twinaphex
4dec0f271e
(All other targets) Only save config if g_extern.config_path is
...
set
2013-05-22 22:59:55 +02:00
twinaphex
0977917837
(RGUI) Overlay directory path can now be set (and setting will be
...
saved)
2013-05-22 22:31:16 +02:00
Themaister
503ce7895c
Reset BlendFunc with HW render.
2013-05-22 21:41:10 +02:00
Themaister
f6c126ecaa
Only save config if g_extern.config_path is set.
2013-05-22 19:49:51 +02:00
Themaister
6654979cbb
Enable config_save_on_exit for PC.
...
Off by default. Phoenix fixes later.
2013-05-22 19:49:18 +02:00
twinaphex
46f29b1178
New define RARCH_MOBILE
2013-05-22 16:02:21 +02:00
twinaphex
c315dc90cf
(PC) config_save_file_on_exit off by default
2013-05-22 15:50:38 +02:00
twinaphex
79ea30f54f
Introduce config_save_on_exit
2013-05-22 15:35:28 +02:00
twinaphex
82b6ab3ec7
(NGC) Build fixes
2013-05-22 00:30:02 +02:00
Themaister
fb934931bc
Make SDL/GL last prio.
2013-05-21 22:41:59 +02:00
Themaister
b4b83cdf41
Use VBOs in GLSL.
...
Future proof a bit as future GL versions
require use of VBOs. Also avoids spamming client-side
data to GL all the time.
VAOs are not used, but that is only relevant if we actually
create a GL3+ context.
2013-05-21 10:44:25 +02:00
Themaister
a66fdf8b5f
Style nits.
2013-05-21 08:46:51 +02:00
Squarepusher
525993e55d
Merge pull request #207 from ficoos/retrolaunch_work
...
Retrolaunch improvements
2013-05-20 23:16:50 -07:00
Saggi Mizrahi
00eb501a1c
retrolaunch: Change core selection in retrolaunch
...
This changed makes it so that retrolaunch will choose cores based on a
preference configuration called cores.conf.
This means that different systems can select what cores they prefer to
use when running certain games. Games that don't work on specific cores
can be marked in launch.conf with !core_name and retrolaunch will choose
the next core for that system.
Also launch.conf is now optional meaning that users don't need the cddb
and the dat files to be able to use core auto-selection. They just need
cores.conf.
Signed-off-by: Saggi Mizrahi <ficoos@gmail.com>
2013-05-21 00:12:38 -04:00
Saggi Mizrahi
c038c92f68
retrolaunch: Add genesis multitap games
...
Even though it is not yet supported by libretro
Signed-off-by: Saggi Mizrahi <ficoos@gmail.com>
2013-05-20 22:24:58 -04:00
ToadKing
c673c28274
(GX) fix crash on empty argv
2013-05-20 22:19:10 -04:00
ToadKing
1ef1960ad1
Allow saving "empty" directories in config file
...
"default" gets translated to either ROM directory or platform-default directory, depending on the setting
2013-05-20 22:18:34 -04:00
ToadKing
655546849a
(RGUI) allow setting paths from RGUI
2013-05-20 22:17:26 -04:00
Saggi Mizrahi
811baad078
retroluanch: Add a lot of games to launch.conf
...
Signed-off-by: Saggi Mizrahi <ficoos@gmail.com>
2013-05-20 22:07:47 -04:00
Themaister
0457e41ceb
Fix cg2glsl batch when dir has slash suffix.
2013-05-20 23:46:40 +02:00
Themaister
895d6cb4a7
(Android) Move menu_init() call around.
...
Should be called late (when g_extern.config_path, etc are set).
Fixes ROM history and RGUI showing configured libretro core.
2013-05-20 21:33:05 +02:00
ToadKing
812d78839d
(GX) add hack for bad Salamander behavior
2013-05-19 20:40:48 -04:00
ToadKing
f3b4fbbb2d
(GX) remove IOS reloading, was messing up Salamander and threaded device insertion fixed the issue we were having anyway
2013-05-19 20:40:13 -04:00
ToadKing
57058ee25f
(GX) fix potential memory corruption in rarch_console_exec
2013-05-19 20:39:08 -04:00
twinaphex
f921162cac
(RMenu/PS3) Implement Save Shader Preset
2013-05-19 23:10:21 +02:00
Themaister
b4b669f0e5
Run thread_frame() even when frame = NULL.
...
Fixes RGUI on cores which use duping.
Also avoid redundant frame.lock locking.
If thr->frame.updated is false, the lock
cannot possible be held by thread.
2013-05-19 22:28:32 +02:00
Themaister
12288e9b8c
Avoid potential performance regressions.
...
PSGL uses GL_ARGB_SCE, and not GL_RGBA for one ...
2013-05-19 11:25:56 +02:00
Themaister
18fd41f77e
Avoid Pi hack.
...
Derp. Was configured to low GPU RAM split ...
2013-05-18 22:10:29 +01:00
Themaister
085929a40d
Fix potential segfault if rgui->info is broken.
2013-05-18 22:45:23 +02:00
Themaister
f61cc333e9
Be more explicit about FBO formats.
...
GLES doesn't support 32-bit FBOs.
They seem to only be exposed via OES_rgb8_rgba8 and ARM_rgba8
extensions.
2013-05-18 21:53:26 +02:00
Themaister
c1bd2d25c6
Fix desktop GL build.
2013-05-18 21:23:59 +02:00
ToadKing
fe81760a29
(ANDROID) fix ROM load error message on threaded video
...
remove overlay on ROM load error message
2013-05-18 14:06:23 -04:00
Themaister
9406b0a771
More explicit logging of FBO errors.
2013-05-18 16:51:10 +01:00
Themaister
e5ba936355
Disallow EGL images when using HW render.
2013-05-18 14:51:36 +01:00
Themaister
84d5ee51ca
Fix libretro-test-gl build for Pi.
2013-05-18 14:37:05 +01:00
Themaister
5a18424744
Don't check for FBO when compiling GLES2.
...
Adds FBO support to ARM/Linux which used quickbuild.
2013-05-18 14:29:42 +01:00
Themaister
1325794178
Remove config path in RGUI.
...
Wonky, opens a can of worms to change it.
2013-05-18 00:34:52 +02:00
Themaister
1895cca5d9
Fix overlay input hitbox with scaling.
2013-05-18 00:18:24 +02:00
Themaister
fd47aab9ee
Allow user to browse overlays more easily.
2013-05-18 00:16:31 +02:00
Themaister
1a01c2b54a
Print OVERLAY in menu when selecting one.
2013-05-18 00:14:11 +02:00
Themaister
44449a0ae6
Make overlay_scale logic consistent with overlay_alpha.
2013-05-18 00:09:09 +02:00
Themaister
2b72d6a30c
Fixup overlay handling in RGUI.
...
- Fix massive memory leaks and behavior.
- Flush menu stack to input options.
- Display which overlay is used.
- Display (DIR)/(FILE) when overlay is searched for.
- Avoid potential floating point error when incrementing/decrementing
opacity.
2013-05-18 00:04:29 +02:00
twinaphex
69e2bbd57e
(RGUI) Add Overlay Scale option - when downscaling, doesn't seem to
...
update the hitboxes
2013-05-17 23:37:48 +02:00
twinaphex
21238048a3
(RGUI) Add opacity overlay setting
2013-05-17 23:26:11 +02:00
twinaphex
04e884a213
(RGUI) Make it possible to change overlays from RGUI
2013-05-17 23:13:09 +02:00
Themaister
ea8aab4c42
Move rewind and SRAM settings around.
...
Move to general "Settings".
2013-05-17 22:22:15 +02:00
twinaphex
4d9d868077
(BB10) Save to ROM history when loading game from Cascades interface
2013-05-17 21:07:19 +02:00
twinaphex
2c5be4ad56
(iOS) Save to ROM history when loading game from Cocoa interface
2013-05-17 21:05:28 +02:00
Themaister
978ce1dc49
Call menu_rom_history_push_current() on Android.
2013-05-17 18:38:33 +02:00
Themaister
608f88bd55
Refactor initial ROM history save.
...
Add menu_rom_history_push_current().
2013-05-17 18:33:45 +02:00