Debug
Win32
Debug
x64
Release
Win32
Release
x64
{27FF7CE1-4059-4AA1-8062-FD529560FA54}
Win32Proj
RetroArchmsvc2010
Application
true
NotSet
Application
true
NotSet
Application
false
true
NotSet
Application
false
true
NotSet
true
$(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath)
$(DXSDK_DIR)Lib\x86;$(CG_LIB_PATH);$(LibraryPath)
AllRules.ruleset
true
$(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath)
$(DXSDK_DIR)Lib\x64;$(CG_LIB64_PATH);$(LibraryPath)
AllRules.ruleset
false
$(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath)
$(DXSDK_DIR)Lib\x86;$(CG_LIB_PATH);$(LibraryPath)
AllRules.ruleset
false
$(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath)
$(DXSDK_DIR)Lib\x64;$(CG_LIB64_PATH);$(LibraryPath)
AllRules.ruleset
Level3
Disabled
WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC
$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;%(AdditionalIncludeDirectories)
MultiThreadedDebug
CompileAsCpp
Fast
StreamingSIMDExtensions
Console
true
winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies)
$(CG_LIB_PATH)
Level3
Disabled
WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC
$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;%(AdditionalIncludeDirectories)
MultiThreadedDebug
CompileAsCpp
Fast
StreamingSIMDExtensions2
Console
true
winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies)
$(CG_LIB64_PATH)
Level3
MaxSpeed
true
true
WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC
$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;%(AdditionalIncludeDirectories)
MultiThreaded
CompileAsCpp
Fast
StreamingSIMDExtensions
Console
true
true
true
winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies)
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Level3
MaxSpeed
true
true
WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_ZLIB;WANT_MINIZ;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC
$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(MSBuildProjectDirectory)\..\..\deps\rzlib;$(CG_INC_PATH);%(AdditionalIncludeDirectories)
MultiThreaded
CompileAsCpp
Fast
StreamingSIMDExtensions2
Console
true
true
true
winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies)
$(CG_LIB64_PATH)
CompileAsC
CompileAsC