Justin Weiss
f53c137459
[3DS] Enable threading
2020-08-27 19:36:39 -07:00
Justin Weiss
9ae2514009
[3DS] Update to libctru 2.0
...
Set USE_CTRULIB_2=1 to build with libctru 2.0. When unset, this code
is compatible with the older toolchain.
Some 2.0 changes addressed rare problems in earlier versions:
- Save / restore stack pointer for init / exit
Otherwise, it could be outside of the range we deallocate.
- Run aptMainLoop in the audio driver to react correctly to sleep events
Other changes for 2.0:
- Remove ninjhax1 -- requires outdated APIs that have been removed
- Switch from __sync_arbiter to syncArbitrateAddress
- Use implicit gxCmdBuf
- Use gpuPresentBuffer for double buffering
2020-08-26 19:08:12 -07:00
twinaphex
4177ea4256
Update
2020-08-17 15:11:48 +02:00
twinaphex
c81d06d0a1
Reorder structs, alignment
2020-08-17 15:09:19 +02:00
twinaphex
aeeff7f350
(D3D11) Cleanup
2020-08-16 03:11:00 +02:00
twinaphex
4958e30d8f
(slang shader backends) Cleanups
2020-08-16 02:29:54 +02:00
twinaphex
e35d2cb527
CLeanups
2020-08-16 02:20:13 +02:00
twinaphex
bb58b0d6e3
(GLSLANG) Move more common code out of shader_gl_core and shader_vulkan
...
and into glslang_util.h
2020-08-16 02:05:38 +02:00
twinaphex
789bc83276
reorder structs, alignment
2020-08-15 23:02:01 +02:00
twinaphex
f09df7c6e3
Reorder structs, alignment
2020-08-15 19:43:17 +02:00
twinaphex
6e1445c658
Reorder structs, alignment
2020-08-15 02:55:29 +02:00
twinaphex
3ec21b292c
Reorder structs, alignment
2020-08-15 01:18:23 +02:00
twinaphex
e399a2f78e
reorder structs, alignment
2020-08-15 00:35:15 +02:00
twinaphex
acfb7d0a23
Reorder structs, alignment
2020-08-14 23:13:05 +02:00
twinaphex
327d82cc1d
Struct reordering/alignment
2020-08-14 22:21:05 +02:00
twinaphex
8a530aa5dd
Reorder structs/alignment
2020-08-14 21:48:12 +02:00
twinaphex
bfc8a7beca
Reorder structs/alignment
2020-08-14 21:45:41 +02:00
twinaphex
7bb63a213c
Struct reordering/alignment
2020-08-14 21:09:24 +02:00
twinaphex
7ea2111936
Struct reorderings
2020-08-14 18:36:09 +02:00
twinaphex
659d50c916
Struct reorderings
2020-08-14 18:31:28 +02:00
twinaphex
b6228729b6
More struct alignment
2020-08-14 17:11:18 +02:00
twinaphex
dffa052958
Rearrange draw struct
2020-08-14 15:58:43 +02:00
twinaphex
8b8c52bb67
Cleanup
2020-08-14 06:45:36 +02:00
twinaphex
eb95757fb2
update_time_callback - Get rid of default callback - just point to NULL
...
instead
2020-08-14 06:39:12 +02:00
twinaphex
c250b94dcf
Move p_anim state to rarch_state
2020-08-14 06:29:13 +02:00
twinaphex
31e50f1221
(gfx_animation) Get rid of some static variables, move struct
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definitions to header
2020-08-14 05:53:57 +02:00
Autechre
15b6a6ede4
Merge pull request #11187 from schellingb/gfx_animation_rbuf
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Simplify gfx_animation by switching from dynarray to rbuf
2020-08-13 17:23:16 +02:00
Jamiras
2a5516b1b9
ensure cheevos badge textures are released before video driver is deinitialized
2020-08-12 21:55:12 -06:00
Bernhard Schelling
48fabb7f88
Simplify gfx_animation by switching from dynarray to RBUF
2020-08-13 05:23:32 +09:00
Érico Rolim
87d99601f6
[gfx] Fix static function placement.
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In gfx/drivers_context/vc_egl_ctx.c, move gfx_ctx_vc_bind_api
declaration to before it's called by any other function, otherwise it
warns about "warning: implicit declaration of function" and can error
out with "error: conflicting types for 'gfx_ctx_vc_bind_api'" in certain
cases.
2020-08-10 00:51:14 -03:00
Twinaphex
b1723f7cd0
Remove unused CocoaTouch menu - allows us to get rid of a lot of
...
dead code
2020-08-09 19:41:04 +02:00
twinaphex
2a9915f80d
(D3D) Buildfix
2020-08-08 19:12:01 +02:00
twinaphex
ade58fc8b6
(UWP) Buildfix
2020-08-08 18:17:40 +02:00
twinaphex
365ca7cf63
Buildfix
2020-08-06 02:59:09 +02:00
jdgleaver
ada08e1c6f
'comparison of integer expressions of different signedness' warning fix
2020-08-05 09:55:06 +01:00
twinaphex
a1ce1e4f1d
gl_glsl_set_proc_address unneeded - remove it
2020-08-04 03:58:51 +02:00
twinaphex
bcd743d3c5
Cleanup
2020-08-04 03:32:56 +02:00
twinaphex
ff8463ef86
Cleanup
2020-08-04 03:23:48 +02:00
twinaphex
c68cd7851a
(dispserv_x11) Cleanups
2020-08-04 03:15:09 +02:00
twinaphex
379cc9ca4a
Small cleanup to get_refresh_rate function
2020-08-04 03:12:51 +02:00
twinaphex
ae662b4fe2
Cleanup android_gfx_ctx_bind_api
2020-08-04 01:56:38 +02:00
twinaphex
ca328662d0
Get rid of forward declaration
2020-08-04 01:37:18 +02:00
twinaphex
e45d04b826
Cleanups
2020-08-03 22:09:14 +02:00
twinaphex
84d849f49b
Optimize vulkan_acquire_next_image
2020-08-03 19:12:55 +02:00
twinaphex
f8b8f2a07d
(slang) Cut down on code duplication
2020-08-03 18:37:07 +02:00
twinaphex
86d302099e
Move build_vec4 to glslang_util.c
2020-08-03 18:34:33 +02:00
twinaphex
cce2ac6904
(shaders slang) Cut down on code duplication
2020-08-03 18:13:08 +02:00
twinaphex
72afa2f932
Cleanups
2020-08-03 16:33:54 +02:00
twinaphex
3653451c40
Cleanup
2020-08-03 15:51:07 +02:00
twinaphex
fe59fdb39a
Cleanups
2020-08-03 15:49:44 +02:00