242 Commits

Author SHA1 Message Date
twinaphex
9e2ae4aca4 Use 1.5.0 2017-03-07 18:33:35 +01:00
twinaphex
c5717ecd84 Start bumping up to version 1.4.2 2017-03-05 20:51:15 +01:00
twinaphex
b3d71320bc Add miniupnpc to Android 2017-02-16 00:59:32 +01:00
Diablodiab
77e479a8bc Adds two new parameters that can be passed to the Android version of Retroarch at launch:
QUITFOCUS
If enabled this will cause Retroarch to quit completely when it loses focus (eg. when the home button is pressed). This is useful when you are using an alternative launcher such as Kodi because it will make the home button function as an alternative quit key, return to the alternative launcher, and then allow for a different game to start instead of returning to the current session.

HIDEMOUSE
Normally it is not possible to hide the mouse cursor if you have attached an external mouse to your Android unit. This makes it difficult to implement mouse support in the Android version of Retroarch because you will end up having two mouse cursors on the screen. NVIDIA has implemented extensions on the SHIELD that allows for hiding the mouse cursor. If this parameter is provided when starting Retroarch it will check for these extensions and if available it will hide the mouse cursor.

(I am almost done with adding mouse support to the Android input driver and will be submitting a suggestion for this very soon)
2017-02-12 13:26:18 +01:00
twinaphex
d8855caae9 Update to version 1.4.1 2017-02-02 22:20:33 +01:00
twinaphex
9cf923fbeb BUmp up version for Android 2017-01-07 04:46:05 +01:00
Twinaphex
fb7ed87d2e Revert "(Android) Ask for external sdcard permission" 2016-12-30 01:32:11 +01:00
hunterk
7e8163c34e Revert "(Android) reload cores path every lauch"
This reverts commit 1841455462be12a7ed423f3b426333ce67852664. This commit was breaking Android builds on the buildbot.
2016-12-29 10:29:59 -06:00
Aaahh Ahh
1841455462 (Android) reload cores path every lauch
Reload the path instead of saving and reusing every launch
2016-12-25 15:39:06 -05:00
Aaahh Ahh
ac80cffdce (Android) Ask for external sdcard permission
Permission has to be explicitly asked for or it won't be granted on api 23 or higher.
2016-12-25 15:06:54 -05:00
twinaphex
52a41e77c4 (Android) Buildfix 2016-12-12 13:26:45 +01:00
twinaphex
9375efe24e Add HAVE_CC_RESAMPLER defines 2016-12-12 12:44:29 +01:00
Logan McNaughton
0b0bdadeee Don't define HAVE_OPENGLES2 for Android if GLES=3 2016-12-08 15:22:00 -07:00
twinaphex
4d23ba91fc (Android) Buildfix 2016-12-05 04:24:45 +01:00
radius
b1531618f1 add git version to android build 2016-11-26 16:02:12 -05:00
radius
415f84e13f having it as preferExternal accomplishes literally nothing!
Basically it saves the apk file (that is used ONCE) in the external SD but all the data files are created in the same location in the internal partition
Having it as preferExternal causes installation issues on some devices (have to remove the SD card to install the app..., then insert again)
2016-11-25 13:48:41 -05:00
twinaphex
9384875ab0 Don't use HAVE_NETPLAY any more 2016-09-29 21:07:10 +02:00
twinaphex
3b8ae65afb (Android) Re-enable Vulkan 2016-09-29 12:22:31 +02:00
twinaphex
efdee89d09 Create samples 2016-09-28 12:44:41 +02:00
twinaphex
e25472013f Move dir variable 2016-09-20 01:54:59 +02:00
twinaphex
2f17fdd651 Update Android.mk 2016-09-20 01:54:24 +02:00
twinaphex
88dd3c131c Get rid of jni/Android2.mk 2016-09-19 19:31:33 +02:00
twinaphex
6f47289ba6 Start adding HAVE_CONFIG_H to gfx/drivers_context 2016-09-06 19:39:02 +02:00
twinaphex
fda2495021 Get rid of HAVE_ZLIB_DEFLATE - implicitly enable it 2016-08-02 15:34:48 +02:00
twinaphex
83452f3a0b (Android) Add HAVE_IMAGEVIEWER 2016-07-31 14:24:17 +02:00
twinaphex
218d6f5262 Bump up to 1.3.6 2016-07-17 01:05:18 +02:00
radius
33315d4b66 bump up version everywhere 2016-07-15 12:09:50 -05:00
twinaphex
465ac5707c Add HAVE_NETWORKGAMEPAD 2016-06-27 06:38:47 +02:00
Hans-Kristian Arntzen
596cd320c6 Vulkan: Update SPIRV-Cross and glslang. 2016-06-25 14:44:56 +02:00
radius
d9ebecb0ea fix indentation 2016-06-09 19:24:36 -05:00
twinaphex
63af59a198 Add HAVE_LANGEXTRA 2016-06-07 06:05:41 +02:00
twinaphex
883d9ff6b5 Add HAVE_SHADERPIPELINE define 2016-06-07 00:00:28 +02:00
twinaphex
de2d15c716 Add extra image format support to targets 2016-05-18 13:39:42 +02:00
twinaphex
25ec6a8872 Add HAVE_JPEG to project files 2016-05-17 13:39:06 +02:00
twinaphex
65d33700d4 Move audio_utils to libretro-common as s16_to_float 2016-05-16 11:33:49 +02:00
twinaphex
2422dfbbbe (libretro-common) Create libretro-common/conversion/float_to_s16 2016-05-16 11:11:02 +02:00
twinaphex
4ae92cfc4b (Android) Bake in Vulkan, and use spirv-cross now 2016-05-15 14:02:48 +02:00
twinaphex
e730dd6ae2 (Android) Change STL 2016-05-15 13:53:12 +02:00
twinaphex
315c6b9687 Cleanups 2016-05-12 10:44:15 +02:00
twinaphex
193eb62354 (Android) Add include dirs 2016-05-12 10:29:19 +02:00
twinaphex
d57395effb Define HAVE_ZLIB_DEFLATE 2016-05-09 02:51:51 +02:00
radius
ec9aea1189 bump up version 2016-04-30 10:12:28 -05:00
twinaphex
3e72b89021 (Android) Disable Vulkan until things can start bulding, compiling
and working properly again
2016-03-22 20:33:12 +01:00
twinaphex
3b377f2e41 (Android) glslang_tab.cpp got moved 2016-03-22 18:39:26 +01:00
twinaphex
6a6caff671 Update this too 2016-03-22 18:37:40 +01:00
twinaphex
439b3e5007 Take out glslang_tab.cpp 2016-03-22 18:36:48 +01:00
twinaphex
f8ac103888 (Android) Change APPL_STL back too 2016-03-22 16:40:47 +01:00
twinaphex
77143179b5 Change back Android.mk file 2016-03-22 16:40:02 +01:00
Hans-Kristian Arntzen
75003b65f1 Revamp Android NDK build system.
Split up into separate modules to avoid the pain with cross-defines from
C and C++.

Move to c++_static STL. It's the recommended way since a while back and
fixes some build issues as well.
2016-03-21 23:43:59 +01:00
radius
fba912834d bump up version 2016-03-20 11:48:10 -05:00