102 Commits

Author SHA1 Message Date
twinaphex
f03c53a646 (PS3 RGL) Use rglGcmSetNopCommand instead of cellGcmSetNopCommandUnsafeInline 2013-11-18 10:52:53 +01:00
twinaphex
46d2c31cd8 (RGL PS3) rglDeallocateBuffer - turn into macro 2013-11-17 22:58:01 +01:00
twinaphex
ccb81396e6 (RGL PS3) GCM_FUNC no longer being used in rgl_ps3.cpp 2013-11-17 22:39:40 +01:00
twinaphex
014c1fff44 (RGL PS3) Make macro wrapper around cellGcmFlush 2013-11-17 22:12:45 +01:00
twinaphex
09f5037ca6 (RGL PS3) Turn into do { } while 2013-11-17 21:14:02 +01:00
twinaphex
920d46323f (RGL PS3) Don't use CPU sleep anymore 2013-11-17 21:07:04 +01:00
twinaphex
dfddb4a530 (RGL PS3) Simplify gmmAlloc 2013-11-17 20:47:46 +01:00
twinaphex
ba250d1ca5 (PS3 RGL) Simplify gmmAlloc 2013-11-17 19:14:52 +01:00
twinaphex
1c6a0642d6 (PS3 RGL) Pallocator - change size to only one GmmAllocator 2013-11-17 18:29:51 +01:00
twinaphex
2ee221e7c6 (RGL PS3) No more GCM_FUNC calls inside rgl_ps3_raster.cpp 2013-11-17 16:23:48 +01:00
twinaphex
7167ccb5b9 (RGL PS3) Replace more GCM_FUNC entries 2013-11-17 04:57:19 +01:00
twinaphex
41a65eb32a (PS3 RGL) Replace more GCM_FUNC calls 2013-11-17 00:49:34 +01:00
twinaphex
5312ac8c29 (PS3 RGL) Don't call cellGcmSetAntialiasingControl 2013-11-16 20:50:32 +01:00
twinaphex
1850428ef6 (RGL PS3) Using namespace cell::Gcm can go now 2013-11-16 18:01:30 +01:00
twinaphex
5c89e9106a (RGL PS3) Turn rglGcmFifo into a struct instead of a C++-style struct
(ie. class)
2013-11-16 17:48:11 +01:00
twinaphex
d06eebf9e6 (RGL PS3) cleanups 2013-11-15 17:21:30 +01:00
twinaphex
a5c0009475 (RGL PS3) Remove more unneeded Cg functions 2013-11-12 13:18:43 +01:00
twinaphex
d59bdf880f (RGL PS3) Remove unneeded Cg functions 2013-11-12 13:01:43 +01:00
twinaphex
4405d08ae4 (RGL PS3) Cleanups 2013-11-10 03:16:03 +01:00
twinaphex
8ab88a5272 (RGL PS3 Cg) Take out unused shared parameters 2013-11-08 16:14:23 +01:00
twinaphex
dc7a98f48c (RGL PS3) Group more cases together in switches 2013-11-08 15:57:42 +01:00
twinaphex
bbf7335bd3 (PS3) header includes for rgl_ps3.cpp 2013-11-08 05:22:15 +01:00
twinaphex
ab0d1a2e65 (RGL PS3) Slim down headers 2013-11-07 19:11:25 +01:00
twinaphex
d7e01cdf2a (RGL PS3) Get rid of unused function pointers in function pointier table 2013-11-04 00:45:39 +01:00
twinaphex
59c44a7e17 (RGL PS3) Use malloc instead of new for buffer 2013-11-04 00:00:36 +01:00
twinaphex
c9dc5e62d2 (RGL PS3) Reimplement glpixelStorei 2013-11-02 22:46:56 +01:00
twinaphex
c473ffeb39 (RGL PS3) Get rid of setMatrixSharedvpindex 2013-11-02 17:27:47 +01:00
twinaphex
000b424d75 (RGL PS3) We don't use shared parameters for vertex and fragment shader 2013-11-02 17:19:18 +01:00
twinaphex
3c17d18904 (RGL PS3) Remove default parameter 2013-11-02 16:08:38 +01:00
twinaphex
3661fcee20 (RGL PS3) Cleanups 2013-11-02 15:54:36 +01:00
twinaphex
0a22300570 (RGL PS3) Remove fence object namespace 2013-11-02 14:57:25 +01:00
twinaphex
bef038e73e (RGL PS3) Optimizations for glBufferSubData 2013-11-02 14:44:13 +01:00
twinaphex
ee89f3b711 (PS3 RGL) Optimization - don't invalidate vertex cache when doing
glMapBufferTextureReferenceRA/glUnmapBufferTextureReferenceRA
2013-11-02 04:05:08 +01:00
twinaphex
1ce7bed027 (RGL PS3) GMM allocator optimizations 2013-11-02 03:40:41 +01:00
twinaphex
3e914f42b3 (RGL PS3) Optimizations 2013-11-02 03:03:48 +01:00
twinaphex
7be9b2df18 (RGL PS3) Cleanups 2013-11-02 01:13:25 +01:00
twinaphex
484dd5c828 (RGL PS3) Cut down on bloat 2013-11-02 00:41:52 +01:00
twinaphex
c06871405d (PS3 RGL) Remove bloat 2013-11-02 00:28:59 +01:00
twinaphex
a6df31479a (RGL PS3) Cleanup unused stuff 2013-11-01 23:12:15 +01:00
Lioncash
83da083a24 Fix a memory leak in function rglCgCreateProgramGroupFromFile in rgl_ps3_cg.cpp. 2013-10-13 23:19:50 -04:00
twinaphex
29f0fd27bf (RGL PS3) Speedhacked render path for rglGcmSetDrawArrays 2013-07-28 02:51:47 +02:00
twinaphex
bdf9c5eecd (RGL PS3) More magic number dehardcoding 2013-07-28 02:31:21 +02:00
twinaphex
49f3078e72 (RGL PS3) Dehardcode some magic numbers 2013-07-28 01:34:29 +02:00
twinaphex
a581c9ac86 (PS3) Libfreevec/Altivec implementations of memcpy/memset -
use redefine macros in RGL and RetroArch for them - nice speedup
2013-06-02 18:35:13 +02:00
twinaphex
80d249cd61 (RGL PS3) Opts 2013-04-15 22:00:52 +02:00
twinaphex
e91f8f1c82 Revert "(RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock"
This reverts commit 80a56bedaeb83b668dc3b341e8645bb700b5207b.
2013-04-15 19:49:09 +02:00
twinaphex
2b10d2bf0c Revert "(RGL PS3) Inline SetVertexProgramParameter blocks for some instances"
This reverts commit 9b563555775aae64a7e1c2d529279c683b08bc34.
2013-04-15 19:48:55 +02:00
twinaphex
9b56355577 (RGL PS3) Inline SetVertexProgramParameter blocks for some instances 2013-04-15 19:31:12 +02:00
twinaphex
80a56bedae (RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock 2013-04-15 16:40:40 +02:00
twinaphex
d859189ab6 (RGL PS3) Get rid of GCM_FUNC_BUFFERED 2013-04-15 16:20:34 +02:00