Twinaphex
74ccee0d54
(PS3) Builds again - GL changes
2012-09-11 10:07:38 +02:00
Twinaphex
6206320e45
Stub paths for HAVE_OPENGLES || HAVE_OPENGL_MODERN
2012-09-11 10:01:23 +02:00
Twinaphex
b6d2b0f3bf
(GL) Use HAVE_OPENGL_MODERN ifdef in some places where it's needed
2012-09-11 09:57:53 +02:00
Twinaphex
079585d428
(GL) Clean up ifdefs - cut down on them (PS3 now uses HAVE_PSGL,
...
PSL1GHT now uses HAVE_OPENGL_MODERN)
2012-09-11 09:55:03 +02:00
Themaister
ddcc3119a9
Fix Win32 build.
2012-09-10 23:19:02 +02:00
Themaister
756f8fb3db
Cleanup PBO handling. Makes it optional via ./configure.
2012-09-10 23:17:48 +02:00
Themaister
2bf3514316
Properly use GL_UNPACK_ROW_WIDTH for FF GL.
2012-09-10 19:00:41 +02:00
Hans-Kristian Arntzen
afb4474a64
Don't #ifdef for HAVE_OPENGLES in cellos.
2012-09-10 17:55:41 +03:00
Themaister
7b8d412a16
Should fix build on PS3.
2012-09-10 11:19:54 +02:00
Themaister
9871b8d56f
Add preliminary PBO mode for GL. (GLES).
2012-09-10 11:15:48 +02:00
Themaister
cfae6196a6
Cleanups in GL. Use GL_TRIANGLE_STRIP instead of GL_QUADS.
2012-09-10 10:29:50 +02:00
Themaister
3f84fc3263
Fix breakage of screenshots.
2012-09-10 09:52:34 +02:00
Themaister
0cb232a171
Avoid possible warnings in null_ctx.
2012-09-10 09:39:30 +02:00
Twinaphex
fb1853654b
(Android) Add null_fonts, libretroarch links now
2012-09-10 02:02:30 +02:00
Twinaphex
e6303c9615
Add null_ctx.c and use this for Android for now
2012-09-10 02:00:06 +02:00
Twinaphex
61b0811501
(Android/GLES) Add HAVE_OPENGLES defines to gl.c - remaining stuff todo -
...
GL_QUADS not supported on GLES - GL_UNPACK_ROW_LENGTH/GL_PACK_ROW_LENGTH
not supported on GLES without extensions - all client state array
stuff unsupported -
- Query extensions and see if GL_UNPACK_ROW_LENGTH and GL_PACK_ROW_LENGTH
are available (on Tegra SOCs they should)
2012-09-10 00:39:26 +02:00
Themaister
4ff087cc36
Fix CXX_BUILD.
2012-09-09 23:37:12 +02:00
Themaister
29a1e7ac27
Purge some still lingering SSNES-isms.
2012-09-07 21:56:26 +02:00
Themaister
552cbd69fa
Fix scaler build on 32-bit.
2012-09-07 11:14:07 +02:00
Themaister
41359681c3
Add special point scaler for optimal speed.
2012-09-03 00:48:00 +02:00
Themaister
3f613882a3
Avoid using IS_LINUX. Use plain __linux__.
2012-09-03 00:08:33 +02:00
Themaister
ebd5bc85d5
Optimize -> bgr24 conversion paths.
2012-09-02 23:49:30 +02:00
Themaister
b9630e2a2c
Optimize rgb1555 -> argb8888 conversion in SSE2.
2012-09-02 20:04:35 +02:00
Themaister
86b444cb97
Use bilinear for downscales, point for upscales.
2012-09-02 15:30:15 +02:00
Themaister
dff4e32cf6
Add licensing headers to scaler code.
2012-09-02 14:44:21 +02:00
Themaister
19fa31f17d
Add custom scaling routines.
...
Implemented for point, bilinear, lanczos.
Partly optimized for SSE2.
2012-09-02 14:30:46 +02:00
Themaister
8663c1f009
Do not include SDL_syswm.h on OSX as it breaks.
2012-09-01 15:32:21 +02:00
Toad King
535f83be3e
(GX) implement debug text
2012-08-27 16:09:53 -04:00
freakdave
e525f20b2a
(Xbox 1) Fixed screen residues from temporary messages appearing in certain viewports
...
(Xbox 1) Fixed include typo in xdk_d3d8.cpp
2012-08-26 20:00:53 +02:00
Twinaphex
62aee43228
(RMenu) Refactored bloated menu stack code - should use less
...
memory now
2012-08-22 01:16:46 +02:00
twinaphex
9c1725358b
(Xbox 1/RMenu context) build fix
2012-08-22 00:37:42 +02:00
Twinaphex
9a0d6a0c33
(PS3) Bug fix - menu now starts up properly if 'Custom Scaling/Dual
...
Shaders' is set to 'OFF'
2012-08-22 00:01:59 +02:00
twinaphex
476f5a9fe3
(XDK) Abstracted screenshot code
...
(360) Fixed some XUI menu placements
2012-08-21 20:40:13 +02:00
Toad King
0c326bba2f
(RARCH_CONSOLE) fix core-provided aspect ratio
2012-08-20 20:10:55 -04:00
Twinaphex
969a92ac17
(RARCH_CONSOLE) Add apply_state_changes to video driver
2012-08-20 12:41:10 +02:00
Toad King
fda2dff40c
(RARCH_CONSOLE) add core resolution (use aspect ratio provided by the emulation core)
2012-08-19 21:08:50 -04:00
twinaphex
9cdb6991ea
(360) Display tweaks
2012-08-19 22:03:24 +02:00
Themaister
8198927260
Fixup build on Win32.
2012-08-16 10:09:44 +02:00
Themaister
447412c6df
Abstract all use of *Pointer() functions to one point.
2012-08-14 23:32:55 +02:00
Themaister
1794aa6dff
Do not call set_nonblock_state for FF buttons if vsync isn't activated.
2012-08-12 09:36:15 +02:00
Themaister
9f452def9c
Actually update rarch_video.h.
2012-08-11 20:36:52 +02:00
Twinaphex
e3e3e1f3bc
(PS3) Create gfx_ctx_get_aspect_ratio
2012-08-10 07:20:49 +02:00
Twinaphex
28eb3604f9
(PS3/Gl) refactored stuff
2012-08-10 06:50:41 +02:00
Twinaphex
fcebaca85e
(PS3) Rewrite resolution context code
2012-08-10 04:48:21 +02:00
Twinaphex
44209a4318
(PS3) Remove hardcoded tex coord matrices
2012-08-10 00:28:43 +02:00
Themaister
f4ecdf2bce
Remove use of cgGLSetStateMatrixParameter.
2012-08-09 23:53:15 +02:00
Themaister
a283a54bee
Use calculated MVP directly in shader params.
2012-08-09 23:21:59 +02:00
Themaister
450b59262b
Avoid redundant FF GL calls.
2012-08-09 22:06:57 +02:00
Themaister
749329f455
Fix build if freetype isn't enabled.
2012-08-09 10:36:51 +02:00
Themaister
db6c0ee85c
Use custom matrix calculation routines.
...
Aims for more compatibility with modern OpenGL.
2012-08-09 08:56:35 +02:00