338 Commits

Author SHA1 Message Date
twinaphex
59ff094b3b Add set_blend to video_poke interface 2013-03-10 03:53:42 +01:00
twinaphex
79a27e34ed (XDK) Start to implement video_poke interface 2013-03-10 03:34:37 +01:00
twinaphex
91e3355268 (RMenu) Use video_poke interface for RMenu as well 2013-03-10 02:58:55 +01:00
twinaphex
ec114db356 (Android) Reimplemented input loop - better throughput/latency 2013-03-02 23:53:06 +01:00
twinaphex
9b9c280f2b (Playbook) Removing offending piece of code that was causing all
the problems
2013-02-27 08:22:48 +01:00
twinaphex
fbb83564ef (Playbook) Finally displays properly - yay 2013-02-27 08:21:46 +01:00
twinaphex
1a0aaf0e9d (Playbook) Hook up more state management - still attempting to
find the display problem
2013-02-27 08:05:36 +01:00
twinaphex
5b2a5c76b5 (Playbook) Starts showing game image - totally screwed up pitch right now
though
2013-02-26 16:34:10 +01:00
twinaphex
94379e8ae9 Forgot to commit bbqnx_ctx.c 2013-02-26 14:12:28 +01:00
Themaister
6dd4a9b492 Log which SwapInterval implementation is used. 2013-02-24 02:09:27 +01:00
Themaister
c78239a10d Avoid async error handling breaking XSetInputFocus. 2013-02-23 15:20:47 +01:00
Themaister
00d7d6c7ca Drop redundant input code in GLX. 2013-02-23 15:15:49 +01:00
Themaister
100c26f067 Avoid failing when XSetInputFocus fails. 2013-02-23 15:15:10 +01:00
Themaister
eb0476ffab Add configurable GL context. 2013-02-23 14:50:18 +01:00
Squarepusher
bd4d97337c Merge pull request #139 from Themaister/thread_video
Threaded video driver
2013-02-19 14:17:00 -08:00
twinaphex
0357f1510c (RMenu) Add low RAM mode 2013-02-17 20:23:27 +01:00
Themaister
034c553ff6 Merge branch 'master' into thread_video
Conflicts:
	console/griffin/griffin.c
2013-02-17 13:25:41 +01:00
Themaister
483d877498 Fix call to fill_dated_filepath 2013-02-17 10:39:54 +01:00
twinaphex
0a0aba068d Rename screenshot_generate_filename 2013-02-17 03:50:19 +01:00
Themaister
0ca8730fdc Set gl->tex_filter correctly in gfx_ctx_set_filtering. 2013-02-17 01:45:14 +01:00
Themaister
76bf41188a Add video_threaded option to Android. 2013-02-17 00:26:17 +01:00
Themaister
ed55245551 Use the more correct format for X/EGL. 2013-02-15 11:38:27 +01:00
Themaister
35813414be Fix KMS mode.
Wrong color format was used.
2013-02-15 11:30:59 +01:00
Themaister
384d6846b6 Use KMS more inline with upstream example code. 2013-02-15 11:13:30 +01:00
Themaister
bd4b22835c Init threads in X/EGL. 2013-02-15 10:28:10 +01:00
Themaister
076f7ea22e Add more basic debugging to KMS/EGL. 2013-02-15 10:28:02 +01:00
Themaister
236cae258d Use GLX 1.3 more correctly. 2013-02-14 15:40:54 +01:00
ToadKing
bf474b9f63 (Android) fix new FPS measurement 2013-02-04 18:02:10 -05:00
twinaphex
a88f1c3dce (RMenu/PS3) Saves 'menu_path_texture' now to config 2013-02-01 09:13:29 +01:00
twinaphex
dfe7e760d7 (PS3) Add ability to set menu skin 2013-02-01 07:42:36 +01:00
twinaphex
914e39c55a (RMenu) Refactor RMenu images 2013-02-01 06:53:41 +01:00
Themaister
9372e26cf3 No need anymore to explicitly set window icon. 2013-01-27 12:12:43 +01:00
Themaister
1a4b094abf Use /usr/share/pixmaps instead of icons. 2013-01-26 17:52:04 +01:00
twinaphex
8efc01b321 (RARCH_CONSOLE) Use new unzip code and remove console-centric
stuff
2013-01-22 00:14:24 +01:00
twinaphex
f677c974fa (XDK) Cleanup xdk_ctx_driver_destroy 2013-01-19 11:53:48 +01:00
twinaphex
ca9edec941 (PS3) Add PAL60 mode 2013-01-17 12:17:02 +01:00
twinaphex
a1dfe4f741 (Xbox 1) Fix build 2013-01-12 03:36:05 +01:00
twinaphex
04cacb5e30 Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state 2013-01-12 03:13:03 +01:00
twinaphex
c7adeb9ed0 (RMenu) Rmenu now uses g_settings.video.font_size 2013-01-11 21:05:15 +01:00
twinaphex
cc43b84ff2 (RARCH_CONSOLE) Refactor more state variables 2013-01-11 19:44:34 +01:00
twinaphex
b67fd69c26 (RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen 2013-01-11 18:14:54 +01:00
twinaphex
9bc24151f2 (XDK D3D) Go through local pointer to render device 2013-01-11 00:58:08 +01:00
twinaphex
6d755ae193 (Android) Rename android_glue.h into frontend_android.h and move it 2013-01-09 05:12:56 +01:00
twinaphex
dfc2d7ed3f (PS3) Fix build 2013-01-08 22:24:39 +01:00
twinaphex
10fd5ea617 (360) Add more error checking in D3D code 2013-01-08 17:48:55 +01:00
twinaphex
a6f89670c9 (PS3) No longer needlessly loads RMenu background image three
times in a row
2013-01-06 07:03:17 +01:00
twinaphex
f8160fb2bd (Android) Cleanups 2013-01-06 06:10:24 +01:00
twinaphex
cd46fc96a6 (Android) Refactor g_android 2013-01-05 07:38:59 +01:00
twinaphex
fc55e48221 (Android) Cut down on g_android usage 2013-01-05 07:20:02 +01:00
twinaphex
d6dca4c3d0 (PS3) Should fix resolution switching issues 2013-01-03 04:47:12 +01:00