/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2021 - David G.F. * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #ifdef HAVE_NETWORKING #include #include #endif #include #include #include #include #include #ifdef HAVE_CONFIG_H #include "config.h" #endif #ifdef HAVE_CHEEVOS #include "cheevos/cheevos.h" #endif #ifdef HAVE_GFX_WIDGETS #include "gfx/gfx_widgets.h" #endif #ifdef HAVE_MENU #include "menu/menu_driver.h" #endif #ifdef HAVE_NETWORKING #include "network/netplay/netplay.h" #endif #include "audio/audio_driver.h" #if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL) #include "gfx/video_shader_parse.h" #endif #include "autosave.h" #include "command.h" #include "core_info.h" #include "cheat_manager.h" #include "content.h" #include "dynamic.h" #include "list_special.h" #include "paths.h" #include "retroarch.h" #include "runloop.h" #include "verbosity.h" #include "version.h" #include "version_git.h" #define CMD_BUF_SIZE 4096 static void command_post_state_loaded(void) { #ifdef HAVE_CHEEVOS if (rcheevos_hardcore_active()) { rcheevos_pause_hardcore(); runloop_msg_queue_push(msg_hash_to_str(MSG_CHEEVOS_HARDCORE_MODE_DISABLED), 0, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); } #endif #ifdef HAVE_NETWORKING netplay_driver_ctl(RARCH_NETPLAY_CTL_LOAD_SAVESTATE, NULL); #endif { settings_t *settings = config_get_ptr(); video_driver_state_t *video_st = video_state_get_ptr(); bool frame_time_counter_reset_after_load_state = settings->bools.frame_time_counter_reset_after_load_state; if (frame_time_counter_reset_after_load_state) video_st->frame_time_count = 0; } } #if defined(HAVE_COMMAND) /* Generic command parse utilities */ static bool command_get_arg(const char *tok, const char **arg, unsigned *index) { unsigned i; for (i = 0; i < ARRAY_SIZE(map); i++) { if (string_is_equal(tok, map[i].str)) { if (arg) *arg = NULL; if (index) *index = i; return true; } } for (i = 0; i < ARRAY_SIZE(action_map); i++) { const char *str = strstr(tok, action_map[i].str); if (str == tok) { const char *argument = str + strlen(action_map[i].str); if (!argument) return false; if (*argument != ' ' && *argument != '\0') return false; if (arg) *arg = argument + 1; if (index) *index = i; return true; } } return false; } static void command_parse_sub_msg(command_t *handle, const char *tok) { const char *arg = NULL; unsigned index = 0; if (command_get_arg(tok, &arg, &index)) { if (arg) { if (!action_map[index].action(handle, arg)) RARCH_ERR("Command \"%s\" failed.\n", arg); } else handle->state[map[index].id] = true; } else RARCH_WARN(msg_hash_to_str(MSG_UNRECOGNIZED_COMMAND), tok); } static void command_parse_msg( command_t *handle, char *buf) { char *save = NULL; const char *tok = strtok_r(buf, "\n", &save); while (tok) { command_parse_sub_msg(handle, tok); tok = strtok_r(NULL, "\n", &save); } } #if defined(HAVE_NETWORK_CMD) typedef struct { /* Network socket FD */ int net_fd; /* Source address for the command received */ struct sockaddr_storage cmd_source; /* Size of the previous structure in use */ socklen_t cmd_source_len; } command_network_t; static void network_command_reply( command_t *cmd, const char * data, size_t len) { command_network_t *netcmd = (command_network_t*)cmd->userptr; /* Respond (fire and forget since it's UDP) */ sendto(netcmd->net_fd, data, len, 0, (struct sockaddr*)&netcmd->cmd_source, netcmd->cmd_source_len); } static void network_command_free(command_t *handle) { command_network_t *netcmd = (command_network_t*)handle->userptr; if (netcmd->net_fd >= 0) socket_close(netcmd->net_fd); free(netcmd); free(handle); } static void command_network_poll(command_t *handle) { ssize_t ret; char buf[2048]; command_network_t *netcmd = (command_network_t*)handle->userptr; if (netcmd->net_fd < 0) return; for (;;) { netcmd->cmd_source_len = sizeof(netcmd->cmd_source); if ((ret = recvfrom(netcmd->net_fd, buf, sizeof(buf) - 1, 0, (struct sockaddr*)&netcmd->cmd_source, &netcmd->cmd_source_len)) <= 0) return; buf[ret] = '\0'; command_parse_msg(handle, buf); } } command_t* command_network_new(uint16_t port) { struct addrinfo *res = NULL; command_t *cmd = (command_t*)calloc(1, sizeof(*cmd)); command_network_t *netcmd = (command_network_t*)calloc( 1, sizeof(command_network_t)); int fd = socket_init( (void**)&res, port, NULL, SOCKET_TYPE_DATAGRAM, AF_INET); RARCH_LOG("[NetCMD]: %s %hu.\n", msg_hash_to_str(MSG_BRINGING_UP_COMMAND_INTERFACE_ON_PORT), (unsigned short)port); if (fd < 0) goto error; netcmd->net_fd = fd; cmd->userptr = netcmd; cmd->poll = command_network_poll; cmd->replier = network_command_reply; cmd->destroy = network_command_free; if (!socket_nonblock(netcmd->net_fd)) goto error; if (!socket_bind(netcmd->net_fd, (void*)res)) { RARCH_ERR("[NetCMD]: %s.\n", msg_hash_to_str(MSG_FAILED_TO_BIND_SOCKET)); goto error; } freeaddrinfo_retro(res); return cmd; error: if (res) freeaddrinfo_retro(res); free(netcmd); free(cmd); return NULL; } #endif #if defined(HAVE_STDIN_CMD) typedef struct { /* Buffer and pointer for stdin reads */ size_t stdin_buf_ptr; char stdin_buf[CMD_BUF_SIZE]; } command_stdin_t; static void stdin_command_reply( command_t *cmd, const char * data, size_t len) { /* Just write to stdout! */ fwrite(data, 1, len, stdout); fflush(stdout); } static void stdin_command_free(command_t *handle) { free(handle->userptr); free(handle); } static void command_stdin_poll(command_t *handle) { ptrdiff_t msg_len; char *last_newline = NULL; command_stdin_t *stdincmd = (command_stdin_t*)handle->userptr; ssize_t ret = read_stdin( stdincmd->stdin_buf + stdincmd->stdin_buf_ptr, CMD_BUF_SIZE - stdincmd->stdin_buf_ptr - 1); if (ret == 0) return; stdincmd->stdin_buf_ptr += ret; stdincmd->stdin_buf[stdincmd->stdin_buf_ptr] = '\0'; last_newline = strrchr(stdincmd->stdin_buf, '\n'); if (!last_newline) { /* We're receiving bogus data in pipe * (no terminating newline), flush out the buffer. */ if (stdincmd->stdin_buf_ptr + 1 >= CMD_BUF_SIZE) { stdincmd->stdin_buf_ptr = 0; stdincmd->stdin_buf[0] = '\0'; } return; } *last_newline++ = '\0'; msg_len = last_newline - stdincmd->stdin_buf; command_parse_msg(handle, stdincmd->stdin_buf); memmove(stdincmd->stdin_buf, last_newline, stdincmd->stdin_buf_ptr - msg_len); stdincmd->stdin_buf_ptr -= msg_len; } command_t* command_stdin_new(void) { command_t *cmd; command_stdin_t *stdincmd; #ifndef _WIN32 #ifdef HAVE_NETWORKING if (!socket_nonblock(STDIN_FILENO)) return NULL; #endif #endif cmd = (command_t*)calloc(1, sizeof(command_t)); stdincmd = (command_stdin_t*)calloc(1, sizeof(command_stdin_t)); if (!cmd) return NULL; if (!stdincmd) { free(cmd); return NULL; } cmd->userptr = stdincmd; cmd->poll = command_stdin_poll; cmd->replier = stdin_command_reply; cmd->destroy = stdin_command_free; return cmd; } #endif bool command_get_config_param(command_t *cmd, const char* arg) { size_t _len; char reply[8192]; #ifdef HAVE_BSV_MOVIE char value_dynamic[256]; #endif const char *value = "unsupported"; settings_t *settings = config_get_ptr(); bool video_fullscreen = settings->bools.video_fullscreen; const char *dir_runtime_log = settings->paths.directory_runtime_log; const char *log_dir = settings->paths.log_dir; const char *directory_cache = settings->paths.directory_cache; const char *directory_system = settings->paths.directory_system; const char *path_username = settings->paths.username; if (string_is_equal(arg, "video_fullscreen")) { if (video_fullscreen) value = "true"; else value = "false"; } else if (string_is_equal(arg, "savefile_directory")) value = dir_get_ptr(RARCH_DIR_SAVEFILE); else if (string_is_equal(arg, "savestate_directory")) value = dir_get_ptr(RARCH_DIR_SAVESTATE); else if (string_is_equal(arg, "runtime_log_directory")) value = dir_runtime_log; else if (string_is_equal(arg, "log_dir")) value = log_dir; else if (string_is_equal(arg, "cache_directory")) value = directory_cache; else if (string_is_equal(arg, "system_directory")) value = directory_system; else if (string_is_equal(arg, "netplay_nickname")) value = path_username; #ifdef HAVE_BSV_MOVIE else if (string_is_equal(arg, "active_replay")) { input_driver_state_t *input_st = input_state_get_ptr(); value = value_dynamic; value_dynamic[0] = '\0'; if (input_st->bsv_movie_state_handle) { bsv_movie_t *movie = input_st->bsv_movie_state_handle; snprintf(value_dynamic, sizeof(value_dynamic), "%lld %u %lld", (long long)(movie->identifier), input_st->bsv_movie_state.flags, (long long)(movie->frame_counter)); } else strlcpy(value_dynamic, "0 0 0", sizeof(value_dynamic)); } #endif /* TODO: query any string */ _len = strlcpy(reply, "GET_CONFIG_PARAM ", sizeof(reply)); _len += strlcpy(reply + _len, arg, sizeof(reply) - _len); reply[ _len] = ' '; reply[++_len] = '\0'; _len += strlcpy(reply + _len, value, sizeof(reply) - _len); cmd->replier(cmd, reply, _len); return true; } #if defined(HAVE_LAKKA) #include #define MAX_USER_CONNECTIONS 4 typedef struct { /* File descriptor for the domain socket */ int sfd; /* Client sockets */ int userfd[MAX_USER_CONNECTIONS]; /* Last received user socket */ int last_fd; } command_uds_t; static void uds_command_reply( command_t *cmd, const char * data, size_t len) { command_uds_t *subcmd = (command_uds_t*)cmd->userptr; write(subcmd->last_fd, data, len); } static void uds_command_free(command_t *handle) { int i; command_uds_t *udscmd = (command_uds_t*)handle->userptr; for (i = 0; i < MAX_USER_CONNECTIONS; i++) if (udscmd->userfd[i] >= 0) socket_close(udscmd->userfd[i]); socket_close(udscmd->sfd); free(handle->userptr); free(handle); } static void command_uds_poll(command_t *handle) { int i; int fd; ssize_t ret; char buf[2048]; command_uds_t *udscmd = (command_uds_t*)handle->userptr; if (udscmd->sfd < 0) return; /* Read data from clients and process commands */ for (i = 0; i < MAX_USER_CONNECTIONS; i++) { bool err = false; fd = udscmd->userfd[i]; if (fd < 0) continue; ret = socket_receive_all_nonblocking(fd, &err, buf, sizeof(buf) - 1); if (!ret) continue; if (!err) { buf[ret] = '\0'; udscmd->last_fd = fd; command_parse_msg(handle, buf); } else { socket_close(fd); udscmd->userfd[i] = -1; } } /* Accepts new connections from clients */ fd = accept(udscmd->sfd, NULL, NULL); if (fd >= 0) { if (socket_nonblock(fd)) { for (i = 0; i < MAX_USER_CONNECTIONS; i++) { if (udscmd->userfd[i] < 0) { udscmd->userfd[i] = fd; return; } } } socket_close(fd); } } command_t* command_uds_new(void) { int i; command_t *cmd; command_uds_t *subcmd; struct sockaddr_un addr; socklen_t addrsz = offsetof(struct sockaddr_un, sun_path) + STRLEN_CONST("retroarch/cmd") + 1; int fd = socket(AF_UNIX, SOCK_STREAM, 0); if (fd < 0) return NULL; /* use an abstract socket for simplicity */ memset(&addr, 0, sizeof(addr)); addr.sun_family = AF_UNIX; strcpy(&addr.sun_path[1], "retroarch/cmd"); if (bind(fd, (struct sockaddr*)&addr, addrsz) < 0 || listen(fd, MAX_USER_CONNECTIONS) < 0) { socket_close(fd); return NULL; } if (!socket_nonblock(fd)) { socket_close(fd); return NULL; } cmd = (command_t*)calloc(1, sizeof(command_t)); subcmd = (command_uds_t*)calloc(1, sizeof(command_uds_t)); subcmd->sfd = fd; subcmd->last_fd = -1; for (i = 0; i < MAX_USER_CONNECTIONS; i++) subcmd->userfd[i] = -1; cmd->userptr = subcmd; cmd->poll = command_uds_poll; cmd->replier = uds_command_reply; cmd->destroy = uds_command_free; return cmd; } #endif /* Routines used to invoke retroarch command ... */ #ifdef HAVE_NETWORK_CMD static bool command_verify(const char *cmd) { unsigned i; if (command_get_arg(cmd, NULL, NULL)) return true; RARCH_ERR("[NetCMD]: Command \"%s\" is not recognized by the program.\n", cmd); RARCH_ERR("[NetCMD]: \tValid commands:\n"); for (i = 0; i < ARRAY_SIZE(map); i++) RARCH_ERR("\t\t%s\n", map[i].str); for (i = 0; i < ARRAY_SIZE(action_map); i++) RARCH_ERR("\t\t%s %s\n", action_map[i].str, action_map[i].arg_desc); return false; } static bool udp_send_packet(const char *host, uint16_t port, const char *msg) { char port_buf[6]; const struct addrinfo *tmp_info; struct addrinfo *addr = NULL; struct addrinfo hints = {0}; size_t len = strlen(msg); bool ret = false; snprintf(port_buf, sizeof(port_buf), "%hu", (unsigned short)port); hints.ai_socktype = SOCK_DGRAM; hints.ai_flags = AI_NUMERICSERV; if (getaddrinfo_retro(host, port_buf, &hints, &addr)) return false; if (!addr) return false; /* Send to all possible targets. */ tmp_info = addr; do { int fd = socket(tmp_info->ai_family, tmp_info->ai_socktype, tmp_info->ai_protocol); if (fd < 0) continue; if (sendto(fd, msg, len, 0, tmp_info->ai_addr, tmp_info->ai_addrlen) == (ssize_t)len) ret = true; socket_close(fd); } while ((tmp_info = tmp_info->ai_next)); freeaddrinfo_retro(addr); return ret; } bool command_network_send(const char *cmd_) { char *command = NULL; char *save = NULL; const char *cmd = NULL; if (!network_init()) return false; if (!(command = strdup(cmd_))) return false; cmd = strtok_r(command, ";", &save); if (cmd) { uint16_t port = DEFAULT_NETWORK_CMD_PORT; const char *port_ = NULL; const char *host = strtok_r(NULL, ";", &save); if (host) port_ = strtok_r(NULL, ";", &save); else { #ifdef _WIN32 host = "127.0.0.1"; #else host = "localhost"; #endif } if (port_) port = strtoul(port_, NULL, 0); RARCH_LOG("[NetCMD]: %s: \"%s\" to %s:%hu\n", msg_hash_to_str(MSG_SENDING_COMMAND), cmd, host, (unsigned short)port); if (command_verify(cmd) && udp_send_packet(host, port, cmd)) { free(command); return true; } } free(command); return false; } #endif bool command_show_osd_msg(command_t *cmd, const char* arg) { runloop_msg_queue_push(arg, 1, 180, false, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); return true; } bool command_load_state_slot(command_t *cmd, const char *arg) { char state_path[16384]; char reply[128] = ""; unsigned int slot = (unsigned int)strtoul(arg, NULL, 10); bool savestates_enabled = core_info_current_supports_savestate(); bool ret = false; state_path[0] = '\0'; snprintf(reply, sizeof(reply) - 1, "LOAD_STATE_SLOT %d", slot); if (savestates_enabled) { size_t info_size; runloop_get_savestate_path(state_path, sizeof(state_path), slot); info_size = core_serialize_size(); savestates_enabled = (info_size > 0); } if (savestates_enabled) { if ((ret = content_load_state(state_path, false, false))) command_post_state_loaded(); } else ret = false; cmd->replier(cmd, reply, strlen(reply)); return ret; } bool command_play_replay_slot(command_t *cmd, const char *arg) { #ifdef HAVE_BSV_MOVIE char replay_path[16384]; char reply[128] = ""; unsigned int slot = (unsigned int)strtoul(arg, NULL, 10); bool savestates_enabled = core_info_current_supports_savestate(); bool ret = false; replay_path[0] = '\0'; if (savestates_enabled) { size_t info_size; runloop_get_replay_path(replay_path, sizeof(replay_path), slot); info_size = core_serialize_size(); savestates_enabled = (info_size > 0); } if (savestates_enabled) { ret = movie_start_playback(input_state_get_ptr(), replay_path); if (ret) { input_driver_state_t *input_st = input_state_get_ptr(); task_queue_wait(NULL,NULL); if (input_st->bsv_movie_state_next_handle) snprintf(reply, sizeof(reply) - 1, "PLAY_REPLAY_SLOT %lld", (long long)(input_st->bsv_movie_state_next_handle->identifier)); else snprintf(reply, sizeof(reply) - 1, "PLAY_REPLAY_SLOT 0"); command_post_state_loaded(); } } else ret = false; cmd->replier(cmd, reply, strlen(reply)); return ret; #else return false; #endif } #if defined(HAVE_CHEEVOS) bool command_read_ram(command_t *cmd, const char *arg) { unsigned i; char *reply = NULL; const uint8_t *data = NULL; char *reply_at = NULL; unsigned int nbytes = 0; unsigned int alloc_size = 0; unsigned int addr = -1; size_t len = 0; if (sscanf(arg, "%x %u", &addr, &nbytes) != 2) return true; /* We allocate more than needed, saving 20 bytes is not really relevant */ alloc_size = 40 + nbytes * 3; reply = (char*)malloc(alloc_size); reply[0] = '\0'; reply_at = reply + snprintf( reply, alloc_size - 1, "READ_CORE_RAM" " %x", addr); if ((data = rcheevos_patch_address(addr))) { for (i = 0; i < nbytes; i++) snprintf(reply_at + 3 * i, 4, " %.2X", data[i]); reply_at[3 * nbytes] = '\n'; len = reply_at + 3 * nbytes + 1 - reply; } else { strlcpy(reply_at, " -1\n", sizeof(reply) - strlen(reply)); len = reply_at + STRLEN_CONST(" -1\n") - reply; } cmd->replier(cmd, reply, len); free(reply); return true; } bool command_write_ram(command_t *cmd, const char *arg) { unsigned int addr = (unsigned int)strtoul(arg, (char**)&arg, 16); uint8_t *data = (uint8_t *)rcheevos_patch_address(addr); if (!data) return false; if (rcheevos_hardcore_active()) { RARCH_LOG("[Command]: Achievements hardcore mode disabled by WRITE_CORE_RAM.\n"); rcheevos_pause_hardcore(); } while (*arg) { *data = strtoul(arg, (char**)&arg, 16); data++; } return true; } #endif bool command_version(command_t *cmd, const char* arg) { char reply[256]; size_t _len = strlcpy(reply, PACKAGE_VERSION, sizeof(reply)); reply[ _len] = '\n'; reply[++_len] = '\0'; cmd->replier(cmd, reply, _len); return true; } static const rarch_memory_descriptor_t* command_memory_get_descriptor(const rarch_memory_map_t* mmap, unsigned address, size_t* offset) { const rarch_memory_descriptor_t* desc = mmap->descriptors; const rarch_memory_descriptor_t* end = desc + mmap->num_descriptors; for (; desc < end; desc++) { if (desc->core.select == 0) { /* if select is 0, attempt to explicitly match the address */ if (address >= desc->core.start && address < desc->core.start + desc->core.len) { *offset = address - desc->core.start; return desc; } } else { /* otherwise, attempt to match the address by matching the select bits */ if (((desc->core.start ^ address) & desc->core.select) == 0) { /* adjust the address to the start of the descriptor */ unsigned desc_offset = address - (unsigned)desc->core.start; /* address is unsigned. we only need that much of the disconnect mask */ unsigned mask = (unsigned)desc->core.disconnect; /* this magic logic is copied from mmap_reduce. it removes any bits from * address that are non-zero in the disconnect field. bits above the * removed bits are shifted down to fill the gap. */ while (mask) { const unsigned tmp = (mask - 1) & ~mask; desc_offset = (desc_offset & tmp) | ((desc_offset >> 1) & ~tmp); mask = (mask & (mask - 1)) >> 1; } /* we've calculated the actual offset of the data within the descriptor */ *offset = desc_offset; /* sanity check - make sure the descriptor is large enough to hold the target address */ if (desc_offset < desc->core.len) return desc; } } } return NULL; } static uint8_t *command_memory_get_pointer( const rarch_system_info_t* sys_info, unsigned address, unsigned int* max_bytes, int for_write, char *s, size_t len) { if (!sys_info || sys_info->mmaps.num_descriptors == 0) strlcpy(s, " -1 no memory map defined\n", len); else { size_t offset; const rarch_memory_descriptor_t* desc = command_memory_get_descriptor(&sys_info->mmaps, address, &offset); if (!desc) strlcpy(s, " -1 no descriptor for address\n", len); else if (!desc->core.ptr) strlcpy(s, " -1 no data for descriptor\n", len); else if (for_write && (desc->core.flags & RETRO_MEMDESC_CONST)) strlcpy(s, " -1 descriptor data is readonly\n", len); else { *max_bytes = (unsigned int)(desc->core.len - offset); return (uint8_t*)desc->core.ptr + desc->core.offset + offset; } } *max_bytes = 0; return NULL; } bool command_get_status(command_t *cmd, const char* arg) { size_t _len; char reply[4096]; uint8_t flags = content_get_flags(); if (flags & CONTENT_ST_FLAG_IS_INITED) { /* add some content info */ core_info_t *core_info = NULL; runloop_state_t *runloop_st = runloop_state_get_ptr(); core_info_get_current_core(&core_info); _len = strlcpy(reply, "GET_STATUS ", sizeof(reply)); if (runloop_st->flags & RUNLOOP_FLAG_PAUSED) _len += strlcpy(reply + _len, "PAUSED", sizeof(reply) - _len); else _len += strlcpy(reply + _len, "PLAYING", sizeof(reply) - _len); _len += strlcpy(reply + _len, " ", sizeof(reply) - _len); if (core_info) _len += strlcpy(reply + _len, core_info->system_id, sizeof(reply) - _len); else _len += strlcpy(reply + _len, runloop_st->system.info.library_name, sizeof(reply) - _len); _len += strlcpy(reply + _len, ",", sizeof(reply) - _len); _len += strlcpy(reply + _len, path_basename(path_get(RARCH_PATH_BASENAME)), sizeof(reply) - _len); _len += snprintf(reply + _len, sizeof(reply) - _len, ",crc32=%x\n", content_get_crc()); } else _len = strlcpy(reply, "GET_STATUS CONTENTLESS", sizeof(reply)); cmd->replier(cmd, reply, _len); return true; } bool command_read_memory(command_t *cmd, const char *arg) { unsigned i; char* reply = NULL; char* reply_at = NULL; const uint8_t* data = NULL; unsigned int nbytes = 0; unsigned int alloc_size = 0; unsigned int address = -1; size_t _len = 0; unsigned int max_bytes = 0; runloop_state_t *runloop_st = runloop_state_get_ptr(); const rarch_system_info_t* sys_info= &runloop_st->system; if (sscanf(arg, "%x %u", &address, &nbytes) != 2) return false; /* Ensure large enough to return all requested bytes or an error message */ alloc_size = 64 + nbytes * 3; reply = (char*)malloc(alloc_size); reply_at = reply + snprintf(reply, alloc_size - 1, "READ_CORE_MEMORY %x", address); if ((data = command_memory_get_pointer( sys_info, address, &max_bytes, 0, reply_at, alloc_size - strlen(reply)))) { if (nbytes > max_bytes) nbytes = max_bytes; for (i = 0; i < nbytes; i++) snprintf(reply_at + 3 * i, 4, " %02X", data[i]); reply_at[3 * nbytes] = '\n'; _len = reply_at + 3 * nbytes + 1 - reply; } else _len = strlen(reply); cmd->replier(cmd, reply, _len); free(reply); return true; } bool command_write_memory(command_t *cmd, const char *arg) { unsigned int address = (unsigned int)strtoul(arg, (char**)&arg, 16); unsigned int max_bytes = 0; char reply[128] = ""; runloop_state_t *runloop_st = runloop_state_get_ptr(); const rarch_system_info_t *sys_info = &runloop_st->system; char *reply_at = reply + snprintf(reply, sizeof(reply) - 1, "WRITE_CORE_MEMORY %x", address); uint8_t *data = command_memory_get_pointer(sys_info, address, &max_bytes, 1, reply_at, sizeof(reply) - strlen(reply) - 1); if (data) { uint8_t* start = data; while (*arg && max_bytes > 0) { --max_bytes; *data = strtoul(arg, (char**)&arg, 16); data++; } snprintf(reply_at, sizeof(reply) - strlen(reply) - 1, " %u\n", (unsigned)(data - start)); #ifdef HAVE_CHEEVOS if (rcheevos_hardcore_active()) { RARCH_LOG("[Command]: Achievements hardcore mode disabled by WRITE_CORE_MEMORY.\n"); rcheevos_pause_hardcore(); } #endif } cmd->replier(cmd, reply, strlen(reply)); return true; } #endif void command_event_set_volume( settings_t *settings, float gain, bool widgets_active, bool audio_driver_mute_enable) { size_t _len; char msg[128]; float new_volume = settings->floats.audio_volume + gain; new_volume = MAX(new_volume, -80.0f); new_volume = MIN(new_volume, 12.0f); configuration_set_float(settings, settings->floats.audio_volume, new_volume); _len = strlcpy(msg, msg_hash_to_str(MSG_AUDIO_VOLUME), sizeof(msg)); msg[_len ] = ':'; msg[++_len] = ' '; msg[++_len] = '\0'; _len += snprintf(msg + _len, sizeof(msg) - _len, "%.1f", new_volume); msg[_len ] = ' '; msg[++_len] = 'd'; msg[++_len] = 'B'; msg[++_len] = '\0'; #if defined(HAVE_GFX_WIDGETS) if (widgets_active) gfx_widget_volume_update_and_show(new_volume, audio_driver_mute_enable); else #endif runloop_msg_queue_push(msg, 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); RARCH_LOG("[Audio]: %s\n", msg); audio_set_float(AUDIO_ACTION_VOLUME_GAIN, new_volume); } /** * event_set_mixer_volume: * @gain : amount of gain to be applied to current volume level. * * Adjusts the current audio volume level. * **/ void command_event_set_mixer_volume( settings_t *settings, float gain) { size_t _len; char msg[128]; float new_volume = settings->floats.audio_mixer_volume + gain; new_volume = MAX(new_volume, -80.0f); new_volume = MIN(new_volume, 12.0f); configuration_set_float(settings, settings->floats.audio_mixer_volume, new_volume); _len = strlcpy(msg, msg_hash_to_str(MSG_AUDIO_VOLUME), sizeof(msg)); msg[_len ] = ':'; msg[++_len] = ' '; msg[++_len] = '\0'; _len += snprintf(msg + _len, sizeof(msg) - _len, "%.1f", new_volume); msg[_len ] = ' '; msg[++_len] = 'd'; msg[++_len] = 'B'; msg[++_len] = '\0'; runloop_msg_queue_push(msg, 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); RARCH_LOG("[Audio]: %s\n", msg); audio_set_float(AUDIO_ACTION_VOLUME_GAIN, new_volume); } void command_event_init_controllers(rarch_system_info_t *sys_info, settings_t *settings, unsigned num_active_users) { unsigned port; unsigned num_core_ports = sys_info->ports.size; for (port = 0; port < num_core_ports; port++) { unsigned i; retro_ctx_controller_info_t pad; unsigned device = RETRO_DEVICE_NONE; const struct retro_controller_description *desc = NULL; /* Check whether current core port is mapped * to an input device * > If is not, leave 'device' set to * 'RETRO_DEVICE_NONE' * > For example: if input ports 0 and 1 are * mapped to core port 0, core port 1 will * be unmapped and should be disabled */ for (i = 0; i < num_active_users; i++) { if (i >= MAX_USERS) break; if (port == settings->uints.input_remap_ports[i]) { device = input_config_get_device(port); break; } } desc = libretro_find_controller_description( &sys_info->ports.data[port], device); if (desc && !desc->desc) { /* If we're trying to connect a completely unknown device, * revert back to JOYPAD. */ if (device != RETRO_DEVICE_JOYPAD && device != RETRO_DEVICE_NONE) { /* Do not fix device, * because any use of dummy core will reset this, * which is not a good idea. */ RARCH_WARN("[Input]: Input device ID %u is unknown to this " "libretro implementation. Using RETRO_DEVICE_JOYPAD.\n", device); device = RETRO_DEVICE_JOYPAD; } } pad.device = device; pad.port = port; core_set_controller_port_device(&pad); } } #ifdef HAVE_CONFIGFILE bool command_event_save_config( const char *config_path, char *s, size_t len) { bool path_exists = !string_is_empty(config_path); const char *str = path_exists ? config_path : path_get(RARCH_PATH_CONFIG); /* Workaround for libdecor 0.2.0 setting unwanted locale */ #if defined(HAVE_WAYLAND) && defined(HAVE_DYNAMIC) setlocale(LC_NUMERIC,"C"); #endif if (path_exists && config_save_file(config_path)) { #if IOS char tmp[PATH_MAX_LENGTH] = {0}; fill_pathname_abbreviate_special(tmp, config_path, sizeof(tmp)); snprintf(s, len, "%s \"%s\".", msg_hash_to_str(MSG_SAVED_NEW_CONFIG_TO), tmp); #else snprintf(s, len, "%s \"%s\".", msg_hash_to_str(MSG_SAVED_NEW_CONFIG_TO), config_path); #endif RARCH_LOG("[Config]: %s\n", s); return true; } if (!string_is_empty(str)) { snprintf(s, len, "%s \"%s\".", msg_hash_to_str(MSG_FAILED_SAVING_CONFIG_TO), str); RARCH_ERR("[Config]: %s\n", s); } return false; } #endif void command_event_undo_save_state(char *s, size_t len) { if (content_undo_save_buf_is_empty()) { strlcpy(s, msg_hash_to_str(MSG_NO_SAVE_STATE_HAS_BEEN_OVERWRITTEN_YET), len); return; } if (!content_undo_save_state()) { strlcpy(s, msg_hash_to_str(MSG_FAILED_TO_UNDO_SAVE_STATE), len); return; } strlcpy(s, msg_hash_to_str(MSG_UNDOING_SAVE_STATE), len); } void command_event_undo_load_state(char *s, size_t len) { if (content_undo_load_buf_is_empty()) { strlcpy(s, msg_hash_to_str(MSG_NO_STATE_HAS_BEEN_LOADED_YET), len); return; } if (!content_undo_load_state()) { snprintf(s, len, "%s \"%s\".", msg_hash_to_str(MSG_FAILED_TO_UNDO_LOAD_STATE), "RAM"); return; } #ifdef HAVE_NETWORKING netplay_driver_ctl(RARCH_NETPLAY_CTL_LOAD_SAVESTATE, NULL); #endif strlcpy(s, msg_hash_to_str(MSG_UNDID_LOAD_STATE), len); } bool command_event_resize_windowed_scale(settings_t *settings, unsigned window_scale) { unsigned idx = 0; bool video_fullscreen = settings->bools.video_fullscreen; if (window_scale == 0) return false; configuration_set_uint(settings, settings->uints.video_scale, window_scale); if (!video_fullscreen) command_event(CMD_EVENT_REINIT, NULL); retroarch_ctl(RARCH_CTL_SET_WINDOWED_SCALE, &idx); return true; } bool command_event_save_auto_state(void) { size_t _len; runloop_state_t *runloop_st = runloop_state_get_ptr(); char savestate_name_auto[PATH_MAX_LENGTH]; if (runloop_st->entry_state_slot) return false; if (!core_info_current_supports_savestate()) return false; if (string_is_empty(path_basename(path_get(RARCH_PATH_BASENAME)))) return false; _len = strlcpy(savestate_name_auto, runloop_st->name.savestate, sizeof(savestate_name_auto)); strlcpy(savestate_name_auto + _len, ".auto", sizeof(savestate_name_auto) - _len); if (content_auto_save_state((const char*)savestate_name_auto)) RARCH_LOG("%s \"%s\" %s.\n", msg_hash_to_str(MSG_AUTO_SAVE_STATE_TO), savestate_name_auto, "succeeded"); else RARCH_LOG("%s \"%s\" %s.\n", msg_hash_to_str(MSG_AUTO_SAVE_STATE_TO), savestate_name_auto, "failed"); return true; } #ifdef HAVE_CHEATS void command_event_init_cheats( bool apply_cheats_after_load, const char *path_cheat_db, void *bsv_movie_data) { #ifdef HAVE_NETWORKING bool allow_cheats = !netplay_driver_ctl( RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL); #else bool allow_cheats = true; #endif #ifdef HAVE_BSV_MOVIE allow_cheats &= !(bsv_movie_data != NULL); #endif if (!allow_cheats) return; cheat_manager_alloc_if_empty(); cheat_manager_load_game_specific_cheats(path_cheat_db); if (apply_cheats_after_load) cheat_manager_apply_cheats(); } #endif bool command_event_load_entry_state(settings_t *settings) { char entry_state_path[PATH_MAX_LENGTH]; int entry_path_stats; runloop_state_t *runloop_st = runloop_state_get_ptr(); bool ret = false; if (!core_info_current_supports_savestate()) return false; #ifdef HAVE_CHEEVOS if (rcheevos_hardcore_active()) return false; #endif #ifdef HAVE_NETWORKING if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL)) return false; #endif entry_state_path[0] = '\0'; if (!runloop_get_entry_state_path( entry_state_path, sizeof(entry_state_path), runloop_st->entry_state_slot)) return false; entry_path_stats = path_stat(entry_state_path); if ((entry_path_stats & RETRO_VFS_STAT_IS_VALID) == 0 || (entry_path_stats & RETRO_VFS_STAT_IS_DIRECTORY) != 0) return false; ret = content_load_state(entry_state_path, false, true); RARCH_LOG("[State]: %s \"%s\".\n", msg_hash_to_str(MSG_FOUND_ENTRY_STATE_IN), entry_state_path); RARCH_LOG("[State]: %s \"%s\" %s.\n", msg_hash_to_str(MSG_LOADING_ENTRY_STATE_FROM), entry_state_path, ret ? "succeeded" : "failed" ); if (ret) configuration_set_int(settings, settings->ints.state_slot, runloop_st->entry_state_slot); return ret; } void command_event_load_auto_state(void) { size_t _len; char savestate_name_auto[PATH_MAX_LENGTH]; runloop_state_t *runloop_st = runloop_state_get_ptr(); if (!core_info_current_supports_savestate()) return; #ifdef HAVE_CHEEVOS if (rcheevos_hardcore_active()) return; #endif #ifdef HAVE_NETWORKING if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL)) return; #endif _len = strlcpy(savestate_name_auto, runloop_st->name.savestate, sizeof(savestate_name_auto)); strlcpy(savestate_name_auto + _len, ".auto", sizeof(savestate_name_auto) - _len); if (!path_is_valid(savestate_name_auto)) return; RARCH_LOG("[State]: %s \"%s\".\n", msg_hash_to_str(MSG_FOUND_AUTO_SAVESTATE_IN), savestate_name_auto); if ((content_load_state(savestate_name_auto, false, true))) RARCH_LOG("[State]: %s \"%s\" %s.\n", msg_hash_to_str(MSG_AUTOLOADING_SAVESTATE_FROM), savestate_name_auto, "succeeded"); else RARCH_LOG("[State]: %s \"%s\" %s.\n", msg_hash_to_str(MSG_AUTOLOADING_SAVESTATE_FROM), savestate_name_auto, "failed"); } /** * Scans existing states to determine which one should be loaded * and which one can be deleted, using savestate wraparound if * enabled. * * @param settings The usual RetroArch settings ptr. * @param last_index Return value for load slot. * @param @s Return value for file name that should be removed. */ static void scan_states(settings_t *settings, unsigned *last_index, char *s) { /* Base name of 128 may be too short for some (<<1%) of the tosec-based file names, but in practice truncating will not lead to mismatch */ char state_base[128]; char state_dir[DIR_MAX_LENGTH]; runloop_state_t *runloop_st = runloop_state_get_ptr(); bool show_hidden_files = settings->bools.show_hidden_files; unsigned savestate_max_keep = settings->uints.savestate_max_keep; int curr_state_slot = settings->ints.state_slot; unsigned max_idx = 0; unsigned loa_idx = 0; unsigned gap_idx = UINT_MAX; unsigned del_idx = UINT_MAX; retro_bits_512_t slot_mapping_low = {0}; retro_bits_512_t slot_mapping_high = {0}; struct string_list *dir_list = NULL; const char *savefile_root = NULL; size_t savefile_root_length = 0; size_t i, cnt = 0; size_t cnt_in_range = 0; fill_pathname_basedir(state_dir, runloop_st->name.savestate, sizeof(state_dir)); if (!(dir_list = dir_list_new_special(state_dir, DIR_LIST_PLAIN, NULL, show_hidden_files))) return; fill_pathname_base(state_base, runloop_st->name.savestate, sizeof(state_base)); for (i = 0; i < dir_list->size; i++) { unsigned idx; char elem_base[128]; const char *ext = NULL; const char *end = NULL; const char *dir_elem = dir_list->elems[i].data; if (string_is_empty(dir_elem)) continue; fill_pathname_base(elem_base, dir_elem, sizeof(elem_base)); /* Only consider files with a '.state' extension * > i.e. Ignore '.state.auto', '.state.bak', etc. */ ext = path_get_extension(elem_base); if ( string_is_empty(ext) || !string_starts_with_size(ext, "state", STRLEN_CONST("state"))) continue; /* Check whether this file is associated with * the current content */ if (!string_starts_with(elem_base, state_base)) continue; /* This looks like a valid savestate */ /* Save filename root and length (once) */ if (savefile_root_length == 0) { savefile_root = dir_elem; savefile_root_length = strlen(dir_elem); } /* Decode the savestate index */ end = dir_elem + strlen(dir_elem); while ((end > dir_elem) && ISDIGIT((int)end[-1])) { end--; if (savefile_root == dir_elem) savefile_root_length--; } idx = string_to_unsigned(end); /* Simple administration: max, total. */ if (idx > max_idx) max_idx = idx; cnt++; if (idx <= savestate_max_keep) cnt_in_range++; /* Maintain a 2x512 bit map of occupied save states */ if (idx < 512) BIT512_SET(slot_mapping_low,idx); else if (idx < 1024) BIT512_SET(slot_mapping_high,idx-512); } /* Next loop on the bitmap, since the file system may have presented the files in any order above */ for (i = 0; i <= savestate_max_keep; i++) { /* Unoccupied save slots */ if ( (i < 512 && !BIT512_GET(slot_mapping_low, i)) || (i > 511 && !BIT512_GET(slot_mapping_high, i-512))) { /* Gap index: lowest free slot in the wraparound range */ if (gap_idx == UINT_MAX) gap_idx = (unsigned)i; } else /* Occupied save slots */ { /* Del index: first occupied slot in the wraparound range, after gap index */ if ( gap_idx < UINT_MAX && del_idx == UINT_MAX) del_idx = (unsigned)i; } } /* Special cases of wraparound */ /* No previous savestate - set to end, so that first save goes to 0 */ if (cnt_in_range == 0) { if (cnt == 0) loa_idx = savestate_max_keep; /* Transient: nothing in current range, but something is present * higher up -> load that */ else loa_idx = max_idx; gap_idx = savestate_max_keep; del_idx = savestate_max_keep; } /* No gap was found - deduct from current index or default and set (missing) gap index to be deleted */ else if (gap_idx == UINT_MAX) { /* Transient: no gap, and max is higher than currently * allowed -> load that, but wrap around so that next * time gap will be present */ if (max_idx > savestate_max_keep) { loa_idx = max_idx; gap_idx = 1; } /* Current index is in range, so let's assume it is correct */ else if ( (unsigned)curr_state_slot < savestate_max_keep) { loa_idx = curr_state_slot; gap_idx = curr_state_slot + 1; } else { loa_idx = savestate_max_keep; gap_idx = 0; } del_idx = gap_idx; } /* Gap was found */ else { /* No candidate to delete */ /* Either gap is at the end of the range: wraparound. or there is no better idea than the lowest index */ if (del_idx == UINT_MAX) del_idx = 0; /* Adjust load index */ if (gap_idx == 0) loa_idx = savestate_max_keep; else loa_idx = gap_idx - 1; } RARCH_DBG("[State]: savestate scanning finished, used slots (in range): " "%d (%d), max:%d, load index %d, gap index %d, delete index %d\n", cnt, cnt_in_range, max_idx, loa_idx, gap_idx, del_idx); if (last_index) *last_index = loa_idx; if ( s && cnt_in_range >= savestate_max_keep) { strlcpy(s, savefile_root, savefile_root_length + 1); /* ".state0" is just ".state" instead, so don't print that. */ if (del_idx > 0) snprintf(s + savefile_root_length, 5, "%d", del_idx); } dir_list_free(dir_list); } /** * Determines next savestate slot in case of auto-increment, * i.e. save state scanning was done already earlier. * Logic moved here so that all save state wraparound code is * in this file. * * @param settings The usual RetroArch settings ptr. * @return \c The next savestate slot. */ int command_event_get_next_savestate_auto_index(settings_t *settings) { unsigned savestate_max_keep = settings->uints.savestate_max_keep; int new_state_slot = settings->ints.state_slot + 1; /* If previous save was above the wraparound range, or it overflows, return to the start of the range. */ if ( (savestate_max_keep > 0) && (unsigned)new_state_slot > savestate_max_keep) return 0; return new_state_slot; } /** * Determines most recent savestate slot in case of content load. * * @param settings The usual RetroArch settings ptr. * @return \c The most recent savestate slot. */ void command_event_set_savestate_auto_index(settings_t *settings) { unsigned max_idx = 0; bool savestate_auto_index = settings->bools.savestate_auto_index; if (!savestate_auto_index) return; scan_states(settings, &max_idx, NULL); configuration_set_int(settings, settings->ints.state_slot, max_idx); RARCH_LOG("[State]: %s: #%d\n", msg_hash_to_str(MSG_FOUND_LAST_STATE_SLOT), max_idx); } /** * Deletes the oldest save state and its thumbnail, if needed. * * @param settings The usual RetroArch settings ptr. */ static void command_event_set_savestate_garbage_collect(settings_t *settings) { size_t i; char state_to_delete[PATH_MAX_LENGTH] = {0}; scan_states(settings, NULL, state_to_delete); /* Only delete one save state per save action * > Conservative behaviour, designed to minimise * the risk of deleting multiple incorrect files * in case of accident */ if (!string_is_empty(state_to_delete)) { filestream_delete(state_to_delete); RARCH_DBG("[State]: garbage collect, deleting \"%s\" \n",state_to_delete); /* Construct the save state thumbnail name * and delete that one as well. */ i = strlen(state_to_delete); strlcpy(state_to_delete + i,".png",STRLEN_CONST(".png")+1); filestream_delete(state_to_delete); RARCH_DBG("[State]: garbage collect, deleting \"%s\" \n",state_to_delete); } } void command_event_set_replay_auto_index(settings_t *settings) { size_t i; char state_base[128]; char state_dir[DIR_MAX_LENGTH]; struct string_list *dir_list = NULL; unsigned max_idx = 0; runloop_state_t *runloop_st = runloop_state_get_ptr(); bool replay_auto_index = settings->bools.replay_auto_index; bool show_hidden_files = settings->bools.show_hidden_files; if (!replay_auto_index) return; /* Find the file in the same directory as runloop_st->names.replay * with the largest numeral suffix. * * E.g. /foo/path/content.replay will try to find * /foo/path/content.replay%d, where %d is the largest number available. */ fill_pathname_basedir(state_dir, runloop_st->name.replay, sizeof(state_dir)); if (!(dir_list = dir_list_new_special(state_dir, DIR_LIST_PLAIN, NULL, show_hidden_files))) return; fill_pathname_base(state_base, runloop_st->name.replay, sizeof(state_base)); for (i = 0; i < dir_list->size; i++) { unsigned idx; char elem_base[128] = {0}; const char *end = NULL; const char *dir_elem = dir_list->elems[i].data; fill_pathname_base(elem_base, dir_elem, sizeof(elem_base)); if (strstr(elem_base, state_base) != elem_base) continue; end = dir_elem + strlen(dir_elem); while ((end > dir_elem) && ISDIGIT((int)end[-1])) end--; idx = (unsigned)strtoul(end, NULL, 0); if (idx > max_idx) max_idx = idx; } dir_list_free(dir_list); configuration_set_int(settings, settings->ints.replay_slot, max_idx); if (max_idx) RARCH_LOG("[Replay]: %s: #%d\n", msg_hash_to_str(MSG_FOUND_LAST_REPLAY_SLOT), max_idx); } void command_event_set_replay_garbage_collect( unsigned max_to_keep, bool show_hidden_files ) { /* TODO: debugme */ size_t i, cnt = 0; char state_base[128]; char state_dir[DIR_MAX_LENGTH]; runloop_state_t *runloop_st = runloop_state_get_ptr(); struct string_list *dir_list = NULL; unsigned min_idx = UINT_MAX; const char *oldest_save = NULL; /* Similar to command_event_set_replay_auto_index(), * this will find the lowest numbered replay */ fill_pathname_basedir(state_dir, runloop_st->name.replay, sizeof(state_dir)); if (!(dir_list = dir_list_new_special(state_dir, DIR_LIST_PLAIN, NULL, show_hidden_files))) return; fill_pathname_base(state_base, runloop_st->name.replay, sizeof(state_base)); for (i = 0; i < dir_list->size; i++) { unsigned idx; char elem_base[128]; const char *ext = NULL; const char *end = NULL; const char *dir_elem = dir_list->elems[i].data; if (string_is_empty(dir_elem)) continue; fill_pathname_base(elem_base, dir_elem, sizeof(elem_base)); /* Only consider files with a '.replayXX' extension * > i.e. Ignore '.replay.auto', '.replay.bak', etc. */ ext = path_get_extension(elem_base); if ( string_is_empty(ext) || !string_starts_with_size(ext, "replay", STRLEN_CONST("REPLAY"))) continue; /* Check whether this file is associated with * the current content */ if (!string_starts_with(elem_base, state_base)) continue; /* This looks like a valid save */ cnt++; /* > Get index */ end = dir_elem + strlen(dir_elem); while ((end > dir_elem) && ISDIGIT((int)end[-1])) end--; idx = string_to_unsigned(end); /* > Check if this is the lowest index so far */ if (idx < min_idx) { min_idx = idx; oldest_save = dir_elem; } } /* Only delete one save state per save action * > Conservative behaviour, designed to minimise * the risk of deleting multiple incorrect files * in case of accident */ if (!string_is_empty(oldest_save) && (cnt > max_to_keep)) filestream_delete(oldest_save); dir_list_free(dir_list); } #if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL) bool command_set_shader(command_t *cmd, const char *arg) { enum rarch_shader_type type = video_shader_parse_type(arg); settings_t *settings = config_get_ptr(); if (!string_is_empty(arg)) { gfx_ctx_flags_t flags; flags.flags = 0; video_context_driver_get_flags(&flags); if (!BIT32_GET(flags.flags, video_shader_type_to_flag(type))) return false; /* rebase on shader directory */ if (!path_is_absolute(arg)) { char abs_arg[PATH_MAX_LENGTH]; const char *ref_path = settings->paths.directory_video_shader; fill_pathname_join_special(abs_arg, ref_path, arg, sizeof(abs_arg)); return video_shader_apply_shader(settings, type, abs_arg, true); } } return video_shader_apply_shader(settings, type, arg, true); } #endif #ifdef HAVE_CONFIGFILE bool command_event_save_core_config( const char *dir_menu_config, const char *rarch_path_config) { char msg[128]; char config_dir[DIR_MAX_LENGTH]; char config_path[PATH_MAX_LENGTH]; char config_name[NAME_MAX_LENGTH]; bool new_path_available = false; bool overrides_active = false; const char *core_path = NULL; runloop_state_t *runloop_st = runloop_state_get_ptr(); msg[0] = '\0'; if (!string_is_empty(dir_menu_config)) strlcpy(config_dir, dir_menu_config, sizeof(config_dir)); else if (!string_is_empty(rarch_path_config)) /* Fallback */ fill_pathname_basedir(config_dir, rarch_path_config, sizeof(config_dir)); if (string_is_empty(config_dir)) { runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_DIRECTORY_NOT_SET), 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); RARCH_ERR("[Config]: %s\n", msg_hash_to_str(MSG_CONFIG_DIRECTORY_NOT_SET)); return false; } core_path = path_get(RARCH_PATH_CORE); /* Infer file name based on libretro core. */ if (path_is_valid(core_path)) { unsigned i; char tmp[PATH_MAX_LENGTH + 8]; RARCH_LOG("[Config]: %s\n", msg_hash_to_str(MSG_USING_CORE_NAME_FOR_NEW_CONFIG)); fill_pathname(config_name, path_basename(core_path), "", sizeof(config_name)); fill_pathname_join_special(config_path, config_dir, config_name, sizeof(config_path)); /* In case of collision, find an alternative name. */ for (i = 0; i < 16; i++) { size_t _len = strlcpy(tmp, config_path, sizeof(tmp)); if (i) _len += snprintf(tmp + _len, sizeof(tmp) - _len, "-%u", i); strlcpy(tmp + _len, ".cfg", sizeof(tmp) - _len); if (!path_is_valid(tmp)) { strlcpy(config_path, tmp, sizeof(config_path)); new_path_available = true; break; } } } if (!new_path_available) { /* Fallback to system time... */ RARCH_WARN("[Config]: %s\n", msg_hash_to_str(MSG_CANNOT_INFER_NEW_CONFIG_PATH)); fill_dated_filename(config_name, ".cfg", sizeof(config_name)); fill_pathname_join_special(config_path, config_dir, config_name, sizeof(config_path)); } if (runloop_st->flags & RUNLOOP_FLAG_OVERRIDES_ACTIVE) { /* Overrides block config file saving, * make it appear as overrides weren't enabled * for a manual save. */ runloop_st->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE; overrides_active = true; } #ifdef HAVE_CONFIGFILE command_event_save_config(config_path, msg, sizeof(msg)); #endif if (!string_is_empty(msg)) runloop_msg_queue_push(msg, 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); if (overrides_active) runloop_st->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE; else runloop_st->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE; return true; } void command_event_save_current_config(enum override_type type) { runloop_state_t *runloop_st = runloop_state_get_ptr(); switch (type) { default: case OVERRIDE_NONE: { char msg[256]; msg[0] = '\0'; if (path_is_empty(RARCH_PATH_CONFIG)) { strlcpy(msg, "Config directory not set, cannot save configuration.", sizeof(msg)); runloop_msg_queue_push(msg, 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); } else { if (runloop_st->flags & RUNLOOP_FLAG_OVERRIDES_ACTIVE) strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_ACTIVE_NOT_SAVING), sizeof(msg)); else command_event_save_config(path_get(RARCH_PATH_CONFIG), msg, sizeof(msg)); runloop_msg_queue_push(msg, 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); } } break; case OVERRIDE_GAME: case OVERRIDE_CORE: case OVERRIDE_CONTENT_DIR: { char msg[256]; int8_t ret = config_save_overrides(type, &runloop_st->system, false, NULL); switch (ret) { case 1: strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_SAVED_SUCCESSFULLY), sizeof(msg)); /* set overrides to active so the original config can be restored after closing content */ runloop_st->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE; break; case -1: strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_NOT_SAVED), sizeof(msg)); break; default: case 0: strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_ERROR_SAVING), sizeof(msg)); break; } RARCH_LOG("[Overrides]: %s\n", msg); runloop_msg_queue_push(msg, 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); #ifdef HAVE_MENU { struct menu_state *menu_st = menu_state_get_ptr(); menu_st->flags |= MENU_ST_FLAG_ENTRIES_NEED_REFRESH | MENU_ST_FLAG_PREVENT_POPULATE; } #endif } break; } } void command_event_remove_current_config(enum override_type type) { runloop_state_t *runloop_st = runloop_state_get_ptr(); switch (type) { default: case OVERRIDE_NONE: break; case OVERRIDE_GAME: case OVERRIDE_CORE: case OVERRIDE_CONTENT_DIR: { char msg[256]; if (config_save_overrides(type, &runloop_st->system, true, NULL)) strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_REMOVED_SUCCESSFULLY), sizeof(msg)); else strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_ERROR_REMOVING), sizeof(msg)); RARCH_LOG("[Overrides]: %s\n", msg); runloop_msg_queue_push(msg, 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); #ifdef HAVE_MENU { struct menu_state *menu_st = menu_state_get_ptr(); menu_st->flags |= MENU_ST_FLAG_ENTRIES_NEED_REFRESH | MENU_ST_FLAG_PREVENT_POPULATE; } #endif } break; } } #endif bool command_event_main_state(unsigned cmd) { char msg[128]; char state_path[16384]; settings_t *settings = config_get_ptr(); bool savestates_enabled = core_info_current_supports_savestate(); bool ret = false; bool push_msg = true; state_path[0] = msg[0] = '\0'; if (savestates_enabled) { size_t info_size; runloop_get_current_savestate_path(state_path, sizeof(state_path)); info_size = core_serialize_size(); savestates_enabled = (info_size > 0); } /* TODO: Load state should act in one of three ways: - [X] Not during recording or playback: normally - [-] During playback: If the state is part of this replay, go back to that state and rewind the replay (not yet implemented); otherwise halt playback and go to that state normally. - [-] During recording: If the state is part of this replay, go back to that state and rewind the replay, clobbering the stuff in between then and now (not yet implemented); if the state is not part of the replay, do nothing and log a warning. */ if (savestates_enabled) { switch (cmd) { case CMD_EVENT_SAVE_STATE: case CMD_EVENT_SAVE_STATE_TO_RAM: { /* TODO: Saving state during recording should associate the state with the replay. */ video_driver_state_t *video_st = video_state_get_ptr(); bool savestate_auto_index = settings->bools.savestate_auto_index; unsigned savestate_max_keep = settings->uints.savestate_max_keep; bool frame_time_counter_reset_after_save_state = settings->bools.frame_time_counter_reset_after_save_state; if (cmd == CMD_EVENT_SAVE_STATE) content_save_state(state_path, true); else content_save_state_to_ram(); /* Clean up excess savestates if necessary */ if (savestate_auto_index && (savestate_max_keep > 0)) command_event_set_savestate_garbage_collect(settings); if (frame_time_counter_reset_after_save_state) video_st->frame_time_count = 0; ret = true; push_msg = false; } break; case CMD_EVENT_LOAD_STATE: case CMD_EVENT_LOAD_STATE_FROM_RAM: { bool res = false; if (cmd == CMD_EVENT_LOAD_STATE) res = content_load_state(state_path, false, false); else res = content_load_state_from_ram(); if (res) { command_post_state_loaded(); ret = true; } } push_msg = false; break; case CMD_EVENT_UNDO_LOAD_STATE: { /* TODO: To support this through re-recording would take some care around moving the replay recording forward to the time when the undo happened, which would need undo support for replays. For now, forbid it during recording and halt playback. */ #ifdef HAVE_BSV_MOVIE input_driver_state_t *input_st = input_state_get_ptr(); if (input_st->bsv_movie_state.flags & BSV_FLAG_MOVIE_RECORDING) { RARCH_ERR("[Load] [Movie] Can't undo load state during movie record\n"); return false; } if (input_st->bsv_movie_state.flags & BSV_FLAG_MOVIE_PLAYBACK) { RARCH_LOG("[Load] [Movie] Undo load state during movie playback, halting playback\n"); movie_stop(input_st); } #endif command_event_undo_load_state(msg, sizeof(msg)); ret = true; break; } case CMD_EVENT_UNDO_SAVE_STATE: command_event_undo_save_state(msg, sizeof(msg)); ret = true; break; } } else strlcpy(msg, msg_hash_to_str( MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES), sizeof(msg)); if (push_msg) runloop_msg_queue_push(msg, 2, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO); if (!string_is_empty(msg)) RARCH_LOG("[State]: %s\n", msg); return ret; } bool command_event_disk_control_append_image( const char *path) { runloop_state_t *runloop_st = runloop_state_get_ptr(); rarch_system_info_t *sys_info = runloop_st ? (rarch_system_info_t*)&runloop_st->system : NULL; if ( !sys_info || !disk_control_append_image(&sys_info->disk_control, path)) return false; #ifdef HAVE_THREADS if (runloop_st->flags & RUNLOOP_FLAG_USE_SRAM) autosave_deinit(); #endif /* TODO/FIXME: Need to figure out what to do with subsystems case. */ if (path_is_empty(RARCH_PATH_SUBSYSTEM)) { /* Update paths for our new image. * If we actually use append_image, we assume that we * started out in a single disk case, and that this way * of doing it makes the most sense. */ path_set(RARCH_PATH_NAMES, path); runloop_path_fill_names(); } command_event(CMD_EVENT_AUTOSAVE_INIT, NULL); return true; } void command_event_reinit(const int flags) { settings_t *settings = config_get_ptr(); input_driver_state_t *input_st = input_state_get_ptr(); video_driver_state_t *video_st = video_state_get_ptr(); #ifdef HAVE_MENU gfx_display_t *p_disp = disp_get_ptr(); struct menu_state *menu_st = menu_state_get_ptr(); bool video_fullscreen = settings->bools.video_fullscreen; bool adaptive_vsync = settings->bools.video_adaptive_vsync; unsigned swap_interval_config = settings->uints.video_swap_interval; #endif enum input_game_focus_cmd_type game_focus_cmd = GAME_FOCUS_CMD_REAPPLY; const input_device_driver_t *joypad = input_st->primary_joypad; #ifdef HAVE_MFI const input_device_driver_t *sec_joypad = input_st->secondary_joypad; #else const input_device_driver_t *sec_joypad = NULL; #endif video_driver_reinit(flags); /* Poll input to avoid possibly stale data to corrupt things. */ if ( joypad && joypad->poll) joypad->poll(); if ( sec_joypad && sec_joypad->poll) sec_joypad->poll(); if ( input_st->current_driver && input_st->current_driver->poll) input_st->current_driver->poll(input_st->current_data); command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, &game_focus_cmd); #ifdef HAVE_MENU p_disp->flags |= GFX_DISP_FLAG_FB_DIRTY; if (video_fullscreen) { if ( video_st->poke && video_st->poke->show_mouse) video_st->poke->show_mouse(video_st->data, false); } if ( (menu_st->flags & MENU_ST_FLAG_ALIVE) && video_st->current_video->set_nonblock_state) video_st->current_video->set_nonblock_state( video_st->data, false, video_driver_test_all_flags(GFX_CTX_FLAGS_ADAPTIVE_VSYNC) && adaptive_vsync, runloop_get_video_swap_interval(swap_interval_config)); #endif }