500 Commits

Author SHA1 Message Date
twinaphex
127bf556c7 Merge audio_driver.c into retroarch.c 2019-06-17 12:49:21 +02:00
jdgleaver
98889e1652 Ensure that displayed thumbnails are always refreshed correctly after selecting 'Download Thumbnails' from quick menu 2019-05-20 16:09:59 +01:00
jdgleaver
05c8694e1c Add 'Download Thumbnails' option to quick menu 2019-05-16 14:34:01 +01:00
twinaphex
9ee33a6a1d (Menu) Merge menu_entry into menu_entries.c 2019-05-01 11:41:13 +02:00
jdgleaver
55737ba127 Standardise menu powerstate access + add battery indicator to RGUI 2019-04-30 15:57:38 +01:00
jdgleaver
b301e4d444 (RGUI) Performance optimisations 2019-04-05 09:16:29 +01:00
twinaphex
d7d260556b Revert "(RGUI) Move menu_display_font_framebuffer to rgui.c"
This reverts commit 1a3ec1c3be85df8262a2aa9b4460c0545491ca5c.
2019-04-04 17:51:58 +02:00
twinaphex
1a3ec1c3be (RGUI) Move menu_display_font_framebuffer to rgui.c 2019-04-03 23:06:56 +02:00
twinaphex
643cd1923e CXX_BUILD / C89_BUILD buildfixes 2019-03-14 14:14:44 +01:00
Themaister
3029f96511 Add a new "glcore" driver with slang support.
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.

Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.

This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
Brad Parker
4f0d61a2ac update copyright 2019-02-22 19:13:36 -05:00
Brad Parker
74fd184097 initial GL1 video driver, only rgui is working currently 2019-02-08 12:14:55 -05:00
twinaphex
59ded50d59 (Menu) Add back get_load_content_animation_data 2019-02-08 08:24:33 +01:00
twinaphex
386657a366 (menu widgets backport) Re-commit task queue changes 2019-02-08 08:00:32 +01:00
twinaphex
7022786f34 Revert parts of menu_widgets that were causing breakage, but leave
all the hooks in so we can add them back piece by piece again
2019-02-08 07:26:43 +01:00
natinusala
c20ab3864d First version of menu widgets (gl only) 2019-02-06 20:48:24 +01:00
orbea
98f6aecec2 Remove the zarch menu driver. 2019-02-02 22:15:10 -08:00
orbea
af813d9c46 Further remove nuklear. 2019-02-02 20:58:47 -08:00
twinaphex
fe02db911d Header include cleanups 2019-01-31 20:36:39 +01:00
twinaphex
000646e51e Update header includes 2019-01-31 19:06:27 +01:00
jdgleaver
bd56e1e29c (RGUI) Allow selection of thumbnail downscaling method 2019-01-23 16:47:15 +00:00
twinaphex
65d5de6674 Add 4 additional mixer slots for system sound effects and music
for menu
2019-01-17 03:03:46 +01:00
jdgleaver
faaa6e081b (RGUI) Add colour themes 2019-01-09 10:50:24 +00:00
orbea
bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
alfrix
e83b3adc20 More Icons 2019-01-06 01:03:27 -03:00
Stuart Carnie
c00b6e0750
fix: Fix use of freed memory in menu animations
`menu_animation_update` enumerates `menu_animation.list` to process each
`tween`. It was observed that some tweens execute a callback that
pushes more animations via `menu_animation_push`. During the push, if
the tween `list` does not have enough space, a `realloc` occurs,
potentially invalidating the existing list. The remaining pointer access
in menu_animation_update is therefore invalid. Best case is the memory
is unused and thus does not affect the program. Worst case is memory
corruption.
2018-12-15 14:55:10 -07:00
radius
45228d0307 massive subsystem cleanup & use the proper data in each instance 2018-12-10 23:01:21 -05:00
M4xw
8764d7be28 [LIBNX] Implement Over-/Downclocking and minor fixes 2018-11-29 18:42:44 +01:00
twinaphex
7730828560 Start implementing dropdown list for resolution - Win32 right now at first - now need to make OK button do something 2018-11-24 10:31:41 +01:00
natinusala
f493c114b5 ozone: fix visual issues, add fade in/out to messagebox 2018-11-14 14:18:14 +01:00
Benjamin FRANCOIS
fd863e2607 Fix build 2018-11-13 10:34:21 -08:00
natinusala
73f6e51892 ozone: improve OSK display 2018-11-13 15:48:16 +01:00
Twinaphex
1ef286ec7c
Merge pull request #7583 from alfrix/input_icons
Input icons (User Binds)
2018-11-12 21:53:07 +01:00
Alfrix
e5c7de8607 Input icons (User binds) 2018-11-12 00:30:09 -03:00
natinusala
5406e19c3e ozone: add missing assets message 2018-11-09 17:00:44 +01:00
natinusala
20a8e1b40f ozone: fancy new cursor 2018-11-09 16:51:34 +01:00
twinaphex
c2fc821fad Audio Output Rate should use special dropdown list callbacks 2018-11-05 20:46:56 +01:00
natinusala
158ddc0b2a New menu driver : ozone (Nintendo Switch lookalike) 2018-10-26 13:24:32 +02:00
twinaphex
c443d6b475 Revert "Revert this - was getting crashes in both OSX and MSVC 2003"
This reverts commit 7d0dba30071a6768448494435ce67400c509b7e5.
2018-10-11 03:26:58 +02:00
twinaphex
7d0dba3007 Revert this - was getting crashes in both OSX and MSVC 2003
in config_file.c inside config_get_entry
2018-10-10 23:34:16 +02:00
Sven
30d4df7634 Merge remote-tracking branch 'upstream/master' 2018-10-10 09:16:39 -04:00
Sven
f53e1ca4b1 fix new rumble types ; increase max displayed cheats to 6000 2018-10-10 09:15:46 -04:00
Alfrix
fa03a634d0 New Netplay icons 2018-10-09 19:52:28 -03:00
twinaphex
7260e52a23 Make improved version of this - 873d60151f 2018-10-06 17:48:12 +02:00
natinusala
8250007b8e Added Lakka Switch menu entries 2018-10-06 15:44:37 +02:00
twinaphex
b0dd64c9f3 Change function prototype for scissor_end 2018-09-28 22:52:00 +02:00
twinaphex
d955af64a0 Cleanup 2018-09-26 16:16:17 +02:00
Twinaphex
76399013a1 Silence some warnings 2018-09-26 16:13:42 +02:00
twinaphex
60d537fa32 Create menu_driver_list_insert 2018-09-26 14:25:28 +02:00
twinaphex
5d1fff541b Create new functions 2018-09-26 14:22:22 +02:00