20 Commits

Author SHA1 Message Date
aliaspider
a7632620da (WIIU) add a sprite shader. 2018-01-04 17:38:04 +01:00
gblues
7954dab835 Progress on I/O handling
== DETAILS

Starting to implement the I/O handling on the HID driver.

The old implementation basically had a never-ending HIDRead() callback
set up, so that callback N would start the read process for invocation
N+1.

We will take the same approach here; but now that the I/O thread is
happenning on its own core, we should be able to let it run full-
throttle without impacting emulator performance.

Of course, this hinges on the callback actually running on the same
core as the syscall was initiated on.

== TESTING
Can confirm that the read_loop_callback gets invoked on the same core
that the HIDRead() was invoked on.
2017-12-30 04:41:25 +01:00
gblues
d0368124e6 Add OSFastMutex WiiU calls to list of imports 2017-12-30 04:40:10 +01:00
Ash
6b5aef09a1
[WiiU] DRC touch support as pointer device
Allow using the Gamepad's touch screen as a RETRO_DEVICE_POINTER.
Methodology could use some work, had to add an extra axis to
joypad in order to get the data transferred into the input driver.
Feel free to change this.
Needs to emulate RETRO_DEVICE_LIGHTGUN to really be useful.
Potential for Wiimote IR in future.

Partially addresses libretro/RetroArch#5294
2017-08-19 17:40:56 +10:00
not6
10492c1ee7 Update imports.h
add additional imports  (semaphore)
2017-08-07 23:25:05 +02:00
aliaspider
5a92ec15cf (WiiU) fix netplay. 2017-05-26 12:32:45 +01:00
aliaspider
934f7c58ba (WiiU) enable networking. 2017-05-23 10:24:23 +01:00
aliaspider
b17e76d8b7 (WiiU) add freetype and stb font support.
freetype disabled by default due to requiring an external library.
2017-05-21 04:22:32 +01:00
aliaspider
8dee95651f (WiiU) add a font driver. 2017-05-21 03:05:41 +01:00
Maschell
da0f3620bc [Wii U] Adding missing includes and defines 2017-05-08 12:18:28 +02:00
xhp-creations
4915f452f5 WiiU Initial Keyboard Support
WiiU Initial Keyboard Support
2017-02-09 12:34:12 -05:00
aliaspider
8f88d8fb4d (WiiU) implement the missing requirement for core loading: exec,
exitspawn, set_fork and salamander.
2017-01-25 19:52:31 +01:00
aliaspider
8cb692622a (WiiU) add support for bluetooth controllers (Wiimote, nunchuk, classic
controller, wiiu pro controller).
2017-01-16 18:52:39 +01:00
FIX94
c0b023a1cf (WiiU) added basic libiosuhax support 2016-12-17 18:42:04 +01:00
FIX94
df956efd43 (WiiU) properly set audio offset before starting playback 2016-11-30 02:37:42 +01:00
aliaspider
f43c7254ee (WiiU) add a helper macro for DisassemblePPCRange. 2016-11-24 00:34:03 +01:00
FIX94
19ab43ae90 (WiiU) added additional imports 2016-11-23 23:53:22 +01:00
aliaspider
2b4e4d56cd (WiiU) no need to specify library name for IMPORT_END() anymore. 2016-11-23 08:47:02 +01:00
aliaspider
eedbea4527 (WiiU) build RPX imports from imports.h. 2016-11-23 00:06:35 +01:00
aliaspider
3acdf3d1cb (WiiU) import only the needed symbols. 2016-11-22 22:48:44 +01:00