Guo Yunhe
e9916df9d0
Change keys to upper case
2020-06-02 10:28:00 +03:00
Francisco José García García
f976078ef2
[VITA] GL fixes
2020-05-31 17:10:26 +02:00
Ash Logan
ed24d05752
WiiU: gfx_display: fix non-vertex coordinates in draws using tex shader
...
This second case is hit when there's a quad with different-coloured
corners, since the tex shader is needed to support that. In the quad
case, there are no vertexes, and the ->x,y,width,height fields are used
instead.
Fixes #8519 .
2020-04-22 23:35:46 +10:00
twinaphex
2dc0fdcfee
(gfx drivers_display) Cleanups
2020-03-28 03:47:05 +01:00
twinaphex
c3be8f45fc
(Metal) Buildfix
2020-03-09 01:18:01 +01:00
twinaphex
c16568cf32
(gfx drivers display) No more video_frame_info dependency
2020-03-08 22:06:08 +01:00
twinaphex
7a9684b6ea
(Gfx display) scissor_begin/scissor_end - drop video_frame_info dependency
2020-03-08 22:06:08 +01:00
twinaphex
591bb36e03
(gfx display) blend_begin/blend_end - no more dependency on
...
video_frame_info
2020-03-08 21:02:03 +01:00
twinaphex
809e22ec1a
(gfx display) set_viewport - no longer dependent on video_frame_info
2020-03-08 20:23:39 +01:00
twinaphex
874510152e
(drivers_display) Get rid of video_frame_info argument for
...
get_default_mvp
2020-03-08 19:59:03 +01:00
twinaphex
cfa90a4a36
(gfx/drivers_display) cleanups
2020-03-08 01:28:15 +01:00
twinaphex
9b76446b48
Cache video_info->width/video_info->height into local variables
...
and use them throughout code
2020-03-07 21:18:12 +01:00
twinaphex
b4b758466f
(gx_display_gl) Simplifications
2020-03-07 01:47:44 +01:00
twinaphex
9a6ab81739
MOve gfx_display and gfx_animation to gfx/
2020-02-16 15:26:58 +01:00