77 Commits

Author SHA1 Message Date
twinaphex
d11006e041 Move frame_count to g_runloop 2015-03-07 13:14:04 +01:00
twinaphex
795ef467ac Move msg_queue and nbio/http to runloop struct 2015-03-07 13:01:41 +01:00
twinaphex
a74cb0574b Create g_runloop and start moving variables there 2015-03-07 12:36:50 +01:00
notaz
a63dba42ce omap_gfx: implement _set_texture_frame 2015-03-07 02:43:08 +02:00
notaz
b33630b8dc omap_gfx: don't allocate vram if enough is available
this allows to use the layer even if it's already in use by some display
2015-03-07 02:42:56 +02:00
notaz
8df0dd990e omap_gfx: fix build 2015-03-07 02:42:43 +02:00
twinaphex
e1dca5de36 (sunxi_gfx.c) Style nits #2 2015-03-06 23:36:13 +01:00
twinaphex
4cb819543e (sunxi_gfx.c) Style nits 2015-03-06 23:25:46 +01:00
twinaphex
f32abcf532 (sunxi_gfx.c) Turn a whole bunch of functions static 2015-03-06 23:10:47 +01:00
twinaphex
c06558972b (sunxi_gfx.c) style nits 2015-03-06 22:59:10 +01:00
Twinaphex
5132b410a8 Merge pull request #1471 from aliaspider/master
(PSP) add missing screenshot function.
2015-03-06 22:41:11 +01:00
aliaspider
c708453f06 (PSP) add missing screenshot function. 2015-03-06 22:27:06 +01:00
vanfanel
9831f8f1d0 Added sunxi graphics backend. No additional libs or blobs required. 2016-01-10 11:04:32 +00:00
twinaphex
b9a17d0d05 (PS3) Take out hacky hack HAVE_GCMGL ifdefs 2015-03-05 14:26:34 +01:00
Toad King
23f2e3b0e1 [GX] reset menu pitch & custom viewport when changing resolution 2015-02-28 22:42:06 -06:00
Toad King
14fe8623bb [GX] fix menu pitch 2015-02-28 22:18:23 -06:00
aliaspider
4317c4f1cb (PSP) fix build.
add 7-zip support.
fix cores filenames detection in core_info_list_new.
use sceRtcGetCurrentTick instead of the less precise gettimeofday for
the performance counter.
2015-02-25 13:30:46 +01:00
twinaphex
f08160396b Get rid of unneeded gfx_gfx.h header 2015-02-24 22:13:40 +01:00
twinaphex
f80e3740aa Implement set_video_mode in video poke interface 2015-02-24 21:57:51 +01:00
twinaphex
13a391c165 Implement get_video_output_prev/get_video_output_next 2015-02-24 21:36:23 +01:00
twinaphex
7e9aeee05d (GX) Implement get_video_output_size for Wii/Gamecube 2015-02-24 20:22:45 +01:00
twinaphex
523d9503da (GL) Implement get_video_output_size for GL driver 2015-02-24 20:09:10 +01:00
twinaphex
f9ede9d00a Add get_video_output_size to video driver's poke interface 2015-02-24 20:06:58 +01:00
Tobias Jakobi
dab91b0c73 exynos_gfx: actually turn off the crtc during cleanup
Disabling the crtc is completly independent of the used
connectors. Use the correct parameters so that the drm
core actually disables the crtc.
2015-02-24 16:53:54 +01:00
Toad King
509e7f8fc8 [GX] compile fix 2015-02-23 21:54:44 -06:00
twinaphex
d09574bb1f Move files around 2015-02-22 04:56:18 +01:00
Higor Eurípedes
c281f0fc68 (griffin) Fix glx, xegl and xvideo build 2015-02-20 23:35:39 -03:00
Higor Eurípedes
cb7b6ef45c (gl.c) Fix undefined gl_get_proc_address 2015-02-20 23:35:39 -03:00
Tobias Jakobi
cf3eea13df exynos_gfx: handle drmModeSetCrtc failing
This shouldn't happen anymore after the connector ID fix, but
the checks don't hurt and protect us from future mishaps.
2015-02-20 10:54:23 +01:00
Tobias Jakobi
551123d4d6 exynos_gfx: set connector_id in exynos_init
The connector ID is only used for initial setup of the CRTC
and when deinitializing the backend, so this bug probably
wasn't noticed at all.
2015-02-20 10:44:54 +01:00
Tobias Jakobi
5574d95add exynos_gfx: fix memory leak in exynos_free
The exynos_device object was never freed, so we had a tiny
memory leak when reinitializing the gfx backend.
2015-02-20 10:43:18 +01:00
Tobias Jakobi
6327f45d4f exynos_gfx: update copyright 2015-02-20 10:39:27 +01:00
twinaphex
8f5809ee46 Take out make_current_context 2015-02-16 23:41:49 +01:00
sergiobenrocha2
ab3f821c64 Fix build with vg enabled. 2015-02-14 14:49:21 -02:00
twinaphex
64446ef497 Rename and move rarch_viewport 2015-02-14 05:52:05 +01:00
twinaphex
7df7201b31 Go through menu_driver_resolve 2015-02-13 23:41:34 +01:00
twinaphex
d1483d1530 (GX) Buildfix 2015-02-13 19:11:53 +01:00
twinaphex
4d31687899 Create menu_driver_resolve to avoid having to pass state pointer
around between functions
2015-02-13 19:00:59 +01:00
twinaphex
948847edc1 (GL) Style nits 2015-02-13 02:21:54 +01:00
twinaphex
fafd472b2f (GL) Refactor gl_check_fbo_dimensions 2015-02-13 02:02:03 +01:00
twinaphex
7daf9fae03 Fix crash on startup with threaded video 2015-02-12 21:58:35 +01:00
twinaphex
4d478434c7 (Menu) Start getting rid of void * pointer 2015-02-11 20:28:54 +01:00
twinaphex
539c26c611 Refactor gl_set_texture_fmts 2015-02-11 16:11:05 +01:00
twinaphex
821a3283dc Refactor gl_set_texture_frame 2015-02-11 16:05:11 +01:00
twinaphex
118ce66dec Refactor gl_load_texture_data 2015-02-11 15:53:37 +01:00
twinaphex
77f6b98aa9 Reuse gl_load_texture_data some more 2015-02-11 15:46:55 +01:00
twinaphex
f3002c334f Move GLSL driver higher up the priority list 2015-02-09 21:49:29 +01:00
twinaphex
e0184f0877 We don't want to allow the user to disable fonts and lock himself
out of seeing a GUI - gets rid of hack in gl.c
2015-02-09 19:11:53 +01:00
twinaphex
90e5cffab8 Add RETRO_ENVIRONMENT_MAKE_CURRENT_CONTEXT 2015-02-08 18:39:12 +01:00
SuperrSonic
2e61bafb1e (GX) Use custom viewports in 240p 2015-02-05 16:19:00 -04:00