Brad Parker
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0ee3f39d76
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GDI: no more flicker
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2017-01-16 20:41:07 -05:00 |
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Brad Parker
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f51472395a
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GDI: fix bad color due to reading as RGB555 instead of 565
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2017-01-16 20:41:07 -05:00 |
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Brad Parker
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6b89064242
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GDI: no more alternating black lines, but now video only takes up half the window
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2017-01-16 20:41:07 -05:00 |
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Brad Parker
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acd6826df9
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GDI: stretch video output to fill window
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2017-01-16 20:41:07 -05:00 |
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Brad Parker
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69bac11f02
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GDI: fix window not clearing on every frame, requires both FillRect calls and InvalidateRect
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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6c62901ae5
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GDI: fix window not responding, but menu corruption still happens if set_gdi_pixel_format is called
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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bdc68e679f
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GDI: flip image and render text after other graphics
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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6fe2a974a5
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GDI: does not freeze after a few seconds anymore, but the window still freezes when moving the mouse into it
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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8eba18a54f
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GDI: xmb draws for a few seconds and then freezes
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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90ef57948c
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GDI testing
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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177d811475
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GDI driver partially visible with RGUI/game now, need to figure out why it isn't totally visible. Also need to stretch the frame, swap red/blue and flip vertically.
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2017-01-16 20:41:05 -05:00 |
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Brad Parker
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49d7be9813
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MSVC GDI buildfix
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2017-01-16 20:41:05 -05:00 |
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Brad Parker
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2c6a24653c
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testing
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2017-01-16 20:41:04 -05:00 |
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Brad Parker
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e6d7116da0
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create GDI window
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2017-01-16 20:41:04 -05:00 |
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Brad Parker
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05c37bd39f
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initial GDI driver skeleton
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2017-01-16 20:41:04 -05:00 |
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