twinaphex
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d836be0273
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(RGL PS3) Cleanups
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2014-02-19 01:13:39 +01:00 |
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twinaphex
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5d932d2046
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(RGL PS3) rglPlatformFramebuffer becomes rglFramebuffer
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2014-02-18 23:58:15 +01:00 |
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twinaphex
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3690144440
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(RGL PS3) Take out MSVC ifdefs
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2014-02-18 22:12:06 +01:00 |
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twinaphex
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47a243ba97
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(RGL PS3) Cleanups
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2014-02-18 22:11:20 +01:00 |
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twinaphex
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ac550dc1dc
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(RGL PS3) Take out pushBack from RGLVector
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2014-02-18 01:58:49 +01:00 |
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twinaphex
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346557c7d6
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(RGL PS3) Get rid of pushBack in RGLVector
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2014-02-18 01:36:49 +01:00 |
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twinaphex
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dc98252d82
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(RGL PS3) Cleanups #3
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2014-02-18 00:53:42 +01:00 |
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twinaphex
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ab8221a258
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(RGL PS3) Cleanups #2
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2014-02-18 00:30:15 +01:00 |
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twinaphex
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caa653cc62
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(RGL PS3) Remove SRGB remap (unused)
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2013-11-18 11:58:22 +01:00 |
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twinaphex
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0a22300570
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(RGL PS3) Remove fence object namespace
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2013-11-02 14:57:25 +01:00 |
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twinaphex
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3e914f42b3
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(RGL PS3) Optimizations
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2013-11-02 03:03:48 +01:00 |
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twinaphex
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3de761ba13
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(RGL PS3) Target Cg function pointer table
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2013-04-15 12:46:11 +02:00 |
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twinaphex
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950371bd0f
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(RGL PS3) Don't spam invalidateVertexCache for every texture upload
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2013-04-07 06:55:15 +02:00 |
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twinaphex
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6c2efb1384
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(RGL PS3) Get rid of rglMemcpy
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2013-03-30 22:16:04 +01:00 |
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twinaphex
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6f88474985
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(RGL PS3) Cleanups
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2013-03-30 21:14:21 +01:00 |
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twinaphex
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121aaf66c0
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(RGL PS3) Combine files
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2013-03-30 17:06:19 +01:00 |
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twinaphex
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4e86a05225
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(RGL PS3) Integrate rglFifoGlVertexAttribPointer into glDrawArrays
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2013-03-30 06:36:04 +01:00 |
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twinaphex
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2bae3372e6
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(RGL PS3) Integrate SetColorDepthFormats and SetColorDepthBuffers into
main function
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2013-03-30 05:37:37 +01:00 |
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twinaphex
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b4fc13b0cc
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(RGL PS3) Faster glClear
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2013-03-30 03:21:54 +01:00 |
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twinaphex
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8ac2ad16c8
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(RGL PS3) Combine ChooseInternalFormat and ExpandInternalFormat
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2013-03-30 00:09:51 +01:00 |
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twinaphex
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76ddce84a3
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(RGL PS3) Cleanups - we don't need string/enum reporting
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2013-03-29 18:58:50 +01:00 |
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twinaphex
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3593501003
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(RGL PS3) Clean up what we no longer need
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2013-03-27 23:32:27 +01:00 |
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twinaphex
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05e94a2326
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(RGL PS3) Don't set embedded constants to default values - we presume shader
already does this
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2013-03-27 22:12:26 +01:00 |
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twinaphex
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8aaf6bea39
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(RGL PS3) Remove runtime semantics
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2013-03-27 20:51:03 +01:00 |
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twinaphex
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5a43f485d9
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(RGL PS3 Cg) Remove runime created parameters (CG_RT) and
connection parameters
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2013-03-27 20:27:55 +01:00 |
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twinaphex
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a3692f8854
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(RGL PS3) Slim down Cg implementation
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2013-03-27 19:18:48 +01:00 |
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twinaphex
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949e2c3cae
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(RGL PS3) Remove cgGLSet/GetManageTextureParameters - take away more state
code associated to it (and speed up cgGLBindProgram in the process)
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2013-03-27 17:07:42 +01:00 |
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twinaphex
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b4721106f6
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(RGL PS3) Main memory is not managed
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2013-03-27 02:53:52 +01:00 |
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twinaphex
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443c18d7cc
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(RGL) Optimize for 1 faced, 1 level images
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2013-03-26 20:17:17 +01:00 |
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twinaphex
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da91b64b45
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(RGL) Cleanups pt. 2
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2013-03-26 18:05:42 +01:00 |
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twinaphex
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febbfc44b7
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(RGL) Cleanups - cut down on feature set
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2013-03-26 17:10:42 +01:00 |
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twinaphex
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150f38f884
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(RGL) Cleanups
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2013-03-26 07:38:55 +01:00 |
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twinaphex
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22cd6a0511
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(RGL PS3) Make functions static and make macros out of small inline
functions
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2013-03-26 06:17:05 +01:00 |
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twinaphex
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83ddddf3bc
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(RGL PS3) Optimizations pt. 2
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2013-03-26 04:30:19 +01:00 |
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twinaphex
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4938145c10
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(RGL PS3) RGL optimizations - faster video update
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2013-03-26 03:14:58 +01:00 |
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twinaphex
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8621d78776
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(RGL PS3) Move RGL to /ps3 folder - unlikely to use it for '3D libretro'
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2013-03-18 16:55:09 +01:00 |
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