6033 Commits

Author SHA1 Message Date
Twinaphex
b48d896c1e Merge pull request #4249 from joolswills/mali_fbdev_ctx_warning
added stdlib.h - fixes warning with free / system
2016-12-15 20:01:18 +01:00
Jools Wills
4153785130 added stdlib.h - fixes warning with free / system 2016-12-15 18:59:20 +00:00
twinaphex
a5d4032d01 (X11) Cleanups 2016-12-15 12:37:14 +01:00
twinaphex
97c9eab9ba (menu_displaylist.c) Indenting breaks syntax formatting for vim 2016-12-15 08:36:28 +01:00
twinaphex
6807ef007b (gl_common.c) Cleanups 2016-12-14 19:29:14 +01:00
Logan McNaughton
fc4c7529a1 Fix internal formats used with texture creation 2016-12-14 09:54:55 -08:00
twinaphex
f9b019c83a Rename loadTexture to gl_load_texture_image 2016-12-14 16:59:16 +01:00
Logan McNaughton
8cd2566128 Simplify glTexImage2D/glTexStorage2D calls
Also add support for glTexStorage2DEXT (GLES2)
2016-12-14 07:29:37 -08:00
twinaphex
6a45541f24 (Vulkan) Rename pipeline files 2016-12-12 13:17:20 +01:00
twinaphex
8042c2ac62 Move config_file_userdata.c to libretro-common 2016-12-12 12:36:46 +01:00
twinaphex
a94b15ac86 (Vulkan) Add pipeline snow simple shader 2016-12-12 05:21:38 +01:00
Arzed Five
18392a5e40 (XMB VK snow) Attempt to fix the Vulkan snow menu shader 2016-12-12 03:46:26 +00:00
twinaphex
c0caae124e Prevent warning 2016-12-11 22:11:03 +01:00
Brad Parker
7c176c3d14 replace simple snow with fancy snow code with different parameters 2016-12-11 13:00:12 -05:00
aliaspider
5cf8391c5a replace the glsl snow shader with a more lightweight version.
(gpu usage is approximately 25% compared to the original.)
2016-12-11 15:52:32 +01:00
barbudreadmon
ad273d6299 Fix for issue #4165
vulkan video driver don't rotate the same way as gl video driver without this.
2016-12-11 10:53:02 +01:00
twinaphex
a210e4f6fe (PS3) Some build fixes 2016-12-10 09:39:07 +01:00
twinaphex
1b29d41661 (render_chain_gl_legacy.c) Cleanups 2016-12-10 07:30:14 +01:00
twinaphex
be459a6281 Cleanups 2016-12-10 07:28:08 +01:00
twinaphex
aa5730dbc9 (render_chain_gl_legacy.c) Cleanups 2016-12-10 07:26:50 +01:00
Brad Parker
1f39426195 only use fancy ribbon on GLES if GL_OES_standard_derivatives extension is detected 2016-12-09 19:32:55 -05:00
Logan McNaughton
1d69baca82 Use glTexStorage2D for FBO textures 2016-12-08 21:14:10 -07:00
Logan McNaughton
b275b2e113 Use RGBA8 for FBO texture internal format on GLES3
GLES3 supports GL_RGBA8 as an internal format for textures.

Using the sized format (RGBA8 instead of RGBA) allows more flexibility. In my case I am trying to use glCopyImageSubData and it only works on textures with sized internal formats.
2016-12-07 11:22:24 -07:00
twinaphex
6200c3a1e0 Clean up mutex functions 2016-12-07 08:51:38 +01:00
twinaphex
a12d0d082d Move input_translate_coord_viewport to video_driver.c 2016-12-07 08:07:11 +01:00
twinaphex
bcfb80072c (XDK) Remove this - would have to be reimplemented 2016-12-07 07:02:41 +01:00
twinaphex
700365c433 (XDK) Another buildfix 2006-05-14 14:08:32 +02:00
twinaphex
0b0a5b7890 Add HAVE_D3D9 ifdef 2016-12-07 06:59:46 +01:00
twinaphex
de94f77629 (XDK) Buildfixes 2006-05-14 14:02:54 +02:00
twinaphex
2b262c6b32 (render_chain_xdk.cpp) Add d3d.h include 2016-12-07 06:48:04 +01:00
twinaphex
ec676e3e62 Add header include 2016-12-07 06:46:15 +01:00
twinaphex
ccacfcda60 (render_chain_xdk.cpp) Add header include 2016-12-07 06:34:22 +01:00
twinaphex
e0c3626791 Turn this into _XBOX360 ifdef 2016-12-07 06:32:05 +01:00
twinaphex
28fa2a240a (XDK) Buildfixes 2006-05-14 13:36:54 +02:00
twinaphex
adb39cc844 Turn last param of d3d_set_texture into void * 2016-12-07 06:26:24 +01:00
twinaphex
53ca2f0a53 Add runloop.h include 2016-12-07 06:22:57 +01:00
Brad Parker
32a3026654 enable standard derivatives extension for GLES, adds support for complex XMB ribbon 2016-12-06 21:04:12 -05:00
Brad Parker
12294c96aa check for high precision floats on GLES, then enable if supported 2016-12-06 21:04:12 -05:00
Brad Parker
f90ab6e189 default to highp precision for GLES 2016-12-06 21:04:12 -05:00
twinaphex
d3db3a7ec4 (Vulkan) Add pipeline simple snow 2016-12-06 00:51:48 +01:00
twinaphex
9f470c53ae Add 'Simple Snow' shader to GLSL backend 2016-12-06 00:48:36 +01:00
twinaphex
abaa6eda62 Rename VIDEO_SHADER_MENU_SEC to VIDEO_SHADER_MENU_2 2016-12-06 00:34:38 +01:00
twinaphex
94528ed28d (Drivers) Cleanups/style nits 2016-12-05 02:09:32 +01:00
twinaphex
9e2717e927 Revert "Create drivers_data array and no longer use recording_data"
This reverts commit e049b7e1f0728a6148323c05d1f7052882ff66c0.
2016-12-05 02:02:59 +01:00
twinaphex
e049b7e1f0 Create drivers_data array and no longer use recording_data 2016-12-05 01:56:06 +01:00
twinaphex
bbbcc97f57 Simplify input_push_analog_dpad 2016-12-04 22:20:47 +01:00
twinaphex
85aa88f665 Simplify input_push_analog_dpad 2016-12-04 21:30:50 +01:00
twinaphex
59c317dc1d Pass pointers to input_push_analog_dpad 2016-12-04 20:20:35 +01:00
Twinaphex
ea5b0bd6c9 Merge pull request #4154 from fr500/master
review: make preset loading more robust
2016-12-04 19:40:37 +01:00
radius
ddf10e93f0 remove filestream, use path_file_exists instead 2016-12-04 12:38:46 -05:00