3687 Commits

Author SHA1 Message Date
twinaphex
4c419466e6 Cleanups 2021-09-28 15:19:08 +02:00
twinaphex
9bb2359a86 More naming consistency changes - take 'retroarch_' prefix out of
functions that don't touch p_rarch state
2021-09-28 13:48:49 +02:00
twinaphex
f90809d754 Move data out of retroarch_data.h and into retroarch.c 2021-09-28 13:02:14 +02:00
twinaphex
e886e908d5 Create consistent naming conventions - use retroarch_ instead
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex
e4bec6739c Move code over to menu_driver.c 2021-09-28 12:07:29 +02:00
twinaphex
e31fbb8048 Move menu_driver_alive to menu_state 2021-09-28 10:11:13 +02:00
twinaphex
1e29ba3cd6 Move menu_driver_is_binding to menu_state 2021-09-28 09:52:46 +02:00
twinaphex
9e26012751 Move menu_driver_init_internal to menu_driver.c 2021-09-28 09:32:11 +02:00
twinaphex
9727be4de6 Cleanup 2021-09-28 04:03:15 +02:00
twinaphex
774dccca7c Move more code over to gfx/video_driver.c 2021-09-28 02:15:11 +02:00
twinaphex
3dee62ce62 Cleanups and buildfix 2021-09-28 01:16:53 +02:00
twinaphex
05e4aa8bfb move more code over to gfx/video_driver.c 2021-09-28 00:50:48 +02:00
twinaphex
4574a58683 (video_driver.c) Move some code over 2021-09-27 20:31:31 +02:00
twinaphex
0448afab96 Move video driver functions over to gfx/video_driver.c 2021-09-27 19:37:22 +02:00
twinaphex
c3afd4b1a5 Buildfix for Emscripten 2021-09-26 23:07:51 +02:00
twinaphex
4b5951bda3 Rename gl_common.h to gl2_common.h and remove some file dependencies
on it
2021-09-26 17:42:12 +02:00
twinaphex
ee97c2066a Make sure this is no longer a function behind a ifdef - too much
maintenance chores
2021-09-26 02:47:43 +02:00
twinaphex
89968333a4 Attempt to fix Mac build 2021-09-26 02:38:57 +02:00
Nathan Strong
fb86ca6e33 Fix the snprintf warnings for everyone this time
== DETAILS
So, basically this back-and-forth is because we used fixed-size
data types (i.e. `uint32_t`) which maps to different primitive data
types on different platforms. So `uint32_t` might be a `long` on some
platforms (e.g. Wii U), while it's just a plain integer on others (PC).
And the format specifier works off primitive data type, not data type
size.

So, to resolve this, we:

- keep `%lx` as the format specifier
- cast the parameter to printf to unsigned long

This is better than the alternatives that could cause problems trying to
cast a long down to an int.
2021-09-25 15:08:34 -07:00
Nathan Strong
9b2d4236ad WIIU: Clean up a bunch of compiler warnings
== DETAILS
These changes fall into a few broad categories:

1. Explicitly undefine things we want to re-define due to conflicts with
   the version of devkitpro we're using
2. Clean up hex format specifiers to use `%lx` or `%lX` when working with
   long integers
3. Move variables inside the ifdef they're used in to squelch "unused variable"
   messages
4. Add parenthesis to make Wii U shader declarations stop complaining

And then there's a weird "misleading indent" warning that I fixed by just
rewriting a block of code to use a switch statement instead of if-then-else.

These changes work fine on Wii U, but we'll need to keep an eye on CI/CD to see
if other platform builds break.
2021-09-25 13:25:39 -07:00
Ben Hamilton (Ben Gertzfield)
1970786932
New feature: Use gamepad combo to quit Retroarch (#13017)
* Refactor menu toggle combo button logic to allow quit combo button

* Quit gamepad combo

* Fixes from @jdgleaver
2021-09-24 18:30:46 +02:00
twinaphex
6eeebeab25 Get rid of gfx_display_set_msg_force 2021-09-21 21:10:38 +02:00
twinaphex
83ce4259a0 Have only one getter for runloop_state 2021-09-21 19:08:26 +02:00
twinaphex
550d3fa766 Create new header runloop.h 2021-09-21 18:38:53 +02:00
twinaphex
f21641d898 Get rid of another 'getter' function 2021-09-21 18:30:56 +02:00
twinaphex
1b7dea7e8e Move code over to menu_driver.c 2021-09-21 18:14:01 +02:00
twinaphex
c42f932c3f Moved code over to menu_driver.c 2021-09-21 18:04:48 +02:00
twinaphex
f11f892076 Put retroarch_apply_shader_preset behind ifdef 2021-09-21 17:31:51 +02:00
twinaphex
7c8c53fb2d Get rid of menu_driver_get_ptr - we are going to be using only one
getter for each component state instead of several getters
2021-09-21 07:14:27 +02:00
twinaphex
44012ace47 move more menu state over to menu_driver.c 2021-09-21 06:05:25 +02:00
twinaphex
28e0b669d2 (menu) move more state over 2021-09-21 05:44:53 +02:00
twinaphex
58bc88d433 Move menu_driver_state over to menu_driver.c and move it out of
p_rarch
2021-09-21 05:33:46 +02:00
twinaphex
30353ac8f2 move more code out of retroarch.c/retroarch_data.h and into
menu_driver.c
2021-09-21 05:11:39 +02:00
twinaphex
d68a138250 Move more menu state to menu_state_t - and move code from
retroarch.c to menu_driver.c
2021-09-21 04:51:38 +02:00
twinaphex
c4b8fab0d0 Move menu_input_state to menu_state 2021-09-21 04:20:04 +02:00
twinaphex
f3b2e233bb Move more code to menu_driver.c 2021-09-21 00:51:15 +02:00
twinaphex
abebf4a421 Cleanups 2021-09-21 00:41:52 +02:00
twinaphex
ec55f8188a Move code out of retroarch.c and into menu/menu_driver.c 2021-09-21 00:12:26 +02:00
twinaphex
e2e236f1bf Create menu_state_get_ptr() 2021-09-21 00:00:50 +02:00
twinaphex
94b5769375 Cleanups 2021-09-20 21:21:54 +02:00
twinaphex
d2af43d457 Cleanups 2021-09-20 21:08:53 +02:00
twinaphex
fabdede667 Move anim_get_ptr to gfx_animation.c 2021-09-20 20:17:53 +02:00
Autechre
cbfa8d6400
Move coreinfo_get_ptr internal state back to core_info.c (#13020) 2021-09-20 15:43:27 +02:00
twinaphex
9b5a60af53 Move location driver code to separate file 2021-09-20 06:26:14 +02:00
twinaphex
238eb649a2 Split up midi_driver code to midi_driver.c 2021-09-20 03:43:37 +02:00
twinaphex
b3d724b7a3 Move code out of retroarch.c 2021-09-18 22:05:03 +02:00
twinaphex
eb895f9947 move more code out of retroarch.c 2021-09-18 21:14:15 +02:00
twinaphex
1c546cb7fd move more code out of retroarch.c 2021-09-18 21:03:16 +02:00
twinaphex
db3f0a8468 Move code out of retroarch.c - move it into
network/netplay/netplay_frontend.c
2021-09-18 06:15:02 +02:00
twinaphex
7c74e035b0 Small cleanups 2021-09-18 06:15:02 +02:00