57 Commits

Author SHA1 Message Date
twinaphex
1348902146 (GX Input) Cleanups 2020-06-23 19:10:27 +02:00
twinaphex
689ac432d6 MOve input_joypad_analog call to inside retroarch.c instead of the
input driver itself, and make function static
2020-06-23 18:31:40 +02:00
twinaphex
4a91b11806 Further input driver standardization 2020-06-12 18:28:07 +02:00
twinaphex
eb78b608d3 Cut down on code duplication 2020-06-12 00:50:08 +02:00
twinaphex
ecfdc867f8 Cleanups 2020-06-12 00:16:31 +02:00
twinaphex
a7a03984f1 (input drivers) Cleanups 2020-06-10 04:00:40 +02:00
twinaphex
5bb85ee5d5 (GX) Buildfix 2020-02-27 23:32:18 +01:00
twinaphex
26b3ccf2e5 Don't pass joypad_info by value 2020-02-27 07:33:14 +01:00
twinaphex
0ec3a8a449 (Input) Settings cleanups 2020-02-23 06:05:23 +01:00
benoa
9250f649db GameCube: Fix build 2019-09-19 15:13:22 +02:00
benoa
744fac6777 Wii: Add wiimote lightgun support 2019-09-15 00:46:02 +02:00
twinaphex
65b4c2595e Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
twinaphex
bee9984745 Update all other input drivers 2019-07-22 01:20:00 +02:00
twinaphex
f4104f5c9a Regression in
9c73d3305d
- joykey needs to be uint64_t and then is later cast to uint16_t -
is apparently important for hotkeys
2019-07-21 16:22:41 +02:00
twinaphex
4c69dad0ce Define DEFAULT_MAX_PADS inside config.def.h - get rid of the messy
MAX_PADS macros everywhere
2019-07-19 12:55:38 +02:00
twinaphex
9c73d3305d Insert input_joypad_pressed into drivers themselves 2019-06-23 18:20:48 +02:00
twinaphex
1e863b0f4d Optimal way of grabbing all button states in a bitmasked value -
should allow us to do only one function call to the RA input
driver's input state callback
2019-06-23 06:09:45 +02:00
orbea
28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
twinaphex
ea09c29e04 Update implementations for other input drivers - not all input
drivers support this yet
2018-07-15 14:34:02 +02:00
twinaphex
69f85556a3 Get rid of meta_key_pressed 2017-12-18 05:59:57 +01:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex
a3ded01b64 Cleanups 2017-09-27 23:16:37 +02:00
twinaphex
6b3dbff75f Merge input_driver.c and input_joypad_driver.c 2017-06-06 05:56:02 +02:00
twinaphex
96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
twinaphex
8bd12368ef Pass joypad_driver name to input_driver_init function and make
sure we don't need to access the settings struct from the
input driver
2017-01-10 17:59:48 +01:00
twinaphex
d48141041d Pass joypad_info to input_state function callback - less
settings pointer grabbing
2017-01-10 17:40:21 +01:00
twinaphex
da4d2a9f42 Remove conditionals for device JOYPAD from input_state callback functions 2017-01-10 17:05:04 +01:00
twinaphex
b9945f05f1 Pass joypad_info to input_joypad_analog 2017-01-10 03:53:57 +01:00
twinaphex
6376f2af68 Add rarch_joypad_info_t 2017-01-10 03:44:53 +01:00
twinaphex
ce98a4dd19 Get rid of now unused input_driver_key_pressed 2016-10-29 04:57:28 +02:00
twinaphex
d246d320c7 Get rid of messy 'all_users_control_menu' hack - will be dealt
with better once menu_input branch has been merged
2016-10-27 07:00:13 +02:00
twinaphex
8ce882c829 Should hopefully fix most of the remaining issues 2016-10-26 10:29:26 +02:00
twinaphex
647ffca76c Optimize input_joypad_pressed code 2016-10-23 20:37:12 +02:00
twinaphex
51b0e61712 Cleanups 2016-09-11 16:24:02 +02:00
twinaphex
acd4dd527b Header include cleanups 2016-09-05 18:31:32 +02:00
Brad Parker
a17679a0c5 add input option to allow any user to control the menu 2016-09-03 19:01:29 -04:00
Brad Parker
0eb1777a1f remove extra semicolons 2016-09-03 10:30:21 -04:00
twinaphex
4a7ab8366b Move libretro.h headers to libretro-common/include 2016-05-10 19:03:53 +02:00
twinaphex
347a18cb30 Update input headers 2016-01-10 04:33:01 +01:00
twinaphex
a3e52a9369 Put M_PI inside retro_miscellaneous.h 2015-11-24 00:05:37 +01:00
Twinaphex
57e8cfe1f9 Totally reimplemented MFi support 2015-11-16 02:39:38 +01:00
twinaphex
22f85b11df Don't need this anymore 2015-11-07 20:59:12 +01:00
twinaphex
6ac88eed54 Cleanups 2015-10-23 08:34:15 +02:00
twinaphex
1a20e19c51 We will now be able to know from which input device type the input
event comes from - i.e. keyboard or gamepad
2015-10-22 19:17:47 +02:00
twinaphex
450c665619 Create meta_key_pressed 2015-07-17 03:31:51 +02:00
twinaphex
23348f41ac (GX) Menu button toggle should work again 2015-07-12 10:41:49 +02:00
twinaphex
0107be2485 (GX) Refactor controls 2015-07-12 01:58:43 +02:00
twinaphex
e2d510e4f6 (GX) No longer depend on global pointer in input driver 2015-07-10 18:44:11 +02:00
twinaphex
bdb3cd9b1c (GX) Build fix 2015-06-22 08:01:13 +02:00
twinaphex
0e046c2fbb Create input_driver_keyboard_mapping_is_blocked/input_driver_keyboard_mapping_set_block 2015-06-19 03:45:23 +02:00