1 Commits

Author SHA1 Message Date
Twinaphex512
53868033b7 (MSVC 2012) Initial MSVC 2012 solution
Just need to sort out the linking errors - we'll need to create a
Direct3D driver that is not external for PC and do away with the
'external' one which is really an unacceptable extra dependency for such
a popular graphics API. Also, look if the WGL context file will even
work. Added some TODOs too.
2012-10-24 15:48:44 +02:00