twinaphex
450c665619
Create meta_key_pressed
2015-07-17 03:31:51 +02:00
twinaphex
8162b77bae
Whitelist menu_toggle key
2015-07-17 03:12:52 +02:00
twinaphex
a2af5252c1
Get rid of input_driver_key_pressed
2015-07-17 03:09:12 +02:00
twinaphex
f1d8f98c90
Refinement on earlier revert
2015-07-17 02:59:03 +02:00
twinaphex
63582f83b1
Revert "Optimize input_driver_keys_pressed and make it possible to"
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This reverts commit 5d87c697bbbb3a14be9a4aced1e40fe6b40b6208.
2015-07-17 02:58:26 +02:00
twinaphex
f5566cbe3b
Cleanup warnings
2015-07-16 10:11:28 +02:00
fr500
ca682d38eb
better shield portable hack
2015-07-16 03:22:28 -04:00
twinaphex
56f273b0b5
Put in the Nvidia Shield hack back in for Shield Portable
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explicitly
2015-07-15 06:26:32 +02:00
twinaphex
a6bbc31f95
(GX) Header buildfix
2015-07-14 06:14:13 +02:00
Twinaphex
f2ee781e92
Merge pull request #1959 from netux79/master
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Fixed nunchuk controller support, it was not correctly detected.
2015-07-14 06:03:34 +02:00
Jose Ernesto Ramirez Ramirez
09f3c3ca77
Fixed nunchuk controller support, it was not correctly detected.
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Fixed classic controller's analogs, were not working at all.
Restored sixaxis controller support, now with completely rewroten library.
Changed detection order (GC, Sixaxis, Wiimote/Nunchuck/Classic, left wiimote at the end, otherwise we needed to disconnect it to be able to use GC controller or sixaxis controller.
2015-07-13 22:58:01 -05:00
radius
39e15c983b
Merge branch 'master' of github.com:libretro/RetroArch
2015-07-12 15:30:09 -05:00
radius
82feadd350
fix vid/pid saving for dinput, need to add it to other drivers
2015-07-12 15:29:49 -05:00
twinaphex
5ac2ac62a3
Add dot to message end
2015-07-12 21:55:21 +02:00
radius
a480ad285b
simplify the OSD message a bit more
2015-07-12 14:28:39 -05:00
Twinaphex
1ff9f89e7d
Merge pull request #1952 from fr500/master
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Proposals
2015-07-12 21:13:01 +02:00
radius
6f9467817e
Shield Fix
2015-07-12 13:56:34 -05:00
radius
26b7ccead9
add a display_name field if available so the user can know which autoconf was used
2015-07-12 13:45:17 -05:00
twinaphex
117fd48f15
Get rid of some superfluous wrapper functions
2015-07-12 11:14:41 +02:00
twinaphex
7fb1265227
(PSP/CTR) Should fix lifecycle state menu toggling
2015-07-12 10:46:20 +02:00
twinaphex
23348f41ac
(GX) Menu button toggle should work again
2015-07-12 10:41:49 +02:00
twinaphex
b908b1083b
(input_driver.c) small micro-opts
2015-07-12 09:28:24 +02:00
twinaphex
5d87c697bb
Optimize input_driver_keys_pressed and make it possible to
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pass more 'keys' to the input key pressed callback than just
the standard buttons
2015-07-12 09:08:27 +02:00
twinaphex
2a881d64be
Name some functions the same across drivers
2015-07-12 08:51:13 +02:00
twinaphex
fbc504acfe
Turn one C++ comment into C
2015-07-12 08:46:41 +02:00
twinaphex
32b3aa6b00
(Cocoa) cocoa_input.c - Simplifications
2015-07-12 08:45:12 +02:00
twinaphex
c2c9ace028
Input driver's 'input_key_pressed' implementation does not
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have to query for overlay state - this is done in an upper-level
function already
2015-07-12 08:39:34 +02:00
twinaphex
bbc63f7e99
Fix CXX_BUILD
2015-07-12 08:08:27 +02:00
twinaphex
135ee2f503
Use UINT64_C(1) everywhere instead of 1ULL
2015-07-12 07:53:46 +02:00
twinaphex
ae14d8c78a
(input_overlay.c) Cleanups
2015-07-12 07:42:14 +02:00
twinaphex
b3e054a946
(input_overlay.c) Turn more functions static
2015-07-12 07:32:51 +02:00
twinaphex
a0b2e4881a
(input_overlay.c) Some more simplifications
2015-07-12 07:28:28 +02:00
twinaphex
c9814c9b12
(Overlay) Don't expose input overlay handle to outside
2015-07-12 07:22:52 +02:00
twinaphex
2dbc3c4b56
(Overlays) Cleanups
2015-07-12 07:12:33 +02:00
twinaphex
599ed62849
(Overlay) Refactor some more code
2015-07-12 07:03:39 +02:00
twinaphex
86e7f34666
Create input_overlay_key_pressed
2015-07-12 06:54:35 +02:00
twinaphex
1a4954ce55
Move more code to input_overlay.c
2015-07-12 06:47:39 +02:00
twinaphex
af752ba24b
(PS3) ps3_input.c - cleanup
2015-07-12 02:55:29 +02:00
twinaphex
9e61a5ebf4
(udev_input.c) Cleanup add_device
2015-07-12 02:44:53 +02:00
twinaphex
0107be2485
(GX) Refactor controls
2015-07-12 01:58:43 +02:00
twinaphex
2bdce53651
(PSP) Refactor input code
2015-07-12 01:55:51 +02:00
twinaphex
69a406809e
(CTR) Refactor code
2015-07-12 01:53:32 +02:00
twinaphex
028c9b5e3c
(input_overlay.c) Some more safety checks
2015-07-12 01:33:14 +02:00
twinaphex
01415528c6
(libusb) Update
2015-07-12 01:08:53 +02:00
twinaphex
2121f7a813
Create overlay->alive
2015-07-11 23:45:23 +02:00
twinaphex
5749d5e034
Rename overlay_state_ptr to overlay_st_ptr
2015-07-11 22:45:02 +02:00
twinaphex
396b08513a
input_overlay_free_overlay - prevent 'free' on not malloced pointer
2015-07-11 22:07:05 +02:00
twinaphex
17024c4056
(input_overlay.c) Attemp to simplify input_overlay_load_texture_image
2015-07-11 22:03:21 +02:00
twinaphex
5fd65afae1
Have to call config_file_new at the start of every overlay function
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and config_file_free at the end of every function
2015-07-11 20:49:04 +02:00
twinaphex
6e63f562ea
(D3D) Buildfix
2015-07-11 19:47:20 +02:00