markwkidd
4897cc1740
add "d3d" to list of retroarch.cfg video options
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After referring to some forum posts suggesting using "d3d9" for the video mode on an older Windows installation (incorrect) I finally figured out that the Direct3D mode is called "d3d." Hopefully including it in these instructions will save someone else the same time and research.
2016-12-25 15:01:49 -05:00
twinaphex
1d070aae93
Silence warnings; set default autoconfig dir
2016-12-25 19:28:44 +01:00
Twinaphex
fbcd7739d9
Merge pull request #4312 from Aaahh/patch-1
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(ffmpeg core) Add GLFFT toggle
2016-12-25 16:35:07 +01:00
Aaahh Ahh
c51f6ad041
(ffmpeg core) Add GLFFT toggle
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Adds a toggle for GLFFT
2016-12-25 01:47:09 -05:00
Brad Parker
f94e346e2a
update JP translation
2016-12-25 00:38:18 -05:00
twinaphex
b4760ef065
Wii port works again
2016-12-25 04:13:30 +01:00
twinaphex
a2515339e9
This nonsense can go now
2016-12-25 02:11:42 +01:00
twinaphex
397c1d24a8
Be more careful with allocations
2016-12-25 02:05:34 +01:00
twinaphex
4ddbde8a09
(movie.c) Be more careful with allocations
2016-12-25 01:57:15 +01:00
twinaphex
bb4888ae22
Be more careful with allocations
2016-12-25 01:52:40 +01:00
twinaphex
2156bb43a1
Be more careful with allocation and assignment
2016-12-25 01:46:32 +01:00
twinaphex
17609e1d42
Only grab setting pointer for command events where we need it
2016-12-25 01:28:16 +01:00
twinaphex
e50ecc1b5f
command_event - cleanup
2016-12-25 01:24:17 +01:00
twinaphex
d76a5ac3f7
Remove default switch case for command_event
2016-12-25 01:22:47 +01:00
twinaphex
d66c23f3f3
Only read system info for disk core options
2016-12-25 01:19:38 +01:00
twinaphex
f2c022cd54
command.c - use string_is_empty
2016-12-25 01:14:30 +01:00
twinaphex
c3c963799b
Create command_event_resize_windowed_scale
2016-12-25 01:11:18 +01:00
twinaphex
bfd0f0bc3d
Move menu shader code to menu_shader.c
2016-12-24 23:36:07 +01:00
twinaphex
5758da85b0
Create menu_shader functions
2016-12-24 23:32:02 +01:00
twinaphex
42ffa50758
(menu_shader.c) Cleanup
2016-12-24 23:06:38 +01:00
Twinaphex
ad0707d289
Merge pull request #4309 from GregorR/netplay-reverse-catchup
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Reverse catch-up, i.e., server-demanded stalling
2016-12-24 21:55:12 +01:00
Gregor Richards
cd281d5757
Reverse catch-up, i.e., server-demanded stalling
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Previously, if two clients were connected to the same server and one of
them was ahead of the server, the only way to rectify that situation was
for the client to get so far ahead that it stalled, as the server could
only catch up with an ahead client if all clients were ahead. That's
unrealistic. This gives the server the alternate option of demanding
that a client stall. This keeps things nicely in line even with >2
players.
2016-12-24 15:25:03 -05:00
twinaphex
958a028b0a
(task_database.c) Remove unused message queue
2016-12-24 20:36:37 +01:00
twinaphex
a94c20713d
Update copyright
2016-12-24 20:24:06 +01:00
twinaphex
9db910c049
Cleanup
2016-12-24 20:22:23 +01:00
Twinaphex
f8d9eede45
Merge pull request #4308 from Ryunam/master
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Add toggle to show / hide Import Content tab on XMB
2016-12-24 20:09:28 +01:00
Ryunam
c80d1e8242
Add toggle to show / hide Import Content tab on XMB
2016-12-24 18:45:15 +01:00
twinaphex
f0a04fd98c
Rename 'Load Archive/Open Archive')
2016-12-24 03:41:51 +01:00
twinaphex
cc282e4bf6
Prevent crash when we select 'Open Archive' and we have no
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installed cores and no core info files
2016-12-24 03:33:31 +01:00
twinaphex
c27038d9bd
(Wii) Fix build
2016-12-24 03:21:29 +01:00
twinaphex
70a1a5f38e
Buildfixes
2016-12-24 01:48:36 +01:00
twinaphex
a5e4ea2f33
C89_BUILD fix
2016-12-24 01:47:01 +01:00
twinaphex
64dc7daeca
(MSVC) MSVC build fixes
2016-12-24 01:45:37 +01:00
twinaphex
3639011ed4
(XMB) Cleanup
2016-12-24 01:44:30 +01:00
twinaphex
6d965a7399
Hide Mouse/Touch support for non-advanced mode
2016-12-24 01:08:42 +01:00
twinaphex
46d3f7983d
When fullscreen toggling, when we go from windowed to fullscreen,
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hide the system cursor, otherwise show it
2016-12-24 01:03:20 +01:00
Jean-André Santoni
fe0e458ba9
Move shutdown at the bottom of the main menu
2016-12-23 22:12:50 +01:00
twinaphex
0382f3ccd3
(XMB/MaterialUI) Hide mouse cursor after roughly 3 seconds
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of inactivity
2016-12-23 22:12:30 +01:00
twinaphex
74e224abf0
(menu_input_bind_dialog.c) Use timer code
2016-12-23 19:17:38 +01:00
twinaphex
ab2ee3c690
Simplify menu_dialog.c
2016-12-23 16:32:21 +01:00
twinaphex
f6ec61b15c
Create rarch_timer functions and have menu_dialog.c use them
2016-12-23 15:36:47 +01:00
twinaphex
2f352ed1b7
(Menu) We need to enable this code from now on regardless of the OSK
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keyboard being enabled or not
2016-12-23 15:23:38 +01:00
Twinaphex
39f984b0dd
Merge pull request #4306 from notnotme/fix/vita-materualui-sublabel
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VITA/materialui - make sublabel text readable
2016-12-23 12:40:20 +01:00
Romain Graillot
401e82c316
VITA/materialui - make sublabel text readable
2016-12-23 12:14:46 +01:00
Brad Parker
25353c31e3
add new hash strings, update JP translation
2016-12-23 01:20:41 -05:00
twinaphex
e67cb7650c
(menu_displaylist.c) Create core_name variable
2016-12-23 04:26:29 +01:00
twinaphex
33f65dae57
(menu_displaylist.c) Cleanups
2016-12-23 04:13:40 +01:00
Twinaphex
220412886b
(menu_displaylist.c) Prevent edge case crash - no core has been installed
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yet, we load a zipped rom, and we select 'Load Archive' - crash
2016-12-23 04:11:15 +01:00
twinaphex
87e5c5a1bd
input_menu_keys_pressed - remove some more boilerplate code
2016-12-23 02:28:13 +01:00
twinaphex
af5aaa9db8
Cleanup boilerplate code in input_menu_keys_pressed
2016-12-23 02:22:47 +01:00