift) { driver_t *driver = driver_get_ptr(); /* This interface "leak" is very ugly. FIXME: Fix this properly ... */ bool use_rgba = driver ? driver->gfx_use_rgba : false; *a_shift = 24; *r_shift = use_rgba ? 0 : 16; *g_shift = 8; *b_shift = use_rgba ? 16 : 0; return use_rgba; } bool texture_image_color_convert(unsigned r_shift, unsigned g_shift, unsigned b_shift, unsigned a_shift, struct texture_image *out_img) { /* This is quite uncommon. */ if (a_shift != 24 || r_shift != 16 || g_shift != 8 || b_shift != 0) { uint32_t i; uint32_t num_pixels = out_img->width * out_img->height; uint32_t *pixels = (uint32_t*)out_img->pixels; for (i = 0; i < num_pixels; i++) { uint32_t col = pixels[i]; uint8_t a = (uint8_t)(col >> 24); uint8_t r = (uint8_t)(col >> 16); uint8_t g = (uint8_t)(col >> 8); uint8_t b = (uint8_t)(col >> 0); pixels[i] = (a << a_shift) | (r << r_shift) | (g << g_shift) | (b << b_shift); } return true; } return false; } #ifdef HAVE_RPNG static bool rpng_image_load_argb_shift(const char *path, struct texture_image *out_img, unsigned a_shift, unsigned r_shift, unsigned g_shift, unsigned b_shift) { bool ret = rpng_load_image_argb(path, &out_img->pixels, &out_img->width, &out_img->height); if (!ret) { out_img->pixels = NULL; out_img->width = out_img->height = 0; return false; } texture_image_color_convert(r_shift, g_shift, b_shift, a_shift, out_img); return true; } #endif #ifdef GEKKO #define GX_BLIT_LINE_32(off) \ { \ unsigned x; \ const uint16_t *tmp_src = src; \ uint16_t *tmp_dst = dst; \ for (x = 0; x < width2 >> 3; x++, tmp_src += 8, tmp_dst += 32) \ { \ tmp_dst[ 0 + off] = tmp_src[0]; \ tmp_dst[ 16 + off] = tmp_src[1]; \ tmp_dst[ 1 + off] = tmp_src[2]; \ tmp_dst[ 17 + off] = tmp_src[3]; \ tmp_dst[ 2 + off] = tmp_src[4]; \ tmp_dst[ 18 + off] = tmp_src[5]; \ tmp_dst[ 3 + off] = tmp_src[6]; \ tmp_dst[ 19 + off] = tmp_src[7]; \ } \ src += tmp_pitch; \ } static bool rpng_gx_convert_texture32(struct texture_image *image) { unsigned tmp_pitch, width2, i; const uint16_t *src = NULL; uint16_t *dst = NULL; /* Memory allocation in libogc is extremely primitive so try * to avoid gaps in memory when converting by copying over to * a temporary buffer first, then converting over into * main buffer again. */ void *tmp = malloc(image->width * image->height * sizeof(uint32_t)); if (!tmp) { RARCH_ERR("Failed to create temp buffer for conversion.\n"); return false; } memcpy(tmp, image->pixels, image->width * image->height * sizeof(uint32_t)); tmp_pitch = (image->width * sizeof(uint32_t)) >> 1; image->width &= ~3; image->height &= ~3; width2 = image->width << 1; src = (uint16_t*)tmp; dst = (uint16_t*)image->pixels; for (i = 0; i < image->height; i += 4, dst += 4 * width2) { GX_BLIT_LINE_32(0) GX_BLIT_LINE_32(4) GX_BLIT_LINE_32(8) GX_BLIT_LINE_32(12) } free(tmp); return true; } #endif void texture_image_free(struct texture_image *img) { #ifdef _XBOX1 LPDIRECT3DTEXTURE d3dt = (LPDIRECT3DTEXTURE)img->texture_buf; LPDIRECT3DVERTEXBUFFER d3dv = (LPDIRECT3DVERTEXBUFFER)img->vertex_buf; #endif if (!img) return; #ifdef _XBOX1 d3d_vertex_buffer_free(d3dv, NULL); d3d_texture_free(d3dt); #endif if (img->pixels) free(img->pixels); memset(img, 0, sizeof(*img)); } #ifdef _XBOX1 #include "../d3d/d3d.h" bool texture_image_load(struct texture_image *out_img, const char *path) { D3DXIMAGE_INFO m_imageInfo; driver_t *driver = driver_get_ptr(); d3d_video_t *d3d = (d3d_video_t*)driver->video_data; LPDIRECT3DTEXTURE d3dt = (LPDIRECT3DTEXTURE)out_img->texture_buf; LPDIRECT3DVERTEXBUFFER d3dv = (LPDIRECT3DVERTEXBUFFER)out_img->vertex_buf; d3dv = NULL; d3dt = d3d_texture_new(d3d->dev, path, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, &m_imageInfo, NULL); if (!d3dt) return false; /* create a vertex buffer for the quad that will display the texture */ d3dv = (LPDIRECT3DVERTEXBUFFER)d3d_vertex_buffer_new( d3d->dev, 4 * sizeof(Vertex), D3DUSAGE_WRITEONLY, D3DFVF_CUSTOMVERTEX, D3DPOOL_MANAGED, NULL); if (!d3dv) { d3d_texture_free(d3dt); return false; } out_img->width = m_imageInfo.Width; out_img->height = m_imageInfo.Height; return true; } #elif defined(__CELLOS_LV2__) typedef struct CtrlMallocArg { uint32_t mallocCallCounts; } CtrlMallocArg; typedef struct CtrlFreeArg { uint32_t freeCallCounts; } CtrlFreeArg; void *img_malloc(uint32_t size, void *a) { #ifndef __PSL1GHT__ CtrlMallocArg *arg; arg = (CtrlMallocArg *) a; arg->mallocCallCounts++; #endif return malloc(size); } static int img_free(void *ptr, void *a) { #ifndef __PSL1GHT__ CtrlFreeArg *arg; arg = (CtrlFreeArg *) a; arg->freeCallCounts++; #endif free(ptr); return 0; } static bool ps3_load_png(const char *path, struct texture_image *out_img) { #ifdef __PSL1GHT__ uint64_t output_bytes_per_line; #else CtrlMallocArg MallocArg; CtrlFreeArg FreeArg; CellPngDecDataCtrlParam dCtrlParam; #endif CellPngDecThreadInParam InParam; CellPngDecThreadOutParam OutParam; CellPngDecSrc src; CellPngDecOpnInfo opnInfo; CellPngDecInfo info; CellPngDecInParam inParam; CellPngDecOutParam outParam; CellPngDecDataOutInfo dOutInfo; size_t img_size; int ret_png, ret = -1; CellPngDecMainHandle mHandle = PTR_NULL; CellPngDecSubHandle sHandle = PTR_NULL; InParam.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE; InParam.ppu_prio = 512; InParam.spu_prio = 200; #ifdef __PSL1GHT__ InParam.malloc_func = __get_addr32(__get_opd32(img_malloc)); InParam.free_func = __get_addr32(__get_opd32(img_free)); InParam.malloc_arg = 0; InParam.free_arg = 0; #else MallocArg.mallocCallCounts = 0; FreeArg.freeCallCounts = 0; InParam.malloc_func = img_malloc; InParam.malloc_arg = &MallocArg; InParam.free_func = img_free; InParam.free_arg = &FreeArg; #endif ret_png = cellPngDecCreate(&mHandle, &InParam, &OutParam); if (ret_png != CELL_OK) goto error; memset(&src, 0, sizeof(CellPngDecSrc)); src.stream_select = CELL_PNGDEC_FILE; #ifdef __PSL1GHT__ src.file_name = __get_addr32(path); #else src.file_name = path; #endif src.file_offset = 0; src.file_size = 0; src.stream_ptr = 0; src.stream_size = 0; src.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE; ret = cellPngDecOpen(mHandle, &sHandle, &src, &opnInfo); if (ret != CELL_OK) goto error; ret = cellPngDecReadHeader(mHandle, sHandle, &info); if (ret != CELL_OK) goto error; inParam.cmd_ptr = PTR_NULL; inParam.output_mode = CELL_PNGDEC_TOP_TO_BOTTOM; inParam.color_space = CELL_PNGDEC_ARGB; inParam.bit_depth = 8; inParam.pack_flag = CELL_PNGDEC_1BYTE_PER_1PIXEL; inParam.alpha_select = CELL_PNGDEC_STREAM_ALPHA; ret = cellPngDecSetParameter(mHandle, sHandle, &inParam, &outParam); if (ret != CELL_OK) goto error; img_size = outParam.output_width * outParam.output_height * sizeof(uint32_t); out_img->pixels = (uint32_t*)malloc(img_size); if (!out_img->pixels) goto error; memset(out_img->pixels, 0, img_size); #ifdef __PSL1GHT__ output_bytes_per_line = outParam.output_width * 4; ret = cellPngDecDecodeData(mHandle, sHandle, (uint8_t*) out_img->pixels, &output_bytes_per_line, &dOutInfo); #else dCtrlParam.output_bytes_per_line = outParam.output_width * 4; ret = cellPngDecDecodeData(mHandle, sHandle, (uint8_t*) out_img->pixels, &dCtrlParam, &dOutInfo); #endif if (ret != CELL_OK || dOutInfo.status != CELL_PNGDEC_DEC_STATUS_FINISH) goto error; out_img->width = outParam.output_width; out_img->height = outParam.output_height; cellPngDecClose(mHandle, sHandle); cellPngDecDestroy(mHandle); return true; error: if (out_img->pixels) free(out_img->pixels); out_img->pixels = 0; if (mHandle && sHandle) cellPngDecClose(mHandle, sHandle); if (mHandle) cellPngDecDestroy(mHandle); return false; } bool texture_image_load(struct texture_image *out_img, const char *path) { if (!out_img) return false; if (!ps3_load_png(path, out_img)) return false; return true; } #else bool texture_image_load(struct texture_image *out_img, const char *path) { bool ret = false; unsigned r_shift, g_shift, b_shift, a_shift; texture_image_set_color_shifts(&r_shift, &g_shift, &b_shift, &a_shift); (void)ret; if (strstr(path, ".tga")) { void *raw_buf = NULL; uint8_t *buf = NULL; ssize_t len; ret = read_file(path, &raw_buf, &len); if (!ret || len < 0) { RARCH_ERR("Failed to read image: %s.\n", path); return false; } buf = (uint8_t*)raw_buf; ret = rtga_image_load_shift(buf, out_img, a_shift, r_shift, g_shift, b_shift); if (buf) free(buf); } #ifdef HAVE_RPNG else if (strstr(path, ".png")) { ret = rpng_image_load_argb_shift(path, out_img, a_shift, r_shift, g_shift, b_shift); } #ifdef GEKKO if (ret) { if (!rpng_gx_convert_texture32(out_img)) { texture_image_free(out_img); return false; } } #endif #endif return ret; } #endif