/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see .
*/
#ifndef __AUDIO_DEFINES__H
#define __AUDIO_DEFINES__H
#include
RETRO_BEGIN_DECLS
#define AUDIO_CHUNK_SIZE_BLOCKING 512
/* So we don't get complete line-noise when fast-forwarding audio. */
#define AUDIO_CHUNK_SIZE_NONBLOCKING 2048
#define AUDIO_MAX_RATIO 16
#define AUDIO_MIXER_MAX_STREAMS 16
#define AUDIO_MIXER_MAX_SYSTEM_STREAMS (AUDIO_MIXER_MAX_STREAMS + 5)
/* do not define more than (MAX_SYSTEM_STREAMS - MAX_STREAMS) */
enum audio_mixer_system_slot
{
AUDIO_MIXER_SYSTEM_SLOT_OK = AUDIO_MIXER_MAX_STREAMS,
AUDIO_MIXER_SYSTEM_SLOT_CANCEL,
AUDIO_MIXER_SYSTEM_SLOT_NOTICE,
AUDIO_MIXER_SYSTEM_SLOT_BGM,
AUDIO_MIXER_SYSTEM_SLOT_ACHIEVEMENT_UNLOCK
};
enum audio_action
{
AUDIO_ACTION_NONE = 0,
AUDIO_ACTION_RATE_CONTROL_DELTA,
AUDIO_ACTION_MIXER_MUTE_ENABLE,
AUDIO_ACTION_MUTE_ENABLE,
AUDIO_ACTION_VOLUME_GAIN,
AUDIO_ACTION_MIXER_VOLUME_GAIN,
AUDIO_ACTION_MIXER
};
enum audio_mixer_slot_selection_type
{
AUDIO_MIXER_SLOT_SELECTION_AUTOMATIC = 0,
AUDIO_MIXER_SLOT_SELECTION_MANUAL
};
enum audio_mixer_stream_type
{
AUDIO_STREAM_TYPE_NONE = 0,
AUDIO_STREAM_TYPE_USER,
AUDIO_STREAM_TYPE_SYSTEM
};
enum audio_mixer_state
{
AUDIO_STREAM_STATE_NONE = 0,
AUDIO_STREAM_STATE_STOPPED,
AUDIO_STREAM_STATE_PLAYING,
AUDIO_STREAM_STATE_PLAYING_LOOPED,
AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL
};
typedef struct audio_statistics
{
unsigned samples;
float average_buffer_saturation;
float std_deviation_percentage;
float close_to_underrun;
float close_to_blocking;
} audio_statistics_t;
RETRO_END_DECLS
#endif