9 Commits

Author SHA1 Message Date
Themaister
8bb4cbae46 Avoid complete reinit on apply_state_changes.
Clean up multi-pass logic a bit in D3D9.
2013-04-21 14:04:16 +02:00
Themaister
e95a15d4ed CGP fixes in D3D9. 2013-04-21 11:18:55 +02:00
OV2
20d1fba464 win32: use shader_parse for d3d 2013-04-07 01:14:05 +02:00
OV2
144fb0de43 win32: set stock shaders after last pass, destroy cg programs on deinit 2013-03-30 14:20:40 +01:00
OV2
c9f4db8dcc win32: add float_framebuffer and frame_count_mod to d3d9 2013-03-30 14:20:34 +01:00
OV2
a00858a6be win32: use color in d3d stock shader, pass valid color values 2013-03-29 11:46:56 +01:00
Twinaphex512
3005adffc3 (D3D driver) Add HAVE_CG defines 2012-11-14 01:13:08 +01:00
Themaister
c0323a5677 Use Rarch state tracker. 2012-10-27 12:20:52 +02:00
Themaister
e53dd431b4 Begin merging D3D9 driver. 2012-10-26 22:18:26 +02:00