Jay McCarthy
bdac9e9717
Fixing Use Empty Path on directory settings
2014-11-26 14:24:18 -05:00
Twinaphex
d5f15fadff
(iOS) iOS/menu.m - style nits
2014-11-17 13:09:05 +01:00
Jay McCarthy
f27283d8cd
Always use the cbs actions and never the setting actions
2014-11-16 19:16:32 -05:00
Jay McCarthy
885adeb755
Improving iOS configuration menus, specifically for default paths,
...
directory selection, and give example enumeration for strings.
2014-11-11 12:12:47 -05:00
Jay McCarthy
62fe517682
Removing dead code from old menu system
2014-11-05 11:50:56 -05:00
Jay McCarthy
760c7b7489
Settings working
2014-11-05 11:31:20 -05:00
Jay McCarthy
6cbbf834e0
Menu navigation works correctly, just need settings
2014-11-05 11:19:41 -05:00
Jay McCarthy
f2f96bcac8
First draft of ios_menu
2014-11-04 22:01:01 -05:00
Twinaphex
b81a40081e
(Apple) Build fixes
2014-10-27 04:29:21 +01:00
twinaphex
9a9fa6532a
Move file_path.c to libretro SDK
2014-10-22 00:23:06 +02:00
Twinaphex
c6a94593cf
(Apple) Build fixes
2014-10-20 21:52:33 +02:00
twinaphex
16d440e6a3
(ObjC) Avoid local variables named index
2014-10-20 19:33:50 +02:00
Twinaphex
6eedfd5a14
(iOS) Menu - reimplementation/build fixes
2014-10-18 08:07:56 +02:00
Twinaphex
8856ed59a7
(iOS) Reimplement / get building again
2014-10-18 07:58:17 +02:00
Twinaphex
3866fba3a7
(iOS) Add more #if 0 blocks indicating code that needs to be reimplemented
...
in iOS menu
2014-10-18 07:11:09 +02:00
Twinaphex
967edbb0e8
(iOS) Stub out core_info_get_custom_config code for now
2014-10-18 07:08:09 +02:00
Twinaphex
c82145ff48
(iOS) menu.m - use g_defaults.history
2014-10-17 05:12:57 +02:00
Twinaphex
9357b86fe1
(iOS) Get rid of apple_run_core invocations in apple/iOS/menu.m and
...
move over to new way of loading core. TODO: might need some kind
of explicit return to game in case main menu doesn't get shut down
when we invoke this
2014-10-17 02:49:25 +02:00
twinaphex
81824f213d
(iOS) Add TODO notes
2014-10-16 23:53:58 +02:00
Twinaphex
a84d11abda
(iOS) Take out 'Close Content'
2014-10-16 21:43:49 +02:00
Cristian Sandu
1ecc9093d5
Fix crash on iOS; was crashing when init with nil core
2014-10-14 22:47:57 +03:00
Twinaphex
22ad0d5d03
(iOS) Add to iOS solution as well
2014-10-09 05:20:13 +02:00
Twinaphex
060ce68405
(iOS) Build fixes
2014-10-09 04:04:11 +02:00
Twinaphex
1898bd93b1
(iOS) Menu - cleanup
2014-10-08 02:50:54 +02:00
Twinaphex
3ce378d264
(OSX/iOS) Build fixes for changes in setting_data_get_list
2014-10-08 02:42:41 +02:00
twinaphex
8dbe11613d
Add need_refresh parameter to setting_data_get_list
2014-10-07 02:49:04 +02:00
Twinaphex
099b3f6fd7
(iOS) Menu - some cleanups
2014-09-28 18:18:26 +02:00
Lioncash
965dd829b7
iOS: Use accessors instead of direct variables
2014-09-20 23:58:10 -04:00
Lioncash
1e02afcbdf
iOS: Get rid of some unsigned/signed comparison warnings.
2014-09-20 21:48:36 -04:00
Lioncash
ed192392f0
iOS: Directly synthsize RAMenuItemBasic properties
...
On iOS, when properties are not explicitly synthesized in their implementation, the compiler will attempt to do something that is called "autosynthesis", which is essentially it synthesizing the properties for you. However this problem with this is that it can trip up the compiler if you have a subclass of a base class that has a property with the same name as one in the base class.
Also consider how properties work. Say we have a property like so:
@property int someVar;
This is telling the compiler to make a getter and a setter for a class member variable named someVar which is of type int. So the following functions will be created.
+(int) someVar(), which is the getter.
+(void) setSomeVar:(int) var, which is the setter.
In this case, RAMenuItemBasic inherits from NSObject, which already has a function named "description", yet we were trying to generate a getter/setter for our own variable named that, which leads to clashing. This is why the property was never being synthesized correctly. Directly declaring the synthesizing calls ourself fixes this.
2014-09-20 16:54:06 -04:00
twinaphex
72e556083c
Rename core_info_has_custom_config to core_info_get_custom_config
2014-08-18 13:01:31 +02:00
Twinaphex
f8ebcd3530
(iOS) Build fix
2014-08-17 17:46:00 +02:00
twinaphex
57dae32b66
Refactor away core_info_get_custom_config
2014-08-17 17:42:45 +02:00
twinaphex
cc3835c915
Rewrite core_info_get_custom_config
2014-08-17 17:35:17 +02:00
twinaphex
21dff0771e
Rewrite setting_data_get_string_representation
2014-08-17 16:20:37 +02:00
twinaphex
b21a757b5e
Change retroarch-game-history to retroarch-content-history
2014-08-15 19:33:53 +02:00
Twinaphex
b8c5caa749
(iOS) Refactor willReloadData
2014-08-15 17:54:59 +02:00
Twinaphex
1fd2dc138a
(iOS) Build fix
2014-08-15 17:43:39 +02:00
twinaphex
12471729f4
Move state_slot variable from g_extern to g_settings
2014-08-02 01:20:39 +02:00
Twinaphex
4d5e5d9a13
(iOS) Rearrange some more settings in Cocoa menu
2014-07-27 06:56:37 +02:00
Twinaphex
1818f638c9
(iOS) Rearrange settings in Cocoa menu
2014-07-27 06:51:00 +02:00
twinaphex
5cf88dd5de
(Menu/Settings data) Need to expose audio_enable for iOS too
2014-07-26 17:43:01 +02:00
Twinaphex
438f2f111c
(iOS) Don't do setting_data_reset in runActionSheet - retains
...
settings
2014-07-26 03:37:49 +02:00
Twinaphex
89220e8d12
(iOS) Add back setting_data_save_config
2014-07-26 03:32:44 +02:00
Twinaphex
f88636eb2b
(iOS) Take out non-existing 'audio_rate_control' option
2014-07-25 19:47:19 +02:00
Twinaphex
7baaf963c9
(iOS) Make wasSelectedonTableView more robust
2014-07-25 19:45:52 +02:00
Twinaphex
a094aaf302
(iOS) runActionSheet - make it more robust
2014-07-25 19:35:09 +02:00
twinaphex
78fcd416e7
Take out input_overlay_enable
2014-07-25 18:57:07 +02:00
Twinaphex
17287000f0
(iOS) Remove setting_data_save_config
2014-07-24 06:43:47 +02:00
Twinaphex
350913daa7
(Apple) Refactor apple_run_core
2014-07-24 04:32:46 +02:00