1128 Commits

Author SHA1 Message Date
libretroadmin
3737b99b05 Cleanups 2023-05-30 22:10:03 +02:00
libretroadmin
c07e6a6da2 Cleanups 2023-05-30 20:30:37 +02:00
libretroadmin
6c10d92e1f Cleanups 2023-05-29 19:44:57 +02:00
libretroadmin
b2dff50d8a Cleanups 2023-05-29 19:39:27 +02:00
libretroadmin
c24744eae5 Remove video_driver_show_mouse/hide_mouse 2023-05-29 18:58:23 +02:00
Bernhard Schelling
18f79a8a8d Allow RETRO_ENVIRONMENT_SET_MEMORY_MAPS also after core startup
Change the comment in libretro.h about the removed limit and handle the environment call during core runtime in RetroArch.
2023-05-28 05:23:12 +02:00
zoltanvb
afa0e389aa Display server for KMS
Add a display server construct for DRM/KMS mode. The main use is
to provide resolution changes (including automatic refresh rate
switch) for this configuration, i.e. DRM context and OpenGL drivers.

To enable refresh rate restoration after automatic refresh rate
change, av_info->timing_fps is also adjusted on core close / RA exit.

No effects expected on CRTSwitchRes.
2023-05-19 17:34:25 +02:00
libretroadmin
fe529ff591 Refactor away menu_driver_list_cache 2023-05-12 01:00:08 +02:00
libretroadmin
7db9a4acfa Header cleanups 2023-05-11 05:45:04 +02:00
libretroadmin
099f33e0b3 (Menu) Simplifications 2023-05-06 22:10:55 +02:00
libretroadmin
c087b044c2 * Add TODO/FIXME localize notes
* More snprintf optimizations
2023-04-30 19:30:07 +02:00
warmenhoven
295e5f0682
JIT support in iOS (#15224)
* Use AltKit to try to enable JIT on iOS

* libretro: Add API to check JIT availability on iOS
2023-04-26 01:55:37 +02:00
libretroadmin
d48bd7244a Libretro API update - add new context hardware render enums - enables
autodetection of DX12 for PS2 core
2023-04-11 00:54:02 +02:00
aliaspider
0adbd6905f
add D3D12 HW_render support. (#15177) 2023-04-10 01:08:44 +01:00
Joe Osborn
807640fed3
Associate states with replays (#15070)
* change bsv file suffix to replay, update strings

* add trivial RPLY block to save states

* WIP rerecording support, doesn't load states properly yet--issue with checking identifiers?

* Fixed a type error to get time identifiers working right, ready for testing

* handle case where state without replay data is loaded during replay

* cleanups

* whitespace cleanup

* Cleanups, change replay file format magic, fix logic around future states

* Remove failed future message

* Add play-replay-from-slot command, fix load-state-from-slot to use given slot

* build fixes

* Fix race conditions in emscripten build and incorrect replay state incrementing

* Style fix for single line if

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-08 00:10:59 +01:00
Joe Osborn
4d81f70f00
Replay nomenclature (#15054)
* change bsv file suffix to replay, update strings

* Fix bsv cli args

* Fix help whitespace

* Fix another message

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 23:16:48 +01:00
sonninnos
a256a504a8
Fix auto savestate path (#15055) 2023-03-03 23:16:20 +01:00
Joe Osborn
2125770236
Replay UI support (#15048)
* Add bsv replay controls (not yet fully implemented), remove toggle

see notes in task_movie.c, make sure command.c calls the right
functions, check retroarch.c and other todos.

bsv files are also now stored with states, not saves.

* Compilation fixes

* Added command impls for play and record replay, and some code in load state to do the right thing there

* Guard some parts of the new code with HAVE_BSV_MOVIE

* wip, menu fixes

* more menu fixes, osd for movie errors, halt recording properly

* Menu and label fixes

* move bsvs to own file suffix series under savestates, fix recording and playback command validity checks

* Fix replay autoincrement

* fix endif placement, whoops

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 00:52:22 +01:00
Jesse Talavera-Greenberg
152867d14f
Revert "Fix #15039 (#15042)" (#15043)
This reverts commit c3a5a25d435e660fd61cec351e9602b30dcdc305.
2023-03-02 02:08:56 +01:00
Jesse Talavera-Greenberg
c3a5a25d43
Fix #15039 (#15042)
- Move the uninit_libretro_symbols call to the end
- The drivers may need access to the core for deinitialization
2023-03-01 13:34:10 +01:00
libretroadmin
0422dfb5b5 Cleanups 2023-02-28 18:32:11 +01:00
HyperspaceMadness
e4a11cff59
Shader Preset - Wildcard Replacement in Paths on Load (#15023)
When a simple preset loads, wildcards which are found in paths inside the presets will 
be replaced with values coming from the current RetroArch context.  This will operate
on both texture paths and reference paths.

This would allow you to do things like have one preset which could be used with the entire list of images from the Bezel Project

E.G. 
    "/shaders/MyBackground_$VID-DRV$ _$CORE$.png" 
would be replaced with
   "/shaders/MyBackground_glcore_YabaSanshiro.png"
If  no file found at that path, the path will revert to the original path, so operates as a fallback
   "/shaders/MyBackground_$VID-DRV$ _$CORE$.png" 

  * Possible wildcards/tokens to be replaced:
 * 
 *   $CONTENT-DIR$ -> Content Directory of the game rom
 * 
 *   $CORE$       -> Core name
 * 
 *   $GAME$       -> Game ROM's name
 * 
 *   $VID-DRV$   -> Video Driver: Currently active driver, possible replacement values:
 *       glcore
 *       gl
 *       vulkan
 *       d3d11
 *       d3d9_hlsl
 *       "N/A"
 * 
 *   $VID-DRV-SHADER-EXT$   -> Video Driver Shader File Extension: The extension of shaders type supported by the current video driver:
 *       cg
 *       glsl
 *       slang
 * 
 *   $VID-DRV-PRESET-EXT$   -> Video Driver Preset File Extension: The extension of shaders type supported by the current video driver:
 *       cgp
 *       glslp
 *       slangp
 * 
 *   $CORE-REQ-ROT$   -> Core Requested Rotation: Rotation the core is requesting, possible replacement values:
 *       CORE-REQ-ROT-0
 *       CORE-REQ-ROT-90
 *       CORE-REQ-ROT-180
 *       CORE-REQ-ROT-270
 * 
 *   $VID-ALLOW-CORE-ROT$   -> Video Allow Core Rotation: Reflects Retroarch's setting allowing the core requested rotation to affect the final rotation:
 *       VID-ALLOW-CORE-ROT-OFF
 *       VID-ALLOW-CORE-ROT-ON
 * 
 *   $VID-USER-ROT$   -> Video User Rotation: Rotation the core is requesting, possible replacement values, does not affect the UI:
 *       VID-USER-ROT-0
 *       VID-USER-ROT-90
 *       VID-USER-ROT-180
 *       VID-USER-ROT-270
 * 
 *   $VID-FINAL-ROT$   -> Video Final Rotation: Rotation which is the sum of the user rotation and the core rotation if it has been allowed, does not affect the UI:
 *       VID-FINAL-ROT-0
 *       VID-FINAL-ROT-90
 *       VID-FINAL-ROT-180
 *       VID-FINAL-ROT-270
 * 
 *   $SCREEN-ORIENT$   -> Screen Orientation: User adjusted screen orientation, will change windows from landscape to portrait, including the Retroarch UI:
 *       SCREEN-ORIENT-0
 *       SCREEN-ORIENT-90
 *       SCREEN-ORIENT-180
 *       SCREEN-ORIENT-270
 * 
 *   $VIEW-ASPECT-ORIENT$   -> Viewport Aspect Orientation: Orientation of the aspect ratio of the RetroArch viewport
 *       VIEW-ASPECT-ORIENT-HORZ
 *       VIEW-ASPECT-ORIENT-VERT
 * 
 *   $CORE-ASPECT-ORIENT$   -> Core Aspect Orientation: Orientation of the aspect ratio requested by the core
 *       CORE-ASPECT-ORIENT-HORZ
 *       CORE-ASPECT-ORIENT-VERT
 * 
 *   $PRESET_DIR$  -> Preset directory's name
 * 
 *   $PRESET$     -> Preset's name
 * 
 * If no wildcards are found within the path, or the path 
 * after replacing the wildcards does not exist on disk,
 * the path returned will be unaffected.
2023-02-26 19:06:57 +01:00
Joe Osborn
d0ca2384c5
Add LOAD_STATE_SLOT N command to stdin/network protocol (#15010)
* Add LOAD_STATE_SLOT N command to stdin/network protocol

* Style fixes

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-02-24 23:04:39 +01:00
libretroadmin
7ebab640d7 Cleanups/style nits 2023-02-23 13:15:14 +01:00
sonninnos
dfef7a5ba3
Don't take rewind steps while menu pause active (#15009) 2023-02-22 19:02:36 +01:00
Hans-Kristian Arntzen
9f7d0c74d5
[Vulkan] Define and implement v2 of context negotiation interface (#14890)
* [Vulkan] Add v2 of context negotiation interface.

* [Vulkan] Add vkEnumerateInstanceVersion symbol.

* [Vulkan] Implement v2 context negotiation

* [libretro] Add GET_HW_CONTEXT_NEGOTIATION_INTERFACE_SUPPORT.

Works around issues in v1 interface where it was not possible to
query what frontend would do when faces with newer interface versions.

This env-call gives stronger guarantees how things have to work.

* [runloop] Implement GET_HW_CONTEXT_NEGOATION_INTERFACE_SUPPORT.

Fairly trivial. Just report the latest version.

* [Vulkan] Add stricted wording around get_application_info in v2.

* [Vulkan] Be more defensive about get_application_info() in v1.
2023-02-04 16:51:50 +01:00
LibretroAdmin
02f0a829ed
Revert "Add support for system subdirs per core/database (#14885)" (#14941)
This reverts commit c3fe980a1df742f6beb148e9b3a04d54137f0eb3.
2023-02-03 04:04:44 +01:00
LibretroAdmin
e7fe79e8ed
Revert "Ignore system subdir replacement if subdir has subdirs (#14887)" (#14940)
This reverts commit f46550bd7ce7347a4edef163390546a351f84d0d.
2023-02-03 04:04:14 +01:00
Joe Osborn
155e99b92c
add keyboard recording support to bsv (#14933)
* add keyboard recording support to bsv

BSV movies recorded in older RA *WILL NOT* replay properly after this
patch.  While looking to see if the core actually uses a keyboard
device could mitigate this, it is an unavoidable consequence of using
BSV, a format which carries no metadata whatsoever.

* Fix for loop declarations and some whitespace

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-02-01 00:22:00 +01:00
Joe Osborn
5dbdde4316
BSV ergonomics improvements (#14929)
* BSV ergonomics improvements

- Date stamp toggled recordings instead of overwriting or using save
slot number
- Properly stop movie on playback EOF; also pause emulation
- Add recording flag to match playback flag in bsv state enum
- Rename bsv "movie path" to "movie auto path" to clarify role
- Allow stopping movie playback before EOF using record toggle hotkey
---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-31 05:34:26 +01:00
sonninnos
456434928b
Use non-rendering pause mode when frameadvance is triggered (#14931) 2023-01-31 04:27:37 +01:00
sonninnos
6378d8e0f8
Override config + appendconfig fixes (#14920) 2023-01-29 00:12:08 +01:00
Joe Osborn
f149519351
Allow for both -e and -R to start a BSV file recording at a state (#14898)
* Allow for both -e and -R to start a BSV file recording at a state

The key issue is that loading a state takes some time, and the BSV
recording shouldn't start until that's done.

The minimal patch for this would just be a change to runloop.c which
moves movie initialization after entry state loading, throwing in a
task_queue_wait().  This makes for some awkward repeated autoload OSD
messages and doesn't solve the underlying issue.

Most of this change puts BSV recording start/stop into tasks, like
saving and loading are tasks; this was important to centralize BSV
operations a bit more and is the first part of a refactoring towards
more robust input recording.  The necessary wait is introduced in the
begin-recording callback.

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-25 07:15:32 +01:00
sonninnos
f46550bd7c
Ignore system subdir replacement if subdir has subdirs (#14887) 2023-01-22 13:03:10 +01:00
sonninnos
c3fe980a1d
Add support for system subdirs per core/database (#14885) 2023-01-21 19:20:17 +01:00
sonninnos
3b129e6098
State slot hotkey adjustments (#14881) 2023-01-21 13:47:55 +01:00
sonninnos
f421194974
Pause + hotkey + runloop related changes (#14879) 2023-01-21 01:17:47 +01:00
Joe Osborn
17c7e8744e
Don't autoload states if a BSV file is being played back or recorded (#14877)
- Moved BSV initialization before autoload code
- Don't trigger autoload code if there is bsv movie state

Open question: What's the difference between entry state and autoload
state? Should BSV recording use the entry state even if playback does
not?

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-21 00:15:14 +01:00
libretroadmin
16621f0a0c Remove unused variables 2023-01-20 18:33:53 +01:00
reallibretroadmin
1e88300395 Remove unused variables 2023-01-16 20:32:18 +01:00
sonninnos
127c676048
Cleanup runloop_environment logging + readability (#14855) 2023-01-16 01:49:25 +01:00
sonninnos
2f1a03523b
Hotkey blocking correction (#14831) 2023-01-13 04:56:14 +01:00
libretroadmin
f0c8008bda Split up runahead into its own file(s) - runahead.c/runahead.h -
by Dwedit's request
2023-01-11 10:19:56 +01:00
neil4
7213aada8d
Add Preemptive Frames to Latency Settings (#14832) 2023-01-10 07:22:14 +01:00
libretroadmin
e10361ed52 Header include cleanups for driver.h 2023-01-09 15:28:15 +01:00
libretroadmin
daa9e352cc Remove asserts 2023-01-09 00:51:05 +01:00
reallibretroadmin
a34598512e (Auto frame delay) silence some warnings that pop up in Xcode 2023-01-09 00:05:21 +01:00
Tatsuya79
f441821297 Start unpause restriction. 2023-01-07 20:08:40 +01:00
libretroadmin
5ac8cc0b6a * Rename retroarch_path_set_redirect to runloop_path_set_redirect
* move more retroarch path functions to runloop.c - because they
are related to the runloop state instead of retroarch state
2023-01-06 21:21:31 +01:00
libretroadmin
5debb7a622 Rewrite runloop_set_frame_limit 2023-01-06 20:59:15 +01:00