twinaphex
7676de50ce
(Salamander) Use EXT_EXECUTABLES
2014-06-05 02:12:42 +02:00
twinaphex
137ce497bd
Move find_and_set_first_file to frontend_salamander.c
2014-06-05 00:51:47 +02:00
twinaphex
c86281e5b8
(PS3/GX/XDK) Refactor find_and_set_first_file
2014-06-04 23:42:40 +02:00
twinaphex
3c7124dd0c
Take out cell/pad.h include in platform_ps3.c
2014-06-04 23:14:25 +02:00
twinaphex
1374226c6a
(PS3) Clean up Salamander implementation
2014-06-04 22:44:37 +02:00
twinaphex
fe72d42a0e
Remove process_args where we can
2014-06-03 19:21:49 +02:00
twinaphex
ac30fcab60
(PSP) Update platform_psp to use new argc/argv system
2014-06-03 17:34:25 +02:00
twinaphex
bcb8e39d05
(PS3) Cleanup - this can go now
2014-06-03 06:51:18 +02:00
twinaphex
483b07b4c3
(PS3) Fixed Core selection
2014-06-03 06:50:55 +02:00
twinaphex
b5ab16fa53
(PS3) Starts working with new argc/argv building - only
...
broken usecase right now is Core Selection - we'll have to
mess directly with argc/argv for fixing that one - pretty
similar issue to the one on the Wii
2014-06-03 06:37:57 +02:00
twinaphex
29a3a46e73
Setup main_entry and environment_get for proper building of
...
argc/argv for console/mobile ports with non-conformant argc/argv
input values
2014-06-03 03:35:12 +02:00
twinaphex
83174b51c4
Correct 'ret' return of process_args at least - 0 is for content
...
being loaded, 1 is if content is not loaded
2014-06-02 22:58:28 +02:00
twinaphex
a26bb62a56
(PS3) Add some HAVE_OPENGL ifdefs for platform_ps3.c
2014-06-02 09:37:26 +02:00
twinaphex
d04f86814d
(Android) More changes to platform_android.c
2014-06-02 09:24:06 +02:00
twinaphex
908164868f
Make 'argc' into int pointer so that we can modify argc inside
...
get_environment callback
2014-06-01 05:56:38 +02:00
twinaphex
08c8e5fb5f
Reduce amount of includes for rarch_console.h
2014-06-01 03:08:26 +02:00
twinaphex
aaab33c014
(PS3 Salamander) Build fix
2014-05-31 18:45:08 +02:00
twinaphex
327be0af85
(PS3) frontend_ps3_process_args - properly sets verbosity back to original verbosity
...
before returning
2014-05-31 18:43:49 +02:00
twinaphex
ef7e3c91de
(RARCH_CONSOLE) Verbose logging is no longer enforced
2014-05-31 18:34:06 +02:00
twinaphex
da51530f0e
(RARCH_CONSOLE) Setup default_paths properly
2014-05-31 08:15:57 +02:00
twinaphex
90b7589b5d
(Platform context) Unique names per platform instance
2014-05-17 14:56:12 +02:00
twinaphex
fdfa41b1e0
(Frontend) Add get_rating to frontend context
2014-05-16 22:20:51 +02:00
twinaphex
20798433d1
(PS3) Add HAVE_RMENU ifdef to platform_ps3.c
2014-02-28 01:59:18 +01:00
twinaphex
03ec845977
(Salamander) frontend_context.h gets new member function
...
'salamander_init'
2014-02-24 18:23:12 +01:00
twinaphex
7e9c8908f8
(PS3) Set default overlay directory
2014-01-05 19:17:13 +01:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
twinaphex
ff036066e2
Rework frontend - separate functions now for iterating per frame
...
and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
twinaphex
d87c20feee
(PS3) Get rid of ps3_input.h
2013-11-13 00:41:03 +01:00
twinaphex
aec049c803
(OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
...
I will make an overlay-based backend soon too for all other platforms
2013-11-13 00:27:31 +01:00
twinaphex
8ce8051654
(OSK PS3) Refactor OSK PS3 input
2013-11-12 17:16:30 +01:00
twinaphex
d662357999
(RARCH_CONSOLE) Remove default_paths.border_dir
2013-11-12 10:36:07 +01:00
twinaphex
fde4311ef5
(PS3) Refactor OSK code - next thing should be abstracting it
2013-11-11 16:58:12 +01:00
twinaphex
177af1fac2
Move display rasterizers for menu_common to frontend/menu/disp
2013-11-11 12:23:18 +01:00
twinaphex
7420012721
(RARCH_CONSOLE) Remove unneeded variables from default_paths
2013-11-11 10:37:39 +01:00
twinaphex
6997c207bd
Remove HAVE_FILEBROWSER/remove file_browser.c
2013-11-11 04:12:30 +01:00
twinaphex
da8f8b6d63
Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
...
instead
2013-11-07 21:44:44 +01:00
twinaphex
27fd78e8fa
(GX/PS3) Fixes:
...
- Use fill_pathname_join and strlcpy where possible in platform_gx/platform_ps3
- Split up system_exec Wii code into its own separate file - platform_wii
- Salamander file path string handling should be more reliable now
2013-11-03 17:39:12 +01:00
twinaphex
5d52aaf3a3
(Android) Rewrite frontend_android
2013-11-03 16:38:56 +01:00
twinaphex
618bbf5aae
(RARCH_CONSOLE) Reduce code duplication - after environment_get, default dirs are
...
created and config file is loaded
2013-10-01 17:06:14 +02:00
twinaphex
452dd2cad8
(RARCH_CONSOLE) Replace rarch_make_dir with path_mkdir
2013-10-01 17:00:49 +02:00
twinaphex
ba837a74b4
(RMenu) remove input_presets_dir variable
2013-09-29 04:53:00 +02:00
Themaister
fe24d961e3
Add args to ps3 environment.
2013-08-11 15:21:23 +02:00
twinaphex
b805efa59a
(frontend) Additional param to argc/argv for iOS/OSX ports
2013-08-10 21:31:11 +02:00
twinaphex
d640c16eb3
(Frontend) Move more platform-specific code into environment_get function
...
implementations
2013-08-10 20:59:10 +02:00
twinaphex
56974007ad
(frontend) Cleanups to frontend.c
2013-07-28 20:57:49 +02:00
twinaphex
f51e748ba8
(PS3) Fix core loading
2013-07-27 22:33:57 +02:00
twinaphex
2323cee6a7
Get rid of MODE_EXIT
2013-07-27 20:34:06 +02:00
twinaphex
e19d2320b2
(frontend_context) Implement process_events
2013-07-27 17:42:09 +02:00
twinaphex
003635499f
Add QNX frontend context file
2013-07-27 17:16:46 +02:00
twinaphex
40d5fcc472
Add shutdown to frontend_context.c - bake frontend_context in for all versions
2013-07-27 16:36:55 +02:00