120 Commits

Author SHA1 Message Date
nfore
9ca5c5e623 Revive/rewrite Keyboard Overlay and OSK Toggle
Add keyboard overlay preset, keyboard submenu, and osk_toggle hotkey. Use overlay caching for osk_toggle.

For now, keyboard menu has only preset path, auto-scale toggle, and opacity.

Related fixes:
- input_keyboard_event: Don't check hotkey binds when device is RETRO_DEVICE_POINTER
- Add input_keymaps_translate_rk_to_ascii() for correct character input to input_keyboard_event
- input_overlay_poll: Delay clearing INPUT_OVERLAY_BLOCKED flag until there is no overlay input (Avoids stray input after osk_toggle)
- Send keyboard events for modifiers before other keys (for correct modifier+key input if hitboxes overlap)
2023-07-09 04:42:49 +02:00
libretroadmin
51d238875e Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00
libretroadmin
3f3262fba3 (PS3) Cleanups - don't assume GLSL is the default shader for PSL1GHT 2023-02-23 10:43:33 +01:00
OsirizX
c0ccb8cda3
(PSL1GHT) Code cleanup (#15006)
* (PSL1GHT) Use RSX_SHADER_STOCK_BLEND and RSX_SHADER_MENU defines

* (PSL1GHT) Cleanup compiler warnings

* (PSL1GHT) Make sure we compile with librt
2023-02-22 08:14:38 +01:00
crystalct
58282ee98a
PSL1GHT build fix and folders nromalization (#14993) 2023-02-19 16:13:25 +01:00
libretroadmin
8f1af4a2e6 (Frontend) Style nits/cleanups 2022-12-15 14:34:22 +01:00
LibretroAdmin
edfc96feea Fix PSL1GHT build 2022-10-29 18:59:19 +02:00
AKuHAK
3a6a34b2dd
(Frontend) Fix default remaps folder for various cores: remap should be nested in config folder (#14563) 2022-10-29 16:34:08 +02:00
LibretroAdmin
d30f16dc79 Remove cursor directory/cursor manager list - Views obsoleted
this
2022-10-25 15:21:47 +02:00
LibretroAdmin
fcbd72dbf3
Use flags pt4 (#14497)
* * Use flags for rarch_state
* Get rid of ^M linebreaks in retroarch_types.h

* Buildfixes for consoles

* (audio driver) use flags instead of bools

* (video) Use flags instead of bools

* Rewrite input driver state bools into flags
2022-10-08 10:39:15 +02:00
LibretroAdmin
f1ff92c881 * menu_entries_append and menu_entries_append_enum are now combined into
one - if you set the last parameter to a valid 'rarch_setting_t' pointer
and enum_msg to MSG_UNKNOWN, you will get the previous menu_entries_append
behavior
* Renamed remaining function to menu_entries_append so that we have one
consistent way of adding menu entries instead of two
Reduces some code duplication significantly
2022-08-27 17:40:52 +02:00
Cthulhu-throwaway
56130ec587
(Netplay/PS3) Launch compatibility patch (#14232) 2022-07-28 17:24:44 +02:00
libretroadmin
d95e426b4e (Platform drivers) Cleanups - get rid of unnecessary logs
(VGA Font driver) Get rid of unused code by if 0ing it out
2022-07-08 22:10:53 +02:00
libretroadmin
cd28d5ec8a (PSL1GHT/Switch) Fix warnings 2022-07-07 16:38:12 +02:00
OsirizX
4d367a2b59 [PSL1GHT] Add RSX graphics support for ps3 2022-03-27 18:03:30 +02:00
Nikos Chantziaras
430baf7c21
Add Linux GameMode support (#13339)
This can fix a lot of performance issues, like audio crackling and frame
time spikes. This requires the GameMode package to be installed. See:

https://github.com/FeralInteractive/gamemode

This commit adds a "Game Mode" bool option to the "Power
Management" and "Latency" settings sections, and it can be toggled
on/off without restarting RA.

The actual toggling of game mode happens in a new frontend platform
interface function. Perhaps this will become useful for other platforms
that provide some equivalent of Linux GameMode.

Since the GameMode ABI is fixed, and the API comes as a single,
header-only file with no actual deps, we simply bundle the header
(deps/feralgamemode/gamemode_client.h.) That way, all Linux builds will
have support for GameMode regardless of whether the GameMode development
package is installed or not.
2021-12-14 14:07:42 +01:00
twinaphex
e886e908d5 Create consistent naming conventions - use retroarch_ instead
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex
35543ecd91 Move defines files over to libretro-common 2021-05-18 22:15:04 +02:00
twinaphex
4c51e31b9d (Platform) Cleanups + add missing function pointer bind for Darwin 2021-01-16 16:14:03 +01:00
twinaphex
3b5bd7c63d Cleanup 2020-12-27 20:59:58 +01:00
twinaphex
51f0d04569 Update 2020-12-20 16:41:44 +01:00
David Guillen Fandos
a442696b71 First attempt at adding proper brightness
Supports Switch and OGA
2020-11-26 19:22:05 +01:00
David Guillen Fandos
f5693f15e7 Make get_lakka_version available in all builds
This simplifies a bit the code, for some new lakka patches to come.
2020-11-23 18:44:24 +01:00
crystalct
fe0fcb7617
Fix Ps3 build. 2020-11-21 00:34:30 +01:00
twinaphex
3ac75c043e Jdgleaver improvements 2020-11-20 03:55:55 +01:00
twinaphex
9ee1e33e09 Only attempt to call dir_check_defaults once per runtime session
when calling the frontend environment get callback - we want to
look at the 'default' directories, and then if they don't yet exist,
auto-create them so we can store files in them.
2020-11-19 07:10:22 +01:00
twinaphex
4ec216dc0b Get rid of file_path_str 2020-08-22 01:06:10 +02:00
twinaphex
5166eebcaf for loop cleanups - use space after 'for' 2020-08-19 03:06:22 +02:00
twinaphex
855351de9e Reorder g_defaults, alignment 2020-08-16 04:38:02 +02:00
twinaphex
2ab779f3b5 Buildfix 2020-08-01 18:00:07 +02:00
twinaphex
cfd0731422 (PS3) Style nit cleanups 2020-05-12 17:11:51 +02:00
Vladimir Serbinenko
2fb7ba22e5 PSL1GHT port
Working:

* packaging
* running cores
* switching cores
* gamepad including axis
* rgui
* audio
* video

Not working:

* OSD
* menus other than rgui
* shaders
* Graphical acceleration
* Proper signing
* ODE build
* rumble
* keyboard
* mouse

Not tested:

* A lot
2020-03-30 05:39:22 +02:00
twinaphex
2d274f1369 Move accessibility features to platform frontend driver 2020-02-14 00:17:55 +01:00
twinaphex
85d64602ff Move retroarch_get_launch_arguments() function call outside
of frontend driver - should be called by Salamander too which
has no conception of RetroArch launch arguments
2020-02-01 17:42:18 +01:00
jdgleaver
569014c5d2 (Filebrowser) Fix file selection issues when starting from (or navigating to) the top level directory 2019-12-31 12:34:03 +00:00
twinaphex
820ffb9d20 Cleanups - cut down on the rest of unnecessary filestream_exists calls
- only use filestream_exists immediately before filestream_delete or
any other genuine filestream-related operations - when just checking
if a path exists on the filesystem, just use path_is_valid - faster
2019-05-31 06:43:20 +02:00
Huw Pascoe
685aabb094 video_layout config 2019-05-11 09:58:46 +01:00
twinaphex
7372bafb44 Remove RARCH_CTL_SET_LIBRETRO_PATH 2019-04-21 06:03:02 +02:00
Brad Parker
aa588dec35 set default language on first startup according to OS setting (initial *nix implementation) 2019-04-15 23:14:49 -04:00
jdgleaver
2c65068be0 More 'Log to File' Additions:
- Add optional timestamped log files

- Handle errors if log file cannot be opened

- Android: flush log file immediately

- 3DS: log to file tested and fully working

- Default log paths added for all platforms
2019-03-25 17:22:59 +00:00
Brad Parker
e22148fed4 show cpu model name in log, implemented for x86/64 on windows/linux so far 2019-02-23 16:50:42 -05:00
orbea
28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
Brad Parker
aa083d1e4c android: add configurable setting for Sustained Performance Mode 2018-06-19 02:50:33 -04:00
Brad Parker
f087b150c9 Add quick menu option to watch shader files for changes and recompile automatically (Linux only for now) 2018-01-25 15:50:57 -05:00
twinaphex
513885d465 (PS3) Set up cheat dir/autoconfig dir 2017-12-20 16:11:59 +01:00
twinaphex
f6e9a624ca (PS3) Add default dir for core download assets 2017-12-20 16:02:40 +01:00
twinaphex
c7c4b723d6 Move path_file_exists to filestream and do away with filestream
dependencies in file/file_path
2017-12-14 20:05:46 +01:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex
9f2c15c17c (Frontend) Change MENU_SETTING_ACTION to FILE_TYPE_DIRECTORY 2017-05-26 16:45:28 +02:00
twinaphex
e2a6a7ad17 Add 'load_content' parameter to parse_drive_list 2017-05-26 15:52:38 +02:00