193 Commits

Author SHA1 Message Date
Brad Parker
27925da4ae revert confirm_on_exit option for now 2016-09-04 15:31:50 -04:00
twinaphex
6e89e8f209 Style nit 2016-09-03 23:31:26 +02:00
Twinaphex
f5a4b402d7 (OSX) Fix some crashes that could occur 2016-09-03 23:27:53 +02:00
Brad Parker
ee7545857c add config option to enable quit confirmation 2016-09-01 21:47:25 -04:00
twinaphex
4f577f1932 Get rid of some header includes 2016-09-01 05:36:52 +02:00
radius
725e41b20b (ovr) add osd messages 2016-08-26 09:54:15 -05:00
radius
671aa0f59c (ovr) add game overrides too 2016-08-26 09:43:29 -05:00
radius
45ca269573 (ovr) define paths for override files 2016-08-26 00:45:01 -05:00
radius
c6c054bad1 (ovr) start implementing diff function 2016-08-25 01:34:51 -05:00
radius
1fbeebf8a9 (ovr) add menu items 2016-08-25 00:54:39 -05:00
twinaphex
7c19b2fac5 More translatable strings 2016-08-22 13:41:11 +02:00
twinaphex
a43dab71ba More translated strings 2016-08-22 02:38:19 +02:00
twinaphex
60158f5247 Make it possible to compile again with ./configure --disable-rgui 2016-08-01 18:29:26 +02:00
Twinaphex
a739b7e60c Merge pull request #3289 from fr500/master
Per-core & Per-game shader presets #2
2016-07-31 01:42:34 +02:00
twinaphex
8b706ad805 Start creating new history files for music/video/image 2016-07-30 22:47:43 +02:00
radius
785d5519a6 only load shaders compatible with the current backend 2016-07-30 15:28:47 -05:00
radius
0026a91d62 clear the runloop variable 2016-07-30 14:37:07 -05:00
radius
d58c802e3b restore the original shader on close 2016-07-30 14:36:01 -05:00
radius
fccb4387d2 implement shader overriding 2016-07-30 13:55:50 -05:00
twinaphex
58c425ef19 Revert "Refactor settings"
This reverts commit afcc9657d27893323864c59c80db5555405e52a6.
2016-07-25 12:30:41 +02:00
twinaphex
afcc9657d2 Refactor settings 2016-07-25 11:59:38 +02:00
twinaphex
2be127c04a Start wrapping settings->path.libretro 2016-07-24 11:12:26 +02:00
twinaphex
3fd8d0e1d2 Start using config_get_active_path 2016-07-23 14:22:04 +02:00
twinaphex
0506684e9f Cleanup 2016-07-23 11:22:13 +02:00
twinaphex
7ef4f5a717 Cleanup 2016-07-23 08:53:19 +02:00
twinaphex
282dbf0b38 (PS3) Should get playlist entries working again - now we need to
propagate the core path to the playlist correctly
2016-07-23 07:47:05 +02:00
twinaphex
aae99faf12 (Non-HAVE_DYNAMIC) should correctly call retro_unload_game and
core_deinit now when we select 'Close Content'
2016-07-23 07:13:21 +02:00
twinaphex
3669d44de9 Create core_uninit_symbols function 2016-07-23 07:06:32 +02:00
Sebastien Ronsse
f65eaf1de9 command: Remove core deinitialization on close for non-dynamic targets 2016-07-21 20:16:14 +10:00
twinaphex
0eb467e04d Dehardcode more strings, can get rid of some TODOS/FIXMEs 2016-07-01 07:28:46 +02:00
twinaphex
dcbd68b11b Create FILE_PATH_AUTO_EXTENSION 2016-07-01 07:07:18 +02:00
Twinaphex
1e9300be68 Prevent crash inside command_event_save_auto_state 2016-07-01 07:03:44 +02:00
twinaphex
dc4275b673 Should autosave state now at exit 2016-07-01 06:55:44 +02:00
Sebastien Ronsse
087e26bd2d command: Load dummy core on close only if core has not been initialized yet 2016-06-29 17:24:55 +10:00
twinaphex
099be6ed2d Use noext versions of fill_path* functions 2016-06-28 13:13:36 +02:00
twinaphex
7a745c3f70 Use string_is_empty 2016-06-28 11:02:51 +02:00
Alcaro
5b388d8c92 Fix some Coverity errors 2016-06-27 21:16:49 +02:00
Hans-Kristian Arntzen
c80127d29d Vulkan: Hook up async compute test more properly.
Supports multiple queues and queues from different families.
2016-06-27 20:54:53 +02:00
twinaphex
728249fa61 Add more strings 2016-06-27 08:19:39 +02:00
twinaphex
946de514dc Don't use strcpy 2016-06-27 08:07:19 +02:00
twinaphex
07ce0eabd9 Cleanup 2016-06-27 07:57:14 +02:00
twinaphex
a6bfc6240f C89_BUILD fixes 2016-06-23 07:40:51 +02:00
Arzed Five
1f028395d2 Merge remote-tracking branch 'upstream/master' 2016-06-22 22:40:17 +01:00
twinaphex
f9d9070de8 command.c - cleanups 2016-06-20 22:04:59 +02:00
Alcaro
77d0745f38 Kill some warnings 2016-06-19 22:43:52 +02:00
Twinaphex
a52e55e909 Revert "Fix overlap of source and destination buffers in snprintf call" 2016-06-18 23:14:22 +02:00
Nikola Kocić
ebfb7652b0 Fix overlap of source and destination buffers in snprintf call 2016-06-18 22:53:49 +02:00
Alcaro
a2947da8ec Fix command_read_ram if core doesn't use the mem map envs. 2016-06-17 18:50:59 +02:00
Arzed Five
8e20b9e938 Both Undo options now write distinct messages in the OSD when buffers
are empty, when undoing fails and when undoing is successful.

Aside from some TODO/FIXME areas added by this fork, the features in the
fork are now complete.
2016-06-10 20:12:43 +01:00
Arzed Five
83a1d9ac1f Clean up some stuff, add comments, reduce the places where
content_reset_backup_buffers is called, try to make the undo messages
nicer.

* I'm trying to write to differentiate read/write errors from empty
buffer errors. I changed command.c and task_save_state.c so the
content_undo funcs are the ones writting the success messages.

I was told to use runloop_msg_queue_push() to write to the OSD, but that
doesn't seem to be working.
2016-06-09 16:14:40 +01:00