libretroadmin
1581ece9ea
Cleanups
2023-03-17 00:03:23 +01:00
libretroadmin
3f485de88c
i(dinput/winraw/x11) Fix issue pointed out in PR #15026
2023-02-26 15:51:37 +01:00
libretroadmin
e1521dd86d
(X11 input) Silence warning
2023-02-19 12:44:04 +01:00
libretroadmin
963bb92f95
(Input) Style nits/code simplifications
2023-02-19 06:30:14 +01:00
libretroadmin
8a3686df58
Revert "Header cleanups - don't include retroarch.h everywhere"
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This reverts commit 0e3b478f8c00b015aec9a78d13e73277500e5449.
2023-01-08 09:05:46 +01:00
libretroadmin
0e3b478f8c
Header cleanups - don't include retroarch.h everywhere
2023-01-08 08:56:57 +01:00
neil4
b98c53ddb7
Improve haptic feedback for input overlays ( #14517 )
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Repurpose vibrate_on_keypress to enable device's standard keypress feedback on overlay key/button state changes
- Add keypress_vibrate function ptr to input_driver_t (only implemented on Android for now)
- (Android) Remove APP_CMD_VIBRATE_KEYPRESS
- (Android) Add doHapticFeedback, called directly to avoid latency
2022-10-16 09:58:09 +02:00
LibretroAdmin
d0c6dfee0b
Cleanup bitmask setting
2022-10-05 18:43:58 +02:00
gblues
1ef78d3e3d
Any pad can control the menu ( #13173 )
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* Any pad can control the menu
== DETAILS
I am not sure I've quite got it so that any pad can *open* the
menu, but I do have it so any pad can control it.
- split out the input processing into a separate method
- track down and squish some hairy bugs that boiled down to
bad pointer math
- it looks like `menu_driver.c` has a mix of line endings, so I
ran it through `dos2unix` so it has consistent line endings
again.
- verified that this change did not impact actual cores
* optimize out cumulative_bits
* Incorporate PR feedback
Many thanks to @jdgleaver for providing these optimizations.
* apply one more optimization
2021-11-03 16:32:15 +01:00
twinaphex
cfe9d60f51
Get rid of button_is_pressed
2021-04-15 06:55:35 +02:00
twinaphex
f1cf5ceb82
(input drivers) Cut down on code duplication
2021-04-11 16:31:46 +02:00
twinaphex
1f506615d3
(x11_input.c) Cut down on code duplication
2021-04-11 06:29:36 +02:00
twinaphex
ca5ce839ce
Small cleanups to button input handling code - several parameters
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were no longer used
2021-04-10 19:06:56 +02:00
sonninnos
ce29b70ae9
(X11) Remove useless XGrabs
2021-03-08 19:58:36 +02:00
jdgleaver
ce47fe7e28
(X11) Enable keyboard input when mouse cursor is not inside the RetroArch window but window still has focus
2021-01-20 10:24:07 +00:00
jdgleaver
b1ee5a2421
(X11) Fix mouse input when mouse is grabbed
2021-01-16 13:57:25 +00:00
Tony Jansson
0a3520130b
(X11) Mouse grab redux
2020-10-28 17:51:36 +02:00
Tony Jansson
dd07ff3a66
(X11) Mouse grab fix
2020-10-27 20:41:36 +02:00
twinaphex
1c5f4e1dee
Start cutting down on input_state - move all joypad driver code up to
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higher-level retroarch.c
2020-09-02 15:26:03 +02:00
twinaphex
2fde8c21a9
Remove set_rumble function from input driver
2020-09-02 00:38:11 +02:00
twinaphex
acc0f2143f
Change input_key_pressed so we no longer need to pass joypad
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to the poll function callback
2020-09-01 21:43:39 +02:00
twinaphex
1d67ae3c63
Fix Android error
2020-09-01 17:41:05 +02:00
Autechre
71fbd8bdae
Update x11_input.c
2020-08-31 14:22:07 +02:00
twinaphex
6f92c56ca3
Simplify input drivers
2020-08-31 02:07:43 +02:00
twinaphex
d4d8b6934a
Put keyboard_mapping_blocked into p_rarch / rarch struct
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instead
2020-08-30 18:47:29 +02:00
twinaphex
035efa5136
Inline pressed_analog functions into input_state function itself
2020-08-30 16:57:04 +02:00
twinaphex
e119d3c98e
Further cleanups/standardizations to analog_pressed
2020-08-30 16:38:53 +02:00
twinaphex
262e68be3b
Standardize x_pressed_analog
2020-08-30 15:52:58 +02:00
twinaphex
5f08605680
Refactor joypad drivers
2020-08-30 05:29:32 +02:00
twinaphex
84a312535e
Cleanup set_rumble functions
2020-08-29 22:22:26 +02:00
twinaphex
b3744c3126
Put input_jpyad_init_driver last in 'input' callback function
2020-08-29 20:46:42 +02:00
twinaphex
e6b9420a15
(Input) reorder structs, alignment
2020-08-26 15:32:05 +02:00
twinaphex
cd2d4f2248
Revert "Remove input_x11_common.c and merge into x11_input.c"
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This reverts commit a0948c1d9d7a67bce750dcfba16aa1feec7db710.
2020-07-20 01:46:03 +02:00
twinaphex
a0948c1d9d
Remove input_x11_common.c and merge into x11_input.c
2020-07-20 01:39:55 +02:00
twinaphex
6e2c519513
(X11) Buildfix
2020-07-19 04:51:22 +02:00
twinaphex
abc19cbe02
(X11) Cleanups
2020-07-19 04:48:14 +02:00
twinaphex
d97e590aaf
Reimplement multi button state functions
2020-07-19 03:18:12 +02:00
twinaphex
3297e464c4
(Input) Optimize input bitmask codepath
2020-07-14 01:39:07 +02:00
twinaphex
689ac432d6
MOve input_joypad_analog call to inside retroarch.c instead of the
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input driver itself, and make function static
2020-06-23 18:31:40 +02:00
twinaphex
35c55c4b50
Potential fix for #10884
2020-06-22 20:34:40 +02:00
twinaphex
c7cd327b5b
Rearrange input state input drivers for ANALOG - do joypad
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processing first, then keyboard second
2020-06-13 05:25:10 +02:00
twinaphex
5b81b6887b
(X11) Buildfix #3
2020-06-13 02:07:43 +02:00
twinaphex
9d65f7e633
(X11) Buildfix #2
2020-06-13 02:06:24 +02:00
twinaphex
60ca3d0ad7
(X11) Buildfix
2020-06-13 02:05:16 +02:00
twinaphex
9ede38df93
(X11) Cleanups
2020-06-13 02:03:48 +02:00
twinaphex
4a91b11806
Further input driver standardization
2020-06-12 18:28:07 +02:00
jdgleaver
2c956fbe85
(X11/udev) When fetching RETRO_DEVICE_ID_JOYPAD_MASK, only query keyboard if corresponding gamepad button is not pressed
2020-06-12 16:06:32 +01:00
jdgleaver
321ede2256
(X11/udev) Input fixes
2020-06-12 14:12:22 +01:00
twinaphex
d1d8386343
(udev) Cleanups
2020-06-11 21:38:58 +02:00
twinaphex
11520f9704
(X11) Buildfix
2020-06-11 20:23:44 +02:00