Debug Win32 Debug x64 Release Win32 Release x64 {27FF7CE1-4059-4AA1-8062-FD529560FA54} Win32Proj RetroArchmsvc2010 Application true NotSet Application true NotSet Application false true NotSet Application false true NotSet true $(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath) $(DXSDK_DIR)Lib\x86;$(CG_LIB_PATH);$(LibraryPath) AllRules.ruleset true $(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath) $(DXSDK_DIR)Lib\x64;$(CG_LIB64_PATH);$(LibraryPath) AllRules.ruleset false $(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath) $(DXSDK_DIR)Lib\x86;$(CG_LIB_PATH);$(LibraryPath) AllRules.ruleset false $(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath) $(DXSDK_DIR)Lib\x64;$(CG_LIB64_PATH);$(LibraryPath) AllRules.ruleset Level3 Disabled WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC $(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;%(AdditionalIncludeDirectories) MultiThreadedDebug CompileAsCpp Fast StreamingSIMDExtensions Console true winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies) $(CG_LIB_PATH) Level3 Disabled WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC $(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;%(AdditionalIncludeDirectories) MultiThreadedDebug CompileAsCpp Fast StreamingSIMDExtensions2 Console true winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies) $(CG_LIB64_PATH) Level3 MaxSpeed true true WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC $(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;%(AdditionalIncludeDirectories) MultiThreaded CompileAsCpp Fast StreamingSIMDExtensions Console true true true winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies) $(CG_LIB_PATH) Level3 MaxSpeed true true WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_ZLIB;WANT_MINIZ;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC $(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(MSBuildProjectDirectory)\..\..\deps\rzlib;$(CG_INC_PATH);%(AdditionalIncludeDirectories) MultiThreaded CompileAsCpp Fast StreamingSIMDExtensions2 Console true true true winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies) $(CG_LIB64_PATH) CompileAsC CompileAsC