* Test driver for joypad inputs
Add a new joypad input driver:
- hide driver behind #ifdef and enable it in config_params.sh
- add a new config parameter to specify the test input file
- add aux files: additional config files that cancel out any binds
that may be present in RA config, autoconfig profile for
test joypads, test input file that matches controller test
sequence
* Fixes and comments for test input driver.
This puts the History and Favorites playlists (up to five items each)
in the Top Shelf menu. In order for this to be enabled you must build
it yourself and change the app identifiers for the TV app and Top
Shelf extension, and add both of them to an app group.
- Move flag logic to task_push_pl_entry_thumbnail_download - this
enables individual "download thumbnails" entry to be also flexible
- Add a message when this download has been tried enough times
(i.e. 3)
- Optimize cases when full or short name is the same as standard
name, skip queries if so (both download and local file)
* Minor thumbnail improvements
- set standard name if only one entry is in the playlist
- use first database name for thumbnails if core has multiple
* Fix playlist thumbnail downloader
Playlist thumbnail downloader function was missed from the flexible
thumbnail name update, now it is added.
Auto savestate (and its optional thumbnail) is generated on core unload
(quit, netplay start, etc). This ends up using the task-queue, which in
many cases deadlocks and/or causes a crash due to its asynchronous
nature.
Given that this is a state that must be generated before quiting or
reloading the core, it makes no sense to use the task queue, it should
be a synchronous job like for instance SRAM saving.
This should fix#15248 (tested by @schmurtzm)
* Simplify autosave command function
* Simplify and split save and savestate logic
save.c contains "SRAM" saves and their logic, which uses no task/queue.
Add logic to handle 3 possible thumbnail names, in following order:
- most exact name derived from content file (same name, with .png extension)
- usual name derived from playlist (usually coming from database)
- shortened name up to first bracket, chopping off region/publisher etc. info
For local file system, names are checked always.
For thumbnail downloads, names are checked each time the item comes up
in the playlist, meaning that it may take going back and forth 3 times
for a thumbnail to appear. However, as a positive change, failed thumbnail
downloads are not repeated for the same playlist, which was not the case
earlier.
* Rename the `MIN_MATCH` defined by xdelta3 to `XD3_MIN_MATCH`
- zlib defines its own macro by that name, but with a different value
* Don't redefine `SIZEOF_ARRAY` in xdelta3 if it already exists
* Don't define ssize_t in xdelta3, rely on libretro's definition instead
* Enable xdelta3 support in MSVC 2015-2019
* Fix some invalid MSBuild condition syntax
* Always build xdelta with XD3_USE_LARGESIZET as 1
* Fix an `#if` in task_patch.c
* Enable `HAVE_XDELTA` in the UWP build
* First crack at fixing Xdelta support for Android
* Add xdelta in deps
* Include <assert.h> in xdelta3.h
- Otherwise the static_assert calls can fail
* Build xdelta3 in Makefile.common
* Add xdelta support to the softpatching infrastructure
- The patching itself isn't fully implemented yet
* Adjust how xdelta3.h checks the sizes of some types
- Now checks max values instead of relying on autotools
* Add some enums that were excluded by the cherry-pick
* Remove stray whitespace
* Adjust SIZE macros in xdelta3.h
- Move them outside the XD3_USE_LARGEFILE64 block
- Add more SIZE declarations
- Make SIZEOF_UNSIGNED_LONG_LONG contingent on the presence of ULLONG_MAX
* Reintegrate xdelta support
* Enable support for xdelta's secondary compressors
- Necessary for some patches
* Fix some format specifiers
* Remove unnecessary files from xdelta
* Include xdelta3.h with a relative path
* Add xdelta3 headers to HEADERS variable
* Gate Xdelta support behind HAVE_XDELTA
- HAVE_XDELTA is on by default
- HAVE_PATCH is still required for HAVE_XDELTA to be meaningful
- Support is mostly contingent on the availability of LZMA
- Anything modern should be okay
- Legacy platforms (e.g. DOS) may need to have Xdelta support disabled
- At least until some other solution can be found
* Disable HAVE_XDELTA on platforms where the build recently failed
- These come from looking at the failed builds on GitHub
- These are guesses, and may turn out to be wrong
* Fix a potential memory leak
- Whoops, looks like I need to call two cleanup functions
- xd3_close_stream exists separately from xd3_free_stream
* Split the --help printout for --xdelta into its own strlcat call
- GCC was complaining about #ifdefs within macro arguments being non-portable
* Fix some incorrect printf format specifiers
* Modify Xdelta to adhere to C89
- It's mostly using RetroArch's INLINE macro instead of the inline keyword
* Slight cleanups
* Remove a stray comma that was hindering C89 builds
* Add XDelta support to CHANGES.md
* Change how the xdelta patch's name is computed
- To be in line with other recent refactoring
* Fix an incorrect merge
- Whoops, this part was from before I figured out how to get the size of a patched file
* Explain the song-and-dance behind computing a patched file's size
* Define some XDelta3-related constants to 0 on 32-bit platforms
* Adjust some Xdelta-related macro definitions
- Exclude the encoder, since we're not making patches
- Move some #defines to after inclusion of <stdint.h>, to fix undefined behavior
- Remove _WIN32_WINNT overrides, since they were for code that we're not using
* Fix Xdelta support
* Wrap an encoder-only function in `#if XD3_ENCODER`
* AI service rework
* File missing
* Fixed C89 build
* Fixed usage of inline for C89 build
* Fixed an overlay unloading bug
Made sure to unload the overlay on release and when the server returns empty values in automatic modes.
* Fixed forward decl (c89)
* Fixed OpenGL texture loading
Moved image display to the main thread for now
* Changed some formatting slightly
* Fixed struct variable order and put brackets on newlines
* Moved pointer, fixed retroarch.cfg, and replaced strlcat with strlcpy
* Fixed catenation issue
* Fixed a few other catenation issues
* Fixed one more concatenation issue
* Fixed concatenation issue
* Fixed a few other concatenation issues
* Fixed one more concatenation issue
* potential fix for parsing issue
---------
Co-authored-by: Xunkar <329857+xunkar@users.noreply.github.com>
* Enqueue replay record/playback until next frame
This fixes a bug where stdin commands activated via polling would
trigger replay record/playback in the middle of a frame, then input
checking would pull from them before the next frame came around---it
only makes sense to change the active replay in between frames, not
during them.
* fix comment syntax