26 Commits

Author SHA1 Message Date
twinaphex
3db9f488b0 (GX) Add resampler options to RGUI 2013-02-08 18:36:47 +01:00
twinaphex
f2151483d7 (GX) Remove 640x576 VI width/height option - height too big for EFB 2013-02-06 09:54:22 +01:00
twinaphex
4ab00536e9 (GX)Add 640x576 to list - but guard against switching to it when
not using PAL mode
2013-02-05 18:54:23 +01:00
twinaphex
e9d29d7138 (Wii) Add 304x224, 608x224, 576x224 resolutions 2013-02-02 08:12:42 +01:00
twinaphex
b428d1b22f (Wii) Use control rate .005 instead of .006
(Wii) Add version number to RGUI, bottom-right
(Wii) More 'convenient' core switching
2013-02-02 07:01:55 +01:00
twinaphex
8a4efb6189 Refactor console_load_game 2013-01-22 01:12:02 +01:00
twinaphex
8efc01b321 (RARCH_CONSOLE) Use new unzip code and remove console-centric
stuff
2013-01-22 00:14:24 +01:00
twinaphex
83d01e6008 (GX) Add rewind option 2013-01-18 15:22:03 +01:00
twinaphex
0ed0295629 Revert "(GX) Declutter message queue code in RGUI"
This reverts commit 28b79e587291327e3058c7c746cb26026b517642.
2013-01-14 03:55:01 +01:00
twinaphex
28b79e5872 (GX) Declutter message queue code in RGUI 2013-01-14 03:49:24 +01:00
ToadKing
9567db0ffe (GX) fix loading box not displaying 2013-01-13 15:26:28 -05:00
twinaphex
bb94f518f2 (GX) Adds new unzip mode to Wii/Gamecube port as well 2013-01-13 08:11:13 +01:00
twinaphex
ae9a1167b7 (RARCH_CONSOLE) Refactored sram_dir_enable / state_dir_enable setting -
also fixed a reentrant bug to do with set savestate dir/set sram dir
boolean variables in parse_input
2013-01-13 04:12:10 +01:00
twinaphex
c1f5fc8890 Rename MODE_EMULATION define to MODE_GAME 2013-01-13 03:34:55 +01:00
twinaphex
04cacb5e30 Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state 2013-01-12 03:13:03 +01:00
twinaphex
ba51ff51f7 (RARCH_CONSOLE) Refactored zip_extract variable 2013-01-12 02:35:40 +01:00
twinaphex
81fecc88ea (RARCH_CONSOLE) Renamed console_rom_ext.c to rarch_zlib.c -
compiled it in for HAVE_ZLIB (for griffin) - moved rarch_console_load_game_wrap
to frontend_console.c and renamed it console_load_game
2013-01-11 22:46:14 +01:00
twinaphex
cba3b80925 (RARCH_CONSOLE) Rename rarch_console_settings.c to rmenu_settings.c 2013-01-11 22:27:31 +01:00
twinaphex
cc43b84ff2 (RARCH_CONSOLE) Refactor more state variables 2013-01-11 19:44:34 +01:00
twinaphex
67ab39e6be (RARCH_CONSOLE) Refactored external_launch 2013-01-11 08:15:23 +01:00
twinaphex
ca3be92255 (RARCH_CONSOLE) Refactor msg_fps variable 2013-01-11 06:56:05 +01:00
twinaphex
28566bd3e1 (Wii) Add changes to Rmenu code 2013-01-11 04:36:40 +01:00
twinaphex
d324b21949 (RARCH_CONSOLE) Remove flow control state functions in rarch_settings_change 2013-01-11 02:11:50 +01:00
twinaphex
7ebbafe8e1 (RARCH_CONSOLE) Don't need rarch_settings_change anymore for
exiting
2013-01-10 22:42:12 +01:00
twinaphex
6ad5d46781 (RARCH_CONSOLE) rmenu.mode is now set with bitmasked values so
as to allow more state management options
2013-01-10 08:46:46 +01:00
twinaphex
a925f3ca9f (RARCH_CONSOLE) Rename and relocate all menu files 2013-01-09 17:50:12 +01:00