twinaphex
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0ea6a28b6b
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Due to limitations in how the input overlay driver talks
back to the video driver, we can only have one active overlay
state running at a time. So build around this
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2015-01-29 20:57:44 +01:00 |
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twinaphex
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28f6922520
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Cleanups
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2015-01-29 20:51:07 +01:00 |
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twinaphex
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fc373630ce
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Start to approach OSK driver in a different way
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2015-01-29 20:33:27 +01:00 |
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twinaphex
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6e21d03ce7
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Move code to gfx/video_driver.c
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2015-01-26 20:30:48 +01:00 |
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twinaphex
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2dfc1883f0
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Rename driver_video_resolve
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2015-01-19 04:22:49 +01:00 |
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twinaphex
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bb481a158c
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Move get_proc_address/get_current_framebuffer to gfx/video_driver.c
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2015-01-19 04:19:30 +01:00 |
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twinaphex
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26ab324727
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(OSX 10.6) Fix declaration shadows global variable warnings
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2015-01-15 21:10:36 +01:00 |
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twinaphex
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6cdaa4e282
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(MSVC) Build fixes
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2015-01-12 22:47:12 +01:00 |
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twinaphex
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6b3a67d5ea
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Move driver_video_resolve to gfx/video_driver.c
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2015-01-12 20:20:58 +01:00 |
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twinaphex
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7f484edc98
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Move video_driver.c to gfx/
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2015-01-12 18:28:32 +01:00 |
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