/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "driver.h" #include "general.h" #include "file.h" #include #include #include #include "compat/posix_string.h" #ifdef HAVE_CONFIG_H #include "config.h" #endif static const audio_driver_t *audio_drivers[] = { #ifdef HAVE_ALSA &audio_alsa, #endif #if defined(HAVE_OSS) || defined(HAVE_OSS_BSD) &audio_oss, #endif #ifdef HAVE_RSOUND &audio_rsound, #endif #ifdef HAVE_COREAUDIO &audio_coreaudio, #endif #ifdef HAVE_AL &audio_openal, #endif #ifdef HAVE_ROAR &audio_roar, #endif #ifdef HAVE_JACK &audio_jack, #endif #ifdef HAVE_SDL &audio_sdl, #endif #ifdef HAVE_XAUDIO &audio_xa, #endif #ifdef HAVE_DSOUND &audio_dsound, #endif #ifdef HAVE_PULSE &audio_pulse, #endif #ifdef HAVE_DYLIB &audio_ext, #endif #ifdef __CELLOS_LV2__ &audio_ps3, #endif #ifdef XENON &audio_xenon360, #endif #ifdef _XBOX &audio_xdk360, #endif #ifdef GEKKO &audio_wii, #endif &audio_null, }; static const video_driver_t *video_drivers[] = { #ifdef HAVE_OPENGL &video_gl, #endif #ifdef XENON &video_xenon360, #endif #ifdef _XBOX &video_xdk360, #endif #ifdef HAVE_SDL &video_sdl, #endif #ifdef HAVE_XVIDEO &video_xvideo, #endif #ifdef HAVE_DYLIB &video_ext, #endif #ifdef GEKKO &video_wii, #endif #ifdef HAVE_RPI &video_rpi, #endif &video_null, }; static const input_driver_t *input_drivers[] = { #ifdef __CELLOS_LV2__ &input_ps3, #endif #ifdef HAVE_SDL &input_sdl, #endif #ifdef HAVE_XVIDEO &input_x, #endif #ifdef XENON &input_xenon360, #endif #ifdef _XBOX &input_xdk360, #endif #ifdef GEKKO &input_wii, #endif #ifdef IS_LINUX &input_linuxraw, #endif &input_null, }; static void find_audio_driver(void) { for (unsigned i = 0; i < sizeof(audio_drivers) / sizeof(audio_driver_t*); i++) { if (strcasecmp(g_settings.audio.driver, audio_drivers[i]->ident) == 0) { driver.audio = audio_drivers[i]; return; } } RARCH_ERR("Couldn't find any audio driver named \"%s\"\n", g_settings.audio.driver); fprintf(stderr, "Available audio drivers are:\n"); for (size_t i = 0; i < sizeof(audio_drivers) / sizeof(audio_driver_t*); i++) fprintf(stderr, "\t%s\n", audio_drivers[i]->ident); rarch_fail(1, "find_audio_driver()"); } static void find_video_driver(void) { for (unsigned i = 0; i < sizeof(video_drivers) / sizeof(video_driver_t*); i++) { if (strcasecmp(g_settings.video.driver, video_drivers[i]->ident) == 0) { driver.video = video_drivers[i]; return; } } RARCH_ERR("Couldn't find any video driver named \"%s\"\n", g_settings.video.driver); fprintf(stderr, "Available video drivers are:\n"); for (size_t i = 0; i < sizeof(video_drivers) / sizeof(video_driver_t*); i++) fprintf(stderr, "\t%s\n", video_drivers[i]->ident); rarch_fail(1, "find_video_driver()"); } static void find_input_driver(void) { for (unsigned i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++) { if (strcasecmp(g_settings.input.driver, input_drivers[i]->ident) == 0) { driver.input = input_drivers[i]; return; } } RARCH_ERR("Couldn't find any input driver named \"%s\"\n", g_settings.input.driver); fprintf(stderr, "Available input drivers are:\n"); for (size_t i = 0; i < sizeof(input_drivers) / sizeof(input_driver_t*); i++) fprintf(stderr, "\t%s\n", input_drivers[i]->ident); rarch_fail(1, "find_input_driver()"); } void init_drivers_pre(void) { find_audio_driver(); find_video_driver(); find_input_driver(); } void init_drivers(void) { init_video_input(); init_audio(); } void uninit_drivers(void) { uninit_audio(); uninit_video_input(); } #ifdef HAVE_DYLIB static void init_dsp_plugin(void) { if (!(*g_settings.audio.dsp_plugin)) return; rarch_dsp_info_t info = {0}; g_extern.audio_data.dsp_lib = dylib_load(g_settings.audio.dsp_plugin); if (!g_extern.audio_data.dsp_lib) { RARCH_ERR("Failed to open DSP plugin: \"%s\" ...\n", g_settings.audio.dsp_plugin); return; } const rarch_dsp_plugin_t* (RARCH_API_CALLTYPE *plugin_init)(void) = (const rarch_dsp_plugin_t *(RARCH_API_CALLTYPE*)(void))dylib_proc(g_extern.audio_data.dsp_lib, "rarch_dsp_plugin_init"); if (!plugin_init) plugin_init = (const rarch_dsp_plugin_t *(RARCH_API_CALLTYPE*)(void))dylib_proc(g_extern.audio_data.dsp_lib, "ssnes_dsp_plugin_init"); // Compat. Will be dropped on ABI break. if (!plugin_init) { RARCH_ERR("Failed to find symbol \"rarch_dsp_plugin_init\" in DSP plugin.\n"); goto error; } g_extern.audio_data.dsp_plugin = plugin_init(); if (!g_extern.audio_data.dsp_plugin) { RARCH_ERR("Failed to get a valid DSP plugin.\n"); goto error; } if (g_extern.audio_data.dsp_plugin->api_version != RARCH_DSP_API_VERSION) { RARCH_ERR("DSP plugin API mismatch. SSNES: %d, Plugin: %d\n", RARCH_DSP_API_VERSION, g_extern.audio_data.dsp_plugin->api_version); goto error; } RARCH_LOG("Loaded DSP plugin: \"%s\"\n", g_extern.audio_data.dsp_plugin->ident ? g_extern.audio_data.dsp_plugin->ident : "Unknown"); info.input_rate = g_settings.audio.in_rate; info.output_rate = g_settings.audio.out_rate; g_extern.audio_data.dsp_handle = g_extern.audio_data.dsp_plugin->init(&info); if (!g_extern.audio_data.dsp_handle) { RARCH_ERR("Failed to init DSP plugin.\n"); goto error; } return; error: if (g_extern.audio_data.dsp_lib) dylib_close(g_extern.audio_data.dsp_lib); g_extern.audio_data.dsp_plugin = NULL; g_extern.audio_data.dsp_lib = NULL; } static void deinit_dsp_plugin(void) { if (g_extern.audio_data.dsp_lib && g_extern.audio_data.dsp_plugin) { g_extern.audio_data.dsp_plugin->free(g_extern.audio_data.dsp_handle); dylib_close(g_extern.audio_data.dsp_lib); } } #endif static void adjust_audio_input_rate(void) { const struct retro_system_timing *info = &g_extern.system.av_info.timing; float timing_skew = fabs(1.0f - info->fps / g_settings.video.refresh_rate); if (timing_skew > 0.05f) // We don't want to adjust pitch too much. If we have extreme cases, just don't readjust at all. { RARCH_LOG("Timings deviate too much. Will not adjust. (Display = %.2f Hz, Game = %.2f Hz)\n", g_settings.video.refresh_rate, (float)info->fps); g_settings.video.refresh_rate = info->fps; } g_settings.audio.in_rate = info->sample_rate * (g_settings.video.refresh_rate / info->fps); RARCH_LOG("Set audio input rate to: %.2f Hz.\n", g_settings.audio.in_rate); } void init_audio(void) { // Accomodate rewind since at some point we might have two full buffers. size_t max_bufsamples = AUDIO_CHUNK_SIZE_NONBLOCKING * 2; size_t outsamples_max = max_bufsamples * AUDIO_MAX_RATIO * g_settings.slowmotion_ratio; // Used for recording even if audio isn't enabled. rarch_assert(g_extern.audio_data.conv_outsamples = (int16_t*)malloc(outsamples_max * sizeof(int16_t))); g_extern.audio_data.block_chunk_size = AUDIO_CHUNK_SIZE_BLOCKING; g_extern.audio_data.nonblock_chunk_size = AUDIO_CHUNK_SIZE_NONBLOCKING; g_extern.audio_data.chunk_size = g_extern.audio_data.block_chunk_size; // Needs to be able to hold full content of a full max_bufsamples in addition to its own. rarch_assert(g_extern.audio_data.rewind_buf = (int16_t*)malloc(max_bufsamples * sizeof(int16_t))); g_extern.audio_data.rewind_size = max_bufsamples; if (!g_settings.audio.enable) { g_extern.audio_active = false; return; } adjust_audio_input_rate(); driver.audio_data = audio_init_func(*g_settings.audio.device ? g_settings.audio.device : NULL, g_settings.audio.out_rate, g_settings.audio.latency); if (!driver.audio_data) { RARCH_ERR("Failed to initialize audio driver. Will continue without audio.\n"); g_extern.audio_active = false; } if (g_extern.audio_active && driver.audio->use_float && audio_use_float_func()) g_extern.audio_data.use_float = true; if (!g_settings.audio.sync && g_extern.audio_active) { audio_set_nonblock_state_func(true); g_extern.audio_data.chunk_size = g_extern.audio_data.nonblock_chunk_size; } g_extern.audio_data.source = resampler_new(); if (!g_extern.audio_data.source) g_extern.audio_active = false; rarch_assert(g_extern.audio_data.data = (float*)malloc(max_bufsamples * sizeof(float))); g_extern.audio_data.data_ptr = 0; rarch_assert(g_settings.audio.out_rate < g_settings.audio.in_rate * AUDIO_MAX_RATIO); rarch_assert(g_extern.audio_data.outsamples = (float*)malloc(outsamples_max * sizeof(float))); g_extern.audio_data.orig_src_ratio = g_extern.audio_data.src_ratio = (double)g_settings.audio.out_rate / g_settings.audio.in_rate; if (g_extern.audio_active && g_settings.audio.rate_control) { if (driver.audio->buffer_size && driver.audio->write_avail) { g_extern.audio_data.driver_buffer_size = audio_buffer_size_func(); g_extern.audio_data.rate_control = true; } else RARCH_WARN("Audio rate control was desired, but driver does not support needed features.\n"); } #ifdef HAVE_DYLIB init_dsp_plugin(); #endif } void uninit_audio(void) { free(g_extern.audio_data.conv_outsamples); g_extern.audio_data.conv_outsamples = NULL; g_extern.audio_data.data_ptr = 0; free(g_extern.audio_data.rewind_buf); g_extern.audio_data.rewind_buf = NULL; if (!g_settings.audio.enable) { g_extern.audio_active = false; return; } if (driver.audio_data && driver.audio) driver.audio->free(driver.audio_data); if (g_extern.audio_data.source) resampler_free(g_extern.audio_data.source); free(g_extern.audio_data.data); g_extern.audio_data.data = NULL; free(g_extern.audio_data.outsamples); g_extern.audio_data.outsamples = NULL; #ifdef HAVE_DYLIB deinit_dsp_plugin(); #endif } #ifdef HAVE_DYLIB static void init_filter(void) { if (g_extern.filter.active) return; if (*g_settings.video.filter_path == '\0') return; if (g_extern.system.rgb32) { RARCH_WARN("libretro implementation uses XRGB8888 format. CPU filters only support 0RGB1555.\n"); return; } RARCH_LOG("Loading bSNES filter from \"%s\"\n", g_settings.video.filter_path); g_extern.filter.lib = dylib_load(g_settings.video.filter_path); if (!g_extern.filter.lib) { RARCH_ERR("Failed to load filter \"%s\"\n", g_settings.video.filter_path); return; } g_extern.filter.psize = (void (*)(unsigned*, unsigned*))dylib_proc(g_extern.filter.lib, "filter_size"); g_extern.filter.prender = (void (*)(uint32_t*, uint32_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned))dylib_proc(g_extern.filter.lib, "filter_render"); if (!g_extern.filter.psize || !g_extern.filter.prender) { RARCH_ERR("Failed to find functions in filter...\n"); dylib_close(g_extern.filter.lib); g_extern.filter.lib = NULL; return; } g_extern.filter.active = true; struct retro_game_geometry *geom = &g_extern.system.av_info.geometry; unsigned width = geom->max_width; unsigned height = geom->max_height; g_extern.filter.psize(&width, &height); unsigned pow2_x = next_pow2(width); unsigned pow2_y = next_pow2(height); unsigned maxsize = pow2_x > pow2_y ? pow2_x : pow2_y; g_extern.filter.scale = maxsize / RARCH_SCALE_BASE; g_extern.filter.buffer = (uint32_t*)malloc(RARCH_SCALE_BASE * RARCH_SCALE_BASE * g_extern.filter.scale * g_extern.filter.scale * sizeof(uint32_t)); rarch_assert(g_extern.filter.buffer); g_extern.filter.pitch = RARCH_SCALE_BASE * g_extern.filter.scale * sizeof(uint32_t); g_extern.filter.colormap = (uint32_t*)malloc(0x10000 * sizeof(uint32_t)); rarch_assert(g_extern.filter.colormap); // Set up conversion map from 16-bit XRGB1555 to 32-bit ARGB. for (unsigned i = 0; i < 0x10000; i++) { unsigned r = (i >> 10) & 0x1f; unsigned g = (i >> 5) & 0x1f; unsigned b = (i >> 0) & 0x1f; r = (r << 3) | (r >> 2); g = (g << 3) | (g >> 2); b = (b << 3) | (b >> 2); g_extern.filter.colormap[i] = (r << 16) | (g << 8) | (b << 0); } } static void deinit_filter(void) { if (!g_extern.filter.active) return; g_extern.filter.active = false; dylib_close(g_extern.filter.lib); g_extern.filter.lib = NULL; free(g_extern.filter.buffer); free(g_extern.filter.colormap); } #endif #ifdef HAVE_XML static void init_shader_dir(void) { if (!*g_settings.video.shader_dir) return; g_extern.shader_dir.elems = dir_list_new(g_settings.video.shader_dir, "shader", false); g_extern.shader_dir.size = dir_list_size(g_extern.shader_dir.elems); g_extern.shader_dir.ptr = 0; dir_list_sort(g_extern.shader_dir.elems, false); for (unsigned i = 0; i < g_extern.shader_dir.size; i++) RARCH_LOG("Found shader \"%s\"\n", g_extern.shader_dir.elems[i]); } static void deinit_shader_dir(void) { // It handles NULL, no worries :D dir_list_free(g_extern.shader_dir.elems); g_extern.shader_dir.elems = NULL; g_extern.shader_dir.size = 0; g_extern.shader_dir.ptr = 0; } #endif void init_video_input(void) { #ifdef HAVE_DYLIB init_filter(); #endif #ifdef HAVE_XML init_shader_dir(); #endif const struct retro_game_geometry *geom = &g_extern.system.av_info.geometry; unsigned max_dim = max(geom->max_width, geom->max_height); unsigned scale = next_pow2(max_dim) / RARCH_SCALE_BASE; scale = max(scale, 1); if (g_extern.filter.active) scale = g_extern.filter.scale; if (g_settings.video.aspect_ratio < 0.0f) { if (geom->aspect_ratio > 0.0f && g_settings.video.aspect_ratio_auto) g_settings.video.aspect_ratio = geom->aspect_ratio; else g_settings.video.aspect_ratio = (float)geom->base_width / geom->base_height; // 1:1 PAR. RARCH_LOG("Adjusting aspect ratio to %.2f\n", g_settings.video.aspect_ratio); } unsigned width; unsigned height; if (g_settings.video.fullscreen) { width = g_settings.video.fullscreen_x; height = g_settings.video.fullscreen_y; } else { if (g_settings.video.force_aspect) { width = roundf(geom->base_height * g_settings.video.xscale * g_settings.video.aspect_ratio); height = roundf(geom->base_height * g_settings.video.yscale); } else { width = roundf(geom->base_width * g_settings.video.xscale); height = roundf(geom->base_height * g_settings.video.yscale); } } RARCH_LOG("Video @ %ux%u\n", width, height); video_info_t video = {0}; video.width = width; video.height = height; video.fullscreen = g_settings.video.fullscreen; video.vsync = g_settings.video.vsync; video.force_aspect = g_settings.video.force_aspect; video.smooth = g_settings.video.smooth; video.input_scale = scale; video.rgb32 = g_extern.filter.active || g_extern.system.rgb32; const input_driver_t *tmp = driver.input; driver.video_data = video_init_func(&video, &driver.input, &driver.input_data); if (driver.video_data == NULL) { RARCH_ERR("Cannot open video driver ... Exiting ...\n"); rarch_fail(1, "init_video_input()"); } if (driver.video->set_rotation && g_extern.system.rotation) video_set_rotation_func(g_extern.system.rotation); // Video driver didn't provide an input driver so we use configured one. if (driver.input == NULL) { driver.input = tmp; if (driver.input != NULL) { driver.input_data = input_init_func(); if (driver.input_data == NULL) { RARCH_ERR("Cannot init input driver. Exiting ...\n"); rarch_fail(1, "init_video_input()"); } } else { RARCH_ERR("Cannot find input driver. Exiting ...\n"); rarch_fail(1, "init_video_input()"); } } } void uninit_video_input(void) { if (driver.input_data != driver.video_data && driver.input) input_free_func(); if (driver.video_data && driver.video) video_free_func(); #ifdef HAVE_DYLIB deinit_filter(); #endif #ifdef HAVE_XML deinit_shader_dir(); #endif } driver_t driver;