/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * Some code herein may be based on code found in BSNES. * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #ifndef _XDK360_VIDEO_H #define _XDK360_VIDEO_H typedef struct xdk360_video { IDirect3D9* xdk360_device; IDirect3DDevice9* xdk360_render_device; IDirect3DVertexShader9 *pVertexShader; IDirect3DPixelShader9* pPixelShader; IDirect3DVertexDeclaration9* pVertexDecl; IDirect3DVertexBuffer9* vertex_buf; IDirect3DTexture9* lpTexture; unsigned last_width, last_height; D3DPRESENT_PARAMETERS d3dpp; } xdk360_video_t; void xdk360_video_init(void); void xdk360_video_deinit(void); extern void *g_d3d; #endif