150 Commits

Author SHA1 Message Date
Cthulhu-throwaway
6b9a2b4bb0
(Netplay) Small launch compatibility patch adjustments (#14251) 2022-07-29 22:49:10 +02:00
Cthulhu-throwaway
262b0601e2
(Netplay/3DS) Launch compatibility patch (#14203) 2022-07-25 07:08:06 +02:00
libretroadmin
d95e426b4e (Platform drivers) Cleanups - get rid of unnecessary logs
(VGA Font driver) Get rid of unused code by if 0ing it out
2022-07-08 22:10:53 +02:00
Nikos Chantziaras
430baf7c21
Add Linux GameMode support (#13339)
This can fix a lot of performance issues, like audio crackling and frame
time spikes. This requires the GameMode package to be installed. See:

https://github.com/FeralInteractive/gamemode

This commit adds a "Game Mode" bool option to the "Power
Management" and "Latency" settings sections, and it can be toggled
on/off without restarting RA.

The actual toggling of game mode happens in a new frontend platform
interface function. Perhaps this will become useful for other platforms
that provide some equivalent of Linux GameMode.

Since the GameMode ABI is fixed, and the API comes as a single,
header-only file with no actual deps, we simply bundle the header
(deps/feralgamemode/gamemode_client.h.) That way, all Linux builds will
have support for GameMode regardless of whether the GameMode development
package is installed or not.
2021-12-14 14:07:42 +01:00
bulzipke
8adc24ecbc
(3DS) Add bottom screen menu (#12470)
* (3DS) Add bottom screen menu
 -> User can save/load state on botom screen with thumbnail.
 -> Call a save_state_to_file() when RAM state has data to write a disk.
 -> If the bottom screen needs updating, swap the bottom framebuffers.

Add: SAVE/LODE STATE TO RAM
 -> This is useful for devices with slow I/O
 -> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data

* Rewrite path_get_state to retroarch_get_current_savestate_path

* Fix unterminated state_path
2021-09-03 18:14:03 +02:00
MrHuu
a58236d69d (3DS) Change default asset directory 2021-04-28 19:59:03 +02:00
MrHuu
1235a7435e (3DS) Enable gfx_widgets / overlays 2021-04-24 15:36:03 +02:00
twinaphex
4c51e31b9d (Platform) Cleanups + add missing function pointer bind for Darwin 2021-01-16 16:14:03 +01:00
MrHuu
e6c035de7d (3DS) Update error applet 2021-01-04 20:15:28 +01:00
MrHuu
25dd77a0f5 (3DS) Enable online updater
- set directory defaults
2020-12-29 17:44:59 +01:00
MrHuu
58cb2b6cc4 (3DS) guard treading 2020-12-09 00:48:45 +01:00
David Guillen Fandos
a442696b71 First attempt at adding proper brightness
Supports Switch and OGA
2020-11-26 19:22:05 +01:00
David Guillen Fandos
f5693f15e7 Make get_lakka_version available in all builds
This simplifies a bit the code, for some new lakka patches to come.
2020-11-23 18:44:24 +01:00
twinaphex
3ac75c043e Jdgleaver improvements 2020-11-20 03:55:55 +01:00
twinaphex
9ee1e33e09 Only attempt to call dir_check_defaults once per runtime session
when calling the frontend environment get callback - we want to
look at the 'default' directories, and then if they don't yet exist,
auto-create them so we can store files in them.
2020-11-19 07:10:22 +01:00
twinaphex
599f338d74 Use strcpy_literal for string literals 2020-09-21 00:36:07 +02:00
Autechre
33a04a794f
Merge pull request #11312 from justinweiss/3ds-enable-threading
[3DS] Enable threading and add a threaded audio driver
2020-09-10 06:50:12 +02:00
Autechre
2d3c63f545
Merge pull request #11248 from justinweiss/update-libctru
[3DS] Update to libctru 2.0
2020-09-10 06:49:54 +02:00
Justin Weiss
f53c137459 [3DS] Enable threading 2020-08-27 19:36:39 -07:00
Justin Weiss
9ae2514009 [3DS] Update to libctru 2.0
Set USE_CTRULIB_2=1 to build with libctru 2.0. When unset, this code
is compatible with the older toolchain.

Some 2.0 changes addressed rare problems in earlier versions:

- Save / restore stack pointer for init / exit
  Otherwise, it could be outside of the range we deallocate.
- Run aptMainLoop in the audio driver to react correctly to sleep events

Other changes for 2.0:

- Remove ninjhax1 -- requires outdated APIs that have been removed
- Switch from __sync_arbiter to syncArbitrateAddress
- Use implicit gxCmdBuf
- Use gpuPresentBuffer for double buffering
2020-08-26 19:08:12 -07:00
twinaphex
4ec216dc0b Get rid of file_path_str 2020-08-22 01:06:10 +02:00
twinaphex
855351de9e Reorder g_defaults, alignment 2020-08-16 04:38:02 +02:00
Guo Yunhe
e9916df9d0 Change keys to upper case 2020-06-02 10:28:00 +03:00
twinaphex
2d274f1369 Move accessibility features to platform frontend driver 2020-02-14 00:17:55 +01:00
twinaphex
85d64602ff Move retroarch_get_launch_arguments() function call outside
of frontend driver - should be called by Salamander too which
has no conception of RetroArch launch arguments
2020-02-01 17:42:18 +01:00
twinaphex
941b5f83f3 Prefer to use strlcpy/strlcat instead of strcpy/strcat 2020-01-30 22:14:50 +01:00
twinaphex
665b98bd28 (CTR) Buildfix 2020-01-06 20:09:59 +01:00
jdgleaver
569014c5d2 (Filebrowser) Fix file selection issues when starting from (or navigating to) the top level directory 2019-12-31 12:34:03 +00:00
twinaphex
3a39a51f11 (CTR/3DS) Properly report free RAM 2019-09-22 04:42:20 +02:00
twinaphex
ed29c6f59c Start going for consistent memory representation - instead of
'memory used' needs to become 'memory free'
2019-09-22 03:57:59 +02:00
twinaphex
127bf556c7 Merge audio_driver.c into retroarch.c 2019-06-17 12:49:21 +02:00
twinaphex
95ad896f9b Cleanups 2019-04-23 20:07:29 +02:00
Twinaphex
be7356ec6d
Merge pull request #8590 from bparker06/default_lang
Set language to OS/user default on first startup
2019-04-16 14:07:53 +02:00
Brad Parker
aa588dec35 set default language on first startup according to OS setting (initial *nix implementation) 2019-04-15 23:14:49 -04:00
jdgleaver
54e1711f9a (3DS) Sanitise/Improve display mode selection 2019-04-15 17:05:55 +01:00
jdgleaver
2c65068be0 More 'Log to File' Additions:
- Add optional timestamped log files

- Handle errors if log file cannot be opened

- Android: flush log file immediately

- 3DS: log to file tested and fully working

- Default log paths added for all platforms
2019-03-25 17:22:59 +00:00
Brad Parker
e22148fed4 show cpu model name in log, implemented for x86/64 on windows/linux so far 2019-02-23 16:50:42 -05:00
orbea
28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
orbea
4c56167446 Convert to linux line endings. 2019-02-03 15:43:42 -08:00
jdgleaver
e27e1114c7 (3DS) Improve default configuration 2018-12-07 14:20:28 +00:00
Brad Parker
aa083d1e4c android: add configurable setting for Sustained Performance Mode 2018-06-19 02:50:33 -04:00
meepingsnesroms
6c1e865d28 Make build system match core format 2018-05-19 09:59:47 -07:00
meepingsnesroms
5b2ec62a41 Add another error handler, fix variable name formatting 2018-05-18 17:39:11 -07:00
meepingsnesroms
ce0d8bb5e0 Remove quote parsing 2018-05-16 16:26:38 -07:00
meepingsnesroms
756db4f264 Fix broken path handling when launching a core with a file or with spaces 2018-05-15 11:46:13 -07:00
meepingsnesroms
052de6bcd2 3ds now has proper core launching 2018-05-15 10:30:34 -07:00
meepingsnesroms
1a6f572405 Fixes 2018-05-09 18:23:35 -07:00
meepingsnesroms
5f234f0dd1 Start using proper 3ds executable formats (doesnt work properly yet) 2018-05-09 15:55:48 -07:00
Brad Parker
f087b150c9 Add quick menu option to watch shader files for changes and recompile automatically (Linux only for now) 2018-01-25 15:50:57 -05:00
meepingsnesroms
74c8506391 Add frontend, battery level and memory amount detection to 3ds port
Also fix white spaces in led drivers, make led drivers use standard driver format.
Begin work on translation driver.
Add salamander files to gitignore.
2018-01-10 16:52:32 -08:00