18 Commits

Author SHA1 Message Date
Stuart Carnie
99f497de85 feat(Metal): Add support for screen shots 2018-09-02 17:55:02 -07:00
Stuart Carnie
9d22aacaa7 refactor: Add vertex buffer struct to ShaderTypes and remove global 2018-09-02 17:53:18 -07:00
Stuart Carnie
802697fdec fix(Metal): Use textures for pixel conversion 2018-09-01 11:58:37 -07:00
Stuart Carnie
577d81071e fix(Metal): Cleanup shader logging messages 2018-09-01 11:58:37 -07:00
Stuart Carnie
0291c41afa fix(Metal): Fix blank screen after full screen toggle; window focus 2018-07-14 11:18:21 -07:00
Stuart Carnie
167ad3b57d fix(Metal): Various Metal fixes
* OSD message background
* clear glui background
* add Metal to configuration
* added optional config to compile Metal build without OpenGL
* fixed fill_pathname_join_delim; if out_path and dir are same, don't
  strlcpy, as the results are undefined.
2018-07-12 21:33:18 -07:00
Stuart Carnie
a19ea2ed07 feat(Metal): Add support for overlays 2018-07-04 13:12:40 -07:00
Stuart Carnie
844e5e15d0 fix(Metal): fix XRGBA rendering; no nil texture; undefined stuff bad 2018-07-04 08:50:46 -07:00
Stuart Carnie
30d2192338 fix(Metal): Fix release build crash for misaligned read 2018-07-04 00:16:14 -07:00
Stuart Carnie
44ca1062b0 formatting 2018-07-03 22:32:12 -07:00
Stuart Carnie
a0900ec433 feat(Metal): full xmb pipeline support
Menu TODOs:

* understand why ribbon does not look the same as GL
* add clear support to `MenuDisplay` for glui
2018-07-03 22:32:12 -07:00
Stuart Carnie
4a101734a1 More cleanup
* use single render command encoder for display for better performance
* Context handles all rendering and presentation
2018-07-03 22:32:12 -07:00
Stuart Carnie
1c5d94aca1 Improve performance; don't care about previous state ofcolor attachment
Color attachment is being completely overwritten.
2018-07-03 22:32:12 -07:00
Stuart Carnie
5e1f991e32 feat(Metal): initial xmb and glui menu support
TODOs

* menu shader pipeline effects
* refactor / optimize graphics rendering
2018-07-03 22:32:12 -07:00
Stuart Carnie
367c15f488 feat(Metal): font rendering
* FPS and other OSD messages render correctly
* add autoreleasepool around entire render loop to avoid memory leaks
2018-06-23 23:54:23 -07:00
Stuart Carnie
eacd52f009 fix(Metal): improve shader stability
* use MTKView, which handles layer and scaling changes automatically
  between displays
2018-06-23 13:33:27 -07:00
Twinaphex
467aa30131 Cleanups 2018-06-21 07:26:05 +02:00
Stuart Carnie
411bcf8bdd feat(apple): Metal support for macOS
* includes rgui
* shader support

This is a work-in-progress and there are some bugs and visual artifacts
still to be fixed.
2018-06-20 21:33:45 -07:00