1705 Commits

Author SHA1 Message Date
Themaister
d64c24248d Use glsym wrapper in libretro-test-gl. 2013-08-11 00:55:05 +02:00
Themaister
2e397b1d6b Win32 fixups. 2013-08-11 00:55:05 +02:00
Themaister
e44249b73f Use glsym symbol loader instead of ugly poking. 2013-08-11 00:54:27 +02:00
Themaister
805e623779 Use 3.1 in libretro-test-gl when CORE is used. 2013-08-11 00:53:46 +02:00
Themaister
9ab274a51a Use glXSwapIntervalEXT when available instead. 2013-08-11 00:53:46 +02:00
Themaister
913ad7753a Merge fixes. 2013-08-11 00:53:46 +02:00
Themaister
4e5c6b0f9a Fix RGUI when using bottom-left. 2013-08-11 00:53:46 +02:00
Themaister
e5abd138ea More fixes to core context. 2013-08-11 00:53:46 +02:00
Themaister
6df083fc0f Add support for bottom-left origin in libretro GL. 2013-08-11 00:53:46 +02:00
Themaister
feebb78f75 Support cached contexts on Win32.
Only tested on Wine, but works.
2013-08-11 00:53:46 +02:00
Themaister
e18af77412 Add path to cache GL context on reinit.
If successful, can avoid libretro GL reset context callback being
called.
2013-08-11 00:53:19 +02:00
Themaister
b090f5ab36 Implement WGL core context. 2013-08-11 00:51:05 +02:00
Themaister
e28f5d7cc1 Fix incompatibilities with GL core. 2013-08-11 00:50:38 +02:00
Themaister
b9fce188ea Initial work on core GL context support. 2013-08-11 00:50:04 +02:00
Themaister
51b17039d4 Completely new approach for threaded video.
Allows a good compromise between jitter and avoiding audio stutter.
2013-08-02 23:54:07 +02:00
twinaphex
f7622d3294 Add OMAP graphics driver (Tobias Jakobi) 2013-07-28 18:37:31 +02:00
ToadKing
b01856d166 remove reinit hack, turned out to be an emscripten bug 2013-07-20 00:30:54 -04:00
ToadKing
ff3de25636 fix error on video re-init, other cleanup 2013-07-18 23:58:35 -04:00
twinaphex
627c30b10c Take out GRIFFIN macro hacks 2013-07-18 19:54:00 +02:00
ToadKing
ace8ead2db Merge branch 'master' into emscripten
Conflicts:
	config.def.h
	gfx/gfx_context.c
2013-07-17 22:58:14 -04:00
ToadKing
49398698b5 initial emscripten port (no audio/files, input broken) 2013-07-17 20:26:01 -04:00
Themaister
c54af19076 Purge SDL/GL context.
Conflicts:
	gfx/context/sdl_ctx.c
2013-07-18 01:48:23 +02:00
twinaphex
a5e4b5e7f8 (APPLE) Take out SDL/GL context parts for OSX 2013-07-16 23:17:55 +02:00
twinaphex
119ee6d538 (XDK1) Fix build 2013-07-16 00:47:09 +02:00
twinaphex
63aaa7b2b0 (GL) Log vendor/renderer 2013-07-13 01:47:11 +02:00
meancoot
a0d22d7c44 (Apple) Build fixes (hope I didn't break anything else with that merge) 2013-07-07 16:24:28 -04:00
meancoot
b924302464 Merge branch 'master' of https://github.com/libretro/RetroArch
Conflicts:
	griffin/griffin.c
2013-07-07 16:20:08 -04:00
meancoot
3d9d672a38 (Apple) On OSX, a call to apple_run_core will actaully run the game 2013-07-07 13:05:05 -04:00
meancoot
99ba3ccea3 (Apple) Start setting up the OSX code 2013-07-06 23:54:47 -04:00
OV2
b9cbcd0b81 win32: add simple menu to opengl context 2013-07-07 02:22:11 +02:00
meancoot
a852da4e88 Start spliting ios port into dual OS X and iOS ports 2013-07-06 18:24:25 -04:00
twinaphex
df6dfb4970 (OSX/iOS) Start renaming ios_ namespace -functions we're going to implement for
OSX as well
2013-07-05 04:10:05 +02:00
twinaphex
d215a2a0f5 remove ifdefs around puts PACKAGEVERSION line 2013-07-04 15:06:28 +02:00
twinaphex
77d5190a01 (OSX) Make dummy context file - compile in RetroArch with Griffin 2013-07-04 15:01:38 +02:00
OV2
bfd11dd1a4 win32: add _WIN32_WINNT define for multimon in mingw32 2013-06-20 16:08:39 +02:00
twinaphex
ef2406e8f6 (Android) Another Xperia Play hack
(Context) Context file changes to do with FPS reporting
2013-06-16 18:18:47 +02:00
twinaphex
c84750a752 (XDK) Move FPS printing code over to window_update_title function
as well
2013-06-14 17:28:53 +02:00
twinaphex
53df912321 (PS3) Move PS3-specific FPS printing code to ps3_ctx.c 2013-06-14 17:21:44 +02:00
twinaphex
1697be1908 (iOS) Build fix 2013-06-14 02:18:48 +02:00
twinaphex
43e6637768 (iOS/QNX) Add FPS/refresh rate monitoring 2013-06-14 02:17:20 +02:00
twinaphex
559c4a7964 (RARCH_CONSOLE) Add refresh rate FPS statistics 2013-06-08 01:45:25 +02:00
Themaister
02264f4d56 Fix Win32 derp. 2013-06-05 22:00:38 +02:00
Themaister
321ffcbca6 Calculate 1:1 PAR from right dimensions.
Frame cache can be stale or have awkward dimensions which
don't really reflect 1:1 PAR semantics.
2013-06-05 21:29:52 +02:00
Themaister
6dd0839a01 Use common monitor refresh rate estimator.
Ditch custom timing code in KMS.
2013-06-05 18:12:29 +02:00
Themaister
79275b28ff Fallback when initial shader init fails. 2013-06-05 10:44:27 +02:00
Themaister
1389346cbf Make sure that palette entries don't exceed max. 2013-06-04 14:26:21 +02:00
Themaister
cb8deab105 Add Adam7 interlacing support to RPNG.
Now correctly decodes all basic format and odd size files from:
http://www.schaik.com/pngsuite/
2013-06-04 14:15:29 +02:00
Themaister
9abbd6b279 Support all color/bit formats in RPNG.
Only missing adam7 now.
2013-06-04 14:15:29 +02:00
Themaister
7c57563827 Fix RPNG save_image memleak. 2013-06-03 23:02:59 +02:00
Themaister
850ee9696e Drop broken delay logging in KMS.
Didn't serve any purpose anyways.
2013-06-03 01:37:52 +02:00