3987 Commits

Author SHA1 Message Date
Eric Warmenhoven
286e31dc7d
Create directories after the config is read (#16093) 2024-01-11 13:16:27 -08:00
Eric Warmenhoven
b01d3a63ea
Fix regression, startup crash in Qt when desktop ui enabled (#16106) 2024-01-10 07:26:13 -08:00
David G. F
ea87495a4e
Save improvements (#16053)
* Simplify autosave command function

* Simplify and split save and savestate logic

save.c contains "SRAM" saves and their logic, which uses no task/queue.
2023-12-28 11:10:46 -08:00
Eric Warmenhoven
089f7321c7
iOS: Allow changing the app icon (take 2) (#16034) 2023-12-24 16:36:49 -08:00
libretroadmin
3c564b8284 Revert "Revert "Revert "iOS: Allow changing the app icon (#16020)" (#16029)" (#16030)"
This reverts commit 8caf6c19b1f919428a541e0aa34c231c6d662be9.
2023-12-22 09:41:31 +01:00
LibretroAdmin
8caf6c19b1
Revert "Revert "iOS: Allow changing the app icon (#16020)" (#16029)" (#16030)
This reverts commit c06743678f3c826fdeedfd76254560a1944357df.
2023-12-22 00:37:18 -08:00
LibretroAdmin
c06743678f
Revert "iOS: Allow changing the app icon (#16020)" (#16029)
This reverts commit 93f7bba6a5093aa4bf4706c5f10303934ceeb4d5.
2023-12-21 23:15:41 -08:00
David G. F
3194dc9d65
Fix quit on content close option (#16014)
Right now close is based on core unload. There are several places where
cores are unloaded without the intention of stopping the emulation (for
instance whenever Netplay is started, core is updated, etc).

Moreover scheduling a quit under some of those events causes a task
queue deadlock (as per issue #15313) and freezed retroarch.

This fix moves the quit on close to a "manual" check, placed in the
relevant places (close content menu option, close content event (which
also covers hotkeys), etc.)
2023-12-20 16:23:18 -08:00
Eric Warmenhoven
93f7bba6a5
iOS: Allow changing the app icon (#16020) 2023-12-20 16:22:11 -08:00
libretroadmin
10082e1c32 Merge midi_driver.c and location_driver.c into retroarch.c -
files were not touched for 6 months so splitting them up serves
no real purpose
2023-12-17 05:01:12 +01:00
Bernhard Schelling
f029b41a74
Netplay netpacket connection flow improvements (#15986)
- Allow starting netplay host while a netpacket core is running without restart
- Allow connecting to a host while a netpacket core is running without restart
- Avoid clients getting stuck in connection loop if the host has the content paused while a client connects by automatically unpausing
2023-12-09 04:48:36 -08:00
Eric Warmenhoven
d2253c3de3
iOS/tvOS: create gl context as gles3 (#15958)
iOS 7+ supports gles3, which is backwards compatible with gles2. This
doesn't enable the glcore driver (which isn't working on ios yet), it
just changes the underlying context.

This fixes some of the rendering performance problems on mupen64plus_next.
2023-11-30 03:30:17 -08:00
Jesse Talavera-Greenberg
cbf49a0b77
XDelta patch support (Take 2) (#15915)
* Add xdelta in deps

* Include <assert.h> in xdelta3.h

- Otherwise the static_assert calls can fail

* Build xdelta3 in Makefile.common

* Add xdelta support to the softpatching infrastructure

- The patching itself isn't fully implemented yet

* Adjust how xdelta3.h checks the sizes of some types

- Now checks max values instead of relying on autotools

* Add some enums that were excluded by the cherry-pick

* Remove stray whitespace

* Adjust SIZE macros in xdelta3.h

- Move them outside the XD3_USE_LARGEFILE64 block
- Add more SIZE declarations
- Make SIZEOF_UNSIGNED_LONG_LONG contingent on the presence of ULLONG_MAX

* Reintegrate xdelta support

* Enable support for xdelta's secondary compressors

- Necessary for some patches

* Fix some format specifiers

* Remove unnecessary files from xdelta

* Include xdelta3.h with a relative path

* Add xdelta3 headers to HEADERS variable

* Gate Xdelta support behind HAVE_XDELTA

- HAVE_XDELTA is on by default
- HAVE_PATCH is still required for HAVE_XDELTA to be meaningful
- Support is mostly contingent on the availability of LZMA
- Anything modern should be okay
- Legacy platforms (e.g. DOS) may need to have Xdelta support disabled
- At least until some other solution can be found

* Disable HAVE_XDELTA on platforms where the build recently failed

- These come from looking at the failed builds on GitHub
- These are guesses, and may turn out to be wrong

* Fix a potential memory leak

- Whoops, looks like I need to call two cleanup functions
- xd3_close_stream exists separately from xd3_free_stream

* Split the --help printout for --xdelta into its own strlcat call

- GCC was complaining about #ifdefs within macro arguments being non-portable

* Fix some incorrect printf format specifiers

* Modify Xdelta to adhere to C89

- It's mostly using RetroArch's INLINE macro instead of the inline keyword

* Slight cleanups

* Remove a stray comma that was hindering C89 builds

* Add XDelta support to CHANGES.md

* Change how the xdelta patch's name is computed

- To be in line with other recent refactoring

* Fix an incorrect merge

- Whoops, this part was from before I figured out how to get the size of a patched file

* Explain the song-and-dance behind computing a patched file's size

* Define some XDelta3-related constants to 0 on 32-bit platforms

* Adjust some Xdelta-related macro definitions

- Exclude the encoder, since we're not making patches
- Move some #defines to after inclusion of <stdint.h>, to fix undefined behavior
- Remove _WIN32_WINNT overrides, since they were for code that we're not using

* Fix Xdelta support

* Wrap an encoder-only function in `#if XD3_ENCODER`
2023-11-23 20:19:07 -08:00
Jamiras
39a44414ea
reinitialize rewind buffer after loading game with achievements (#15934)
* reinitialize rewind buffer after loading game with achievements

* fix #endif placement for HAVE_GFX_WIDGETS
2023-11-22 08:50:09 -08:00
zoltanvb
701d22d935
PS2 usability fixes (#15861)
- Make sure logs are written before frontend deinit
- Add memory stats
- Add process_args to frontend to fix some cases when salamander cfg was not filled
- Add a missing include in case someone wants to compile for PS2 with HAVE_THREADS
2023-11-05 15:33:17 -08:00
zoltanvb
e35afdb57a
Separate ffmpeg and audiomixer conditionals (#15872)
There are cases when mixer exists without ffmpeg. In such cases,
some music content can still be added to the mixer for playback.
Logic added to separate the two cases.
2023-11-05 15:32:14 -08:00
zoltanvb
232095797e
Set fixed locale for numbers, close to config read/write (#15782)
Move setlocale() closer to config file read/write.
2023-10-31 12:03:24 -07:00
Viačasłaŭ Chalikin
43105ab5c7
Add Belarusian language option (#15780) 2023-10-31 05:51:57 -07:00
Cpod12
274d47f957
Xunkar's AI service rework updated (#15640)
* AI service rework

* File missing

* Fixed C89 build

* Fixed usage of inline for C89 build

* Fixed an overlay unloading bug

Made sure to unload the overlay on release and when the server returns empty values in automatic modes.

* Fixed forward decl (c89)

* Fixed OpenGL texture loading

Moved image display to the main thread for now

* Changed some formatting slightly

* Fixed struct variable order and put brackets on newlines

* Moved pointer, fixed retroarch.cfg, and replaced strlcat with strlcpy

* Fixed catenation issue

* Fixed a few other catenation issues

* Fixed one more concatenation  issue

* Fixed concatenation issue

* Fixed a few other concatenation issues

* Fixed one more concatenation  issue

* potential fix for parsing issue

---------

Co-authored-by: Xunkar <329857+xunkar@users.noreply.github.com>
2023-10-24 00:27:06 -07:00
Ophidon
ce6a00b495
High Hz Synchronization (#15798)
* High Hz Synchronization

Makes adjustment to driver_adjust_system_rates and related functions to handle Hz skew adjustment for high refresh rates better, especially when using effective refresh modifiers like swap interval or BFI.

* Reorder for Build Fix

Reorder declaration for build fix
2023-10-14 06:57:40 -07:00
libretroadmin
58f7051c61 Fix memory leak in PR #15762 2023-10-10 15:38:07 +02:00
GavinDarkglider
4387b0ab94
Lakka Switch Updates.... (#15754)
* Lakka: Switch: Decouple From LibNX builds.

* Lakka: Always show Power Management Settings menu

* Lakka: Switch: Add Nintendo Switch Options Menu, and First Option

* Lakka: Switch: Add CEC Toggle

* Lakka: Switch: Add Bluetooth ERTM Toggle

* Retroarch: unix platform:  Always display battery meter even when the device reports it as unknown
This is useful for most arm devices that have unknown battery status until charger state changes

* Retroarch: Lakka: Remove Gamemode stuff from build

Lakka will never include this, as it only runs base system, and retroarch.
2023-10-06 04:55:22 -07:00
XK
812c003a6a
Add support for joining MITM servers over cmdline (#15762)
* Add support for MITM servers over cmdline

* Address https://github.com/libretro/RetroArch/pull/15762#pullrequestreview-1654378806
2023-10-06 02:02:50 -07:00
Giovanni Cascione
c5b18b189a
Fix use of sizeof with const char pointers (#15705) 2023-09-15 17:19:42 -07:00
Rob Loach
3d484ec60e
(Language) Fix comments 2023-08-31 15:10:59 -04:00
Rob Loach
a45ca11b10
(Language) Fix language detection in Canada to English
Canada's default language is often picked up as `en_CA.UTF-8`, which inadvertently gets discovered as `ca`, or Catalan. This means that if you're in Canada, you would end up getting Catalan as your default language.

Adding `en_CA` to the language list as British English fixes the language detection for Canadians. This must be indexed above Catalan's `ca` so that it uses English instead of Catalan.
2023-08-31 15:06:06 -04:00
sonninnos
213060a00a
Allow launching built-in cores with '-L' (#15627) 2023-08-20 12:39:18 -07:00
libretroadmin
9ae1a5fbee Simplify _PSUPP_BUF and make it not use strlen 2023-08-17 19:14:31 +02:00
libretroadmin
5f94f36204 Explicit typecasts to bool 2023-08-16 17:10:59 +02:00
libretroadmin
c699e47534 Small style nits and plain sense cleanups 2023-08-16 01:14:50 +02:00
libretroadmin
bd7a0f7f0a Explicit typecast to bool for some flag to bool conversions 2023-08-16 00:16:03 +02:00
libretroadmin
40a0ced947 Be consistent with frontend_driver_get_core_extension - core extension
var should at most be 16 chars big, make only one exception once
2023-08-15 15:01:57 +02:00
libretroadmin
f34481c332 Fix linking issue when building with --disable-menu 2023-08-15 14:44:54 +02:00
Eric Warmenhoven
893b0d142e
Cloud Sync (#15548)
* cloud sync - algorithm and abstract cloud storage API

* WebDAV cloud sync driver, and associated net_http improvements

* Cloud sync settings menu
2023-08-04 09:20:50 +02:00
sonninnos
f121847e00 Don't stop audio on menu toggle 2023-07-27 22:15:58 +02:00
sonninnos
376e47f99a CLI dbscan reinit flag correction 2023-07-27 02:20:30 +02:00
sonninnos
1805484a6f Playlist + Explore corrections + cleanups 2023-07-24 17:59:23 +02:00
libretroadmin
9337facd49 Some style nits + cleanups 2023-07-18 17:07:36 +02:00
libretroadmin
3f84724106 Fix typo 2023-07-15 09:56:07 +02:00
libretroadmin
947249ac25 Cut down on more strlens 2023-07-15 09:52:47 +02:00
libretroadmin
cd8fffe5d3 Rename all local variables for retro_system_info to sysinfo 2023-07-15 07:45:20 +02:00
Ethan O'Brien
e5c0ab17e4 Make openal default audio driver 2023-07-14 21:24:15 +02:00
nfore
9ca5c5e623 Revive/rewrite Keyboard Overlay and OSK Toggle
Add keyboard overlay preset, keyboard submenu, and osk_toggle hotkey. Use overlay caching for osk_toggle.

For now, keyboard menu has only preset path, auto-scale toggle, and opacity.

Related fixes:
- input_keyboard_event: Don't check hotkey binds when device is RETRO_DEVICE_POINTER
- Add input_keymaps_translate_rk_to_ascii() for correct character input to input_keyboard_event
- input_overlay_poll: Delay clearing INPUT_OVERLAY_BLOCKED flag until there is no overlay input (Avoids stray input after osk_toggle)
- Send keyboard events for modifiers before other keys (for correct modifier+key input if hitboxes overlap)
2023-07-09 04:42:49 +02:00
nfore
8a81d39437 Overlay Caching
Adds overlay_cache_ptr to keep a disabled overlay in memory when it's expected to be shown again.

Most input_overlay_deinit calls are replaced with input_overlay_unload, which caches the overlay unless initing/deiniting core or disabling overlays.

Loading a cached overlay is done as a swap, intended for osk_toggle.

Related updates:
- Fewer parameters for the overlay loading task. Use current settings when enabling an overlay
- Add input_overlay_check_mouse_cursor() to preserve show/hide mouse behavior
- Don't apply input_overlay_show_mouse_cursor in windowed mode (controlled by mouse grab only)
- Remove some dead code
2023-07-09 04:42:49 +02:00
libretroadmin
d514f1ded3 Avoid false positives with code analysis tools - rename
variables called 'system'
2023-07-05 03:29:49 +02:00
Bernhard Schelling
e2621a8474 Add enum netplay_modus 2023-06-29 13:55:14 +02:00
Bernhard Schelling
c60878a10d Add netpacket interface
Adds a new libretro interface for a core to send and receive custom network packets for implementing a communication based multiplayer system instead of using the default state serialization based multiplayer. Connection management is still done by the frontend while a core gains the ability to easily support tunneling of multi-console data communication traffic.
2023-06-29 13:55:14 +02:00
libretroadmin
2c4010818e Revert "Don't use strlcat for print-features and print-help CLI switches"
This reverts commit 3870196efe5ab65d93e3d1f106e2a7aa25ac7ab7.
2023-06-21 14:11:42 +02:00
libretroadmin
46d6240f21 Rewrite some more strlcat calls 2023-06-20 19:52:38 +02:00
libretroadmin
3870196efe Don't use strlcat for print-features and print-help CLI switches 2023-06-20 18:43:49 +02:00