This enhancement is particularly useful when using RetroArch with a touchscreen, as it allows you to resume content without needing to navigate back to the quick menu, thereby preserving the current menu screen.
A core needs to have "/" in its list of supported extensions to indicate support for loading directories.
If a core additionally supports the disk control interface, also support loading of directories as disk images.
Two new settings added to Settings / Input / Menu Control:
- disable left analog stick in menu navigation
- disable right analog stick in menu navigation
Since the corresponding logic is already a distinct logic flow in
input driver, no change was necessary to analog-to-digital settings
or the like.
* sort remaps by connected controller if option is enabled
* ensure dir name is valid based on input device name
* Fix comments
* Fix forbidden mixed declarations and code
* fixing build errors
* fix additional build warning/error
* Resolved code review change requests
* Changed strlcat to strlcpy as per recommendation
* Retrigger checks
* Use proper path separator.
* Ensure default value is toggled off.
* Ensure that gamepad device name is valid.
* Added check for null thumbnail path. Applies to 16951
* Moved null check up the code to cover multiple accesses to the thumbnail path.
* Checked for null values before trying to get logo icons for playlists
* Rolled back the thumbnail_path_gfx changes and instead added
deinitialization of the icon thumbnails when a list was not a playlist.
* Massive reduction in heap space allocation, going from settings struct
264kb to 119Kb
* Use NAME_MAX_LENGTH for base paths/names, etc
* Use DIR_MAX_LENGTH for directory sizes
- add reserved device check against device display name as well
- selected device name matching in menu with or without vid:pid
- cosmetical change in test input file