732 Commits

Author SHA1 Message Date
Brad Parker
90db5e7e27 Implement in-menu sound effects 2019-01-27 11:22:16 -05:00
M4xw
7d186f7d2c Revert PR #8043 2019-01-20 20:06:57 +01:00
Nano
c017271d8a Fix #6747 Black bug 2019-01-19 10:26:06 +01:00
benoa
10723bca01 Wii: Fix Gamma setting not saved. 2019-01-10 18:18:20 +01:00
orbea
bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Twinaphex
22e54dfc6b
Merge pull request #7839 from frangarcj/orbis2
[WIP] ORBIS / PS4 Port
2018-12-30 01:04:50 +01:00
krzys-h
4fb06703b3 Port d3d12 driver for UWP 2018-12-28 22:10:26 +01:00
krzys-h
b201d669b5 First iteration of UWP support
Enough to kind of run

Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
2018-12-28 22:09:22 +01:00
Francisco José García García
48167d46bc [ORBIS] Initial video context driver 2018-12-28 01:27:13 +01:00
Tatsuya79
c0cada4b55
Fix title window fps counter. 2018-11-30 00:30:12 +01:00
grant2258
b89410043a add missing %s 2018-11-28 08:22:33 +00:00
dukemiller
1d14512cb0 Allow framecount to be displayed independently without fps counter 2018-11-27 21:32:15 -07:00
radius
aab6a86633 only apply fixed window size when the setting is enabled 2018-11-26 21:15:03 -05:00
radius
1187df922a restore old functionality till the change is done in other platforms 2018-11-25 17:24:54 -05:00
radius
c2fc35f2cc repurpose the old settings to the new window sizing code 2018-11-25 11:10:58 -05:00
twinaphex
7730828560 Start implementing dropdown list for resolution - Win32 right now at first - now need to make OK button do something 2018-11-24 10:31:41 +01:00
Francisco Javier Trujillo Mata
d7cc3b7983 PS2 making the gfx driver clean the screen 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
0880bd00b0 PS2 is compiling with null drivers 2018-11-09 22:40:50 +01:00
Stuart Carnie
3a64ddc287
fix(metal): Enable GL context for HAVE_COCOA_METAL 2018-11-05 06:54:46 -07:00
twinaphex
624698d2d9 (Ozone) Add menu color theme 2018-10-27 16:51:17 +02:00
twinaphex
75d36ebc1f (Ozone) Button legend now responds to 'Menu Swap OK/Cancel' setting 2018-10-27 06:18:56 +02:00
twinaphex
ebd8e5bbc2 Cleanup 2018-10-17 06:20:22 +02:00
twinaphex
778c3fff73 (GL) Use shader_driver directly 2018-10-15 06:47:18 +02:00
twinaphex
9e2d688e1d Get rid of video_context_driver_get_context_data 2018-10-15 01:27:18 +02:00
twinaphex
454761a6ed Get rid of video_context_driver_bind_hw_render 2018-10-14 19:49:24 +02:00
twinaphex
2edd03361c Remove video_context_driver_check_window 2018-10-14 17:49:29 +02:00
twinaphex
e661cf3cfd Rewrite video_context_driver_init_first 2018-10-14 08:13:05 +02:00
twinaphex
2bca74bbaa Fix this 2018-10-14 08:00:42 +02:00
twinaphex
24e18fcce6 Simplify video_context_driver_init_first 2018-10-14 07:59:43 +02:00
twinaphex
4d6dfd163d Remove unused function 2018-10-14 06:00:26 +02:00
twinaphex
60eb45c102 prevent some pointer grabbing 2018-10-01 02:00:07 +02:00
twinaphex
fe8a9d7dc3 Cleanups 2018-09-30 03:09:49 +02:00
twinaphex
1012416b67 Change size of video_driver_window_title to 512 2018-09-28 21:43:23 +02:00
M4xw
cf097d7f42 [LIBNX] Implement OpenGL 2018-09-27 01:23:24 +02:00
alphanu1
c362a6d7f4
Added functions for new CRT SwitchRes options 2018-09-23 20:39:40 +01:00
twinaphex
b5c6586b12 Change CRT switch resolution - add options 'Off/15 Khz/31Khz' 2018-09-17 01:30:49 +02:00
twinaphex
bf75e6b9d7 video_context_driver_swap_interval - add in safeguard 2018-09-12 07:16:33 +02:00
twinaphex
650c173125 Turn public functions into static functions 2018-09-12 06:39:07 +02:00
twinaphex
3c160a6eb4 Create video_driver_get_all_flags 2018-09-12 06:31:41 +02:00
twinaphex
914df58d2e (WGL) Adaptive Vsync should work now for WGL 2018-09-12 03:59:25 +02:00
twinaphex
4738ef545c Change interval type to signed int 2018-09-12 00:08:13 +02:00
alphanu1
952b46f2c1
Fix for crt interlaced bug 2018-09-08 22:09:30 +01:00
orbea
d8ea30881d Default to gl instead of vulkan.
If the video_driver is set incorrectly it will default to vulkan
instead of gl. However its possible to have RetroArch built with
vulkan even with no working vulkan drivers and this will cause a
segfault.

Defaulting to gl again should be a safer default which should crash
for fewer users.

Fixes https://github.com/libretro/RetroArch/issues/5568.
2018-08-24 13:55:09 -07:00
Brad Parker
341cf63399 Qt: show shader pass in parameters window, reload shader params when shader is reloaded 2018-08-14 21:38:52 -04:00
Tatsuya79
e48b9011bf Don't adjust audio for VRR. Silence log message about it. 2018-08-09 12:29:40 +02:00
twinaphex
0df98a53a6 Use video_driver_is_threaded_internal from within gfx/video_driver.c 2018-07-14 05:24:28 +02:00
twinaphex
cc473a25b9 Add video_driver_is_threaded 2018-07-14 05:23:03 +02:00
Brad Parker
637ded4ef1 add 21:9 aspect ratio 2018-07-13 15:29:07 -04:00
Brad Parker
ab27b7c85f initial SIXEL video driver 2018-07-12 16:55:08 -04:00
Dwedit
41ce61974d A hack to invalidate the frame_cache_data pointer during the following events:
Load Game, Reset, Init, Unload, Unload Game, Video Driver Destroy, Video Driver Free, Video Driver Init

This prevents an invalid pointer from being read if the first frame starts out paused.
2018-07-06 09:53:31 -05:00