Autechre
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dbe1061742
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Refactors (#12057)
* lock_file_path here will never be empty
* Simplify path_mkdir - final return value can become false, and sret
variable can go
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2021-02-21 11:09:11 +01:00 |
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twinaphex
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c4dc28319f
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Remove obsolete headers
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2020-12-30 00:22:31 +01:00 |
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twinaphex
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b1af12efc9
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Add more PSL1GHT ifdefs
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2020-12-27 18:56:00 +01:00 |
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twinaphex
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870707dbe8
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Remove obsolete __CELLOS_LV2__ references - use PSL1GHT instead
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2020-12-19 15:32:26 +01:00 |
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jdgleaver
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3c06a907ca
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Fix directory creation on GEKKO platforms when path contains a trailing slash
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2020-10-05 10:59:55 +01:00 |
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twinaphex
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6e59d52184
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Cleanups/comments
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2020-07-07 05:58:07 +02:00 |
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Francisco Javier Trujillo Mata
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1eeb3dcf30
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Adapt PS2 port to new SDK with newlib support (CDVDFS support is missing)
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2020-05-20 20:13:19 +02:00 |
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Vladimir Serbinenko
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2fb7ba22e5
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PSL1GHT port
Working:
* packaging
* running cores
* switching cores
* gamepad including axis
* rgui
* audio
* video
Not working:
* OSD
* menus other than rgui
* shaders
* Graphical acceleration
* Proper signing
* ODE build
* rumble
* keyboard
* mouse
Not tested:
* A lot
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2020-03-30 05:39:22 +02:00 |
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twinaphex
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cd9ca691ca
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(libretro-common) Update copyright
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2020-01-31 15:43:42 +01:00 |
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twinaphex
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df8f93e9d5
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Split up VFS file_path code into separate file
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2020-01-09 15:44:48 +01:00 |
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