2415 Commits

Author SHA1 Message Date
IlDucci
cd8396edd4 Fetch translations from Crowdin 01-Oct-2021 2021-10-01 23:32:17 +02:00
Ben Hamilton (Ben Gertzfield)
1970786932
New feature: Use gamepad combo to quit Retroarch (#13017)
* Refactor menu toggle combo button logic to allow quit combo button

* Quit gamepad combo

* Fixes from @jdgleaver
2021-09-24 18:30:46 +02:00
Víctor "IlDucci
226f5fb456
Fetch translations from Crowdin 17-Sep-2021 (#13007) 2021-09-17 20:23:02 +02:00
Michael Burgardt
d8db234df0
Concatinate some previously truncated strings for easier translation (#12120) 2021-09-16 19:00:14 +02:00
IlDucci
08f75ab195 Fixing a typo at MENU_ENUM_SUBLABEL_MANUAL_CONTENT_SCAN_VALIDATE_ENTRIES 2021-09-10 17:11:55 +02:00
jdgleaver
6da778b934 (Playlist Manager) Add 'Refresh Playlist' option 2021-09-09 16:18:26 +01:00
Michael Burgardt
303d17e2e6 Rebase 'Add generic rumble gain to input settings' by davidgfnet 2021-09-08 19:52:32 +02:00
twinaphex
623e09dc47 Fix wording 2021-09-04 21:38:33 +02:00
twinaphex
b05a0d5aed * Enable HDR for WinRT/UWP (only works on PC UWP for now, won't work on Xbox yet swapchain
issues with both D3D11/12)
* Add sublabel for Expand Gamut
*
2021-09-04 21:36:48 +02:00
MajorPainTheCactus
536d18778b
Fixed up HDR for UWP/WinRT builds (#12936)
Fixed D3D11 validation warnings
Fixed up technically incorrect labels

Co-authored-by: Autechre <libretro@gmail.com>
2021-09-04 21:13:24 +02:00
twinaphex
28d1788e1e (HDR) Add sublabels 2021-09-04 19:59:16 +02:00
Víctor "IlDucci
017f9f8939
Fetch translations from Crowdin 04-Sep-2021 (#12934) 2021-09-04 17:43:20 +02:00
Víctor "IlDucci
916ebb98e7
Fixing a couple of minor typos related to the HDR PR. (#12935) 2021-09-04 17:43:11 +02:00
bulzipke
8adc24ecbc
(3DS) Add bottom screen menu (#12470)
* (3DS) Add bottom screen menu
 -> User can save/load state on botom screen with thumbnail.
 -> Call a save_state_to_file() when RAM state has data to write a disk.
 -> If the bottom screen needs updating, swap the bottom framebuffers.

Add: SAVE/LODE STATE TO RAM
 -> This is useful for devices with slow I/O
 -> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data

* Rewrite path_get_state to retroarch_get_current_savestate_path

* Fix unterminated state_path
2021-09-03 18:14:03 +02:00
Autechre
7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
jdgleaver
a6901dc85e Add option to (force-)write current core options to disk 2021-08-26 11:42:46 +01:00
Autechre
23a06ef1a1
Merge pull request #12863 from sonninnos/config-ar
Default aspect ratio + sublabel correction
2021-08-25 17:29:25 +02:00
sonninnos
f21f113678 Add sublabel for 'Menu Sounds' 2021-08-24 21:05:21 +03:00
sonninnos
eb49458284 Default aspect ratio + sublabel correction 2021-08-23 18:13:46 +03:00
sonninnos
71ca56e0fb Add missing sublabels for video options 2021-08-23 17:44:02 +03:00
IlDucci
ddd75d3bb9 Fetch translations from Crowdin 20-Aug-2021 2021-08-20 11:17:16 +02:00
jdgleaver
fa7dd0f6d9 Add facility to cap maximum window size in windowed mode 2021-08-16 17:49:11 +01:00
IlDucci
9ad6ebc879 Fetch translations from Crowdin 13-Aug-2021 2021-08-13 21:35:50 +02:00
jdgleaver
c4880ca840 Add option to disable core option categories 2021-08-13 16:18:02 +01:00
Autechre
f9c0cb198c
Revert "I have added a new theme for Ozone (Ocean Blue)" 2021-08-02 17:14:45 +02:00
Autechre
c427e9d9ba
Merge pull request #12420 from SecularSteve/Ocean_Blue_Ozone_Colour_theme
I have added a new theme for Ozone (Ocean Blue)
2021-08-01 22:22:26 +02:00
Autechre
18cc6b4bd9
Merge pull request #12545 from DisasterMo/testing
Move MENU_ENUM_LABEL_VALUE_ACHIEVEMENT_PAUSE_MENU to lbl.h
2021-08-01 22:17:06 +02:00
Autechre
984d8e2584
Merge pull request #12717 from IlDucci/translationsupdatewithscript
Fetch translations from Crowdin 30-Jul-2021
2021-07-31 19:58:16 +02:00
Jamiras
bb6911077a add messages for unknown game and network error 2021-07-30 11:16:12 -06:00
IlDucci
33ac1856f2 Fetch translations from Crowdin 30-Jul-2021 2021-07-30 17:06:13 +02:00
sonninnos
149beaf061 'Automatic Mouse Grab' option 2021-07-29 02:16:43 +03:00
jdgleaver
218286aa99 (RS90) Add optional approximate 'semi-linear' scaling filter 2021-07-21 14:11:42 +01:00
jdgleaver
e306dd8eeb Automatically disable core info cache when core info directory is read-only 2021-07-19 16:39:18 +01:00
Autechre
8bde566019
Merge pull request #12664 from markwkidd/upnp-error
clarify netplay upnp port mapping status messages
2021-07-19 02:11:44 +02:00
Mark W. Kidd
03f2d2376e clarify netplay upnp port mapping messages 2021-07-16 11:20:13 -04:00
IlDucci
7900ba604f Fetch translations from Crowdin 15-Jul-2021 2021-07-15 15:21:27 +02:00
Autechre
0d46eb9066
Merge pull request #12612 from guoyunhe/crowdin
Fetch translations from Crowdin
2021-07-09 16:39:49 +02:00
Autechre
7d9d57dc50
Merge pull request #12564 from sonninnos/integer-overscale
Integer overscale option
2021-07-08 12:03:28 +02:00
Guo Yunhe
7b46cca917 Fetch translations from Crowdin 2021-07-04 21:43:39 +08:00
IlDucci
aacf2bed34 Fetch translations from Crowdin 30-Jun-2021 2021-06-30 14:54:34 +02:00
sonninnos
b483f233d2 Integer overscale option 2021-06-24 00:56:52 +03:00
Autechre
f83e614b4e
Merge pull request #12563 from IlDucci/translationsupdatewithscript2
'Fetch translations from Crowdin 23-Jun-2021'
2021-06-23 18:46:30 +02:00
IlDucci
c8241f3f21 'Fetch translations from Crowdin 23-Jun-2021' 2021-06-23 16:00:53 +02:00
jdgleaver
3a82cf980d 'Analog to Digital Type' usability improvements 2021-06-23 14:28:45 +01:00
Autechre
0a75b51b29
Merge pull request #12534 from jdgleaver/input-port-remapping
Add support for mapping multiple controllers to a single input device
2021-06-21 15:28:34 +02:00
jdgleaver
973f5cda6d Add support for mapping multiple controllers to a single input device 2021-06-21 12:42:38 +01:00
Michael Burgardt
1657d67182 Move MENU_ENUM_LABEL_VALUE_ACHIEVEMENT_PAUSE_MENU to lbl.h 2021-06-20 22:15:31 +02:00
Autechre
7949a9c8ad
Merge pull request #12528 from IlDucci/crowdinfix-20210615
Fix Encore Mode on Github, minor English change
2021-06-20 16:55:07 +02:00
Michael Burgardt
10f0073778
adjust h2json and json2h scripts to be comment agnostic (#12532)
Co-authored-by: Michael Burgardt <michael.burgardt@rwth-aachen.de>
2021-06-16 17:21:57 +02:00
IlDucci
138d5b3a4e Fix Encore Mode on Github, minor English change
- Fixes the Encore Mode string being misread by the Crowdin scripts.
 - Minor change on MENU_ENUM_SUBLABEL_CRT_SWITCH_HIRES_MENU's structure (by @DisasterMo, he asked me to do so).
2021-06-15 11:33:50 +02:00