336 Commits

Author SHA1 Message Date
meancoot
8882d07f3f (iOS) Move iOS settings code into iOS specific file and fix the issue where every compile unit would get its own copy of apple_frontend_settings 2013-12-03 19:47:24 -05:00
meancoot
6943127aef (Apple) Start to refactor setting data structure; clean up iOS code some 2013-12-02 19:34:05 -05:00
twinaphex
3d18d580b6 (iOS) Add frontend/platform/platform_ios.h 2013-11-29 19:32:07 +01:00
twinaphex
3ec9581c68 (iOS) Move some cdoe from platform.m over to C 2013-11-29 19:31:39 +01:00
twinaphex
6c638f91f4 (Android) Big changes -
- both MainMenuActivity and RetroActivity are single instances now
- AKEYCODE_BACK gets eaten and onBackPressed in Java is triggered
- onBackPressed right now calls an instance of MainMenuActivity
(reuses the existing activity on the stack)
- User can switch back and forth between RetroActivity and MainMenuActivity
with AKEYCODE_BACK / Back button
- When a subsequent intent is launched after RetroActivity has already been
started up once, the pending intent gets passed to the existing RetroActivity
throug onNewIntent - in C land it will look every frame if an intent is pending - if it is, it will look up certain variables through JNI to launch a new game - or whatever it is that the intent wants to do
- With this we can now switch seamlessly between Android UI and RetroArch
itself.
2013-11-24 22:02:57 +01:00
twinaphex
1d06b07a16 (Android) Add "USED" intent extra to RetroActivity 2013-11-24 17:58:23 +01:00
twinaphex
4c4c828c02 (Android) JNI - Cache getIntent and getStringExtra jmethodIDs 2013-11-24 17:24:41 +01:00
twinaphex
25faefefac (Android) get_environment_settings - make it more readable 2013-11-24 17:02:38 +01:00
twinaphex
47c8c26511 (Android) Simplify intent grabbing with JNI 2013-11-24 16:43:57 +01:00
twinaphex
37fce3c56e (Android) Move engine_handle_cmd from input_android.c to platform_android.c 2013-11-22 21:12:13 +01:00
twinaphex
d66d4f7263 (Android) have engine_handle_cmd take as argument void* 2013-11-22 17:41:45 +01:00
twinaphex
afb2419235 (Apple) Move rarch_main_spring from ObjC source file to C (platform_apple.c) 2013-11-22 01:36:35 +01:00
Squarepusher
3f47951d3d (Apple) Build fix 2013-11-22 01:10:35 +01:00
twinaphex
b1003b7640 (Apple) Move code out of main.m (ObjC) and into platform_apple (C) 2013-11-22 00:57:39 +01:00
twinaphex
fb9eca8c69 (Android) Fix jni_get_intent_variable 2013-11-20 18:26:42 +01:00
twinaphex
8e303a3159 (Android) jni_get_intent_variable - Get rid of warnings - jstring pointer maybe uninitialized 2013-11-20 18:18:37 +01:00
twinaphex
ef2bf910c7 (Android) Rename jni_get to jni_get_intent_variable 2013-11-20 18:10:52 +01:00
twinaphex
868de7d4ef (Android) jni_params struct -remove class_obj 2013-11-20 18:09:50 +01:00
twinaphex
87421d477c Clean up JNI: (...)
* pthread_key_create is used to set a destructor for every thread
created through jni_thread_getenv
* To grab a JNIEnv pointer - go through jni_thread_getenv
* jni_thread_getenv sets pthread_setspecific for the JNIEnv pointer
to bind destructor
* Reuse activity->vm everywhere instead of creating local pointer
copies
* Don't use DetachCurrentThread outside of platform_android's (new)
jni_thread_destruct function - the destructor will do this for us
now
2013-11-20 17:33:19 +01:00
twinaphex
3f279a2d5c (Android) Get rid of JNI_OnLoad - unused and unneeded 2013-11-20 15:54:31 +01:00
twinaphex
20f679d201 (Android) Get rid of globalMyNativeActivityClass variable 2013-11-20 03:56:33 +01:00
ToadKing
894b2870c0 more android camera work. no longer crashes, but still no image 2013-11-19 14:20:29 -05:00
twinaphex
21bc30a44c (Android) Make RetroActivity invoke JNI_OnLoad - grab pointer to
RetroActivity class - try to use from camera/android.c
2013-11-19 14:30:45 +01:00
twinaphex
0c54da42e3 (Android JNI) jni_params - now also takes a submethod_name/submethod_signature 2013-11-18 00:52:26 +01:00
twinaphex
6c394d717c (XDK1 Salamander) Build fix 2013-11-15 04:26:38 +01:00
twinaphex
921327c7ab Add copyright to platform_apple.c 2013-11-13 12:43:28 +01:00
twinaphex
d87c20feee (PS3) Get rid of ps3_input.h 2013-11-13 00:41:03 +01:00
twinaphex
aec049c803 (OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
I will make an overlay-based backend soon too for all other platforms
2013-11-13 00:27:31 +01:00
twinaphex
8ce8051654 (OSK PS3) Refactor OSK PS3 input 2013-11-12 17:16:30 +01:00
twinaphex
ec2f91f19e (platform_psp.c) use fill_pathname_join instead of snprintf 2013-11-12 15:03:50 +01:00
twinaphex
29677b7a08 (platform_gx) Use fill_pathname_join instead of snprintf 2013-11-12 14:59:06 +01:00
twinaphex
d662357999 (RARCH_CONSOLE) Remove default_paths.border_dir 2013-11-12 10:36:07 +01:00
twinaphex
fde4311ef5 (PS3) Refactor OSK code - next thing should be abstracting it 2013-11-11 16:58:12 +01:00
twinaphex
177af1fac2 Move display rasterizers for menu_common to frontend/menu/disp 2013-11-11 12:23:18 +01:00
twinaphex
7420012721 (RARCH_CONSOLE) Remove unneeded variables from default_paths 2013-11-11 10:37:39 +01:00
twinaphex
6997c207bd Remove HAVE_FILEBROWSER/remove file_browser.c 2013-11-11 04:12:30 +01:00
twinaphex
99f3db5c78 (Apple) platform_apple.c - process_events - returntype int
instead of void - fixes warning
2013-11-09 01:51:00 +01:00
twinaphex
da8f8b6d63 Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
instead
2013-11-07 21:44:44 +01:00
twinaphex
abf2079920 (XDK) platform_xdk - use fill_pathname_join where appropriate 2013-11-03 17:55:59 +01:00
twinaphex
27fd78e8fa (GX/PS3) Fixes:
- Use fill_pathname_join and strlcpy where possible in platform_gx/platform_ps3
- Split up system_exec Wii code into its own separate file - platform_wii
- Salamander file path string handling should be more reliable now
2013-11-03 17:39:12 +01:00
twinaphex
e3ebfbffa9 Rename frontend_android.h to platform_android.h 2013-11-03 17:02:40 +01:00
twinaphex
002c519707 Add credit where credit is due 2013-11-03 16:51:37 +01:00
twinaphex
74d1d11a65 (Android) Remove frontend_android.c - now uses frontend.c 2013-11-03 16:49:54 +01:00
twinaphex
5d52aaf3a3 (Android) Rewrite frontend_android 2013-11-03 16:38:56 +01:00
twinaphex
1bdaf62be1 Move some more default settings to config.def.h 2013-10-31 02:34:49 +01:00
twinaphex
83c89e4c92 (GX) platform_gx - Take out unused MAKE_FILE macro 2013-10-07 12:53:11 +02:00
twinaphex
df3874deaf (360) Take out xfilecache 2013-10-07 12:51:24 +02:00
twinaphex
618bbf5aae (RARCH_CONSOLE) Reduce code duplication - after environment_get, default dirs are
created and config file is loaded
2013-10-01 17:06:14 +02:00
twinaphex
452dd2cad8 (RARCH_CONSOLE) Replace rarch_make_dir with path_mkdir 2013-10-01 17:00:49 +02:00
twinaphex
ba837a74b4 (RMenu) remove input_presets_dir variable 2013-09-29 04:53:00 +02:00